Player Matchup

Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze III
Inane7
Nox
Bronze III
Level 89
God Stats
3W - 6L
1,459 SR
Queue Stats
5W - 7L
1,625 MMR
Party 1
Sylvanus
Sylvanus
Gold III
Romanou
Sylvanus
Gold III
Level 194
God Stats
31W - 50L
1,426 SR
Queue Stats
191W - 197L
1,511 MMR
Solo
Mercury
Mercury
Bronze III
TehRatKing
Mercury
Bronze III
Level 67
God Stats
1W - 1L
1,547 SR
Queue Stats
1W - 6L
1,419 MMR
Party 1
Poseidon
Poseidon
Gold III
Zero DR1P XD
Poseidon
Gold III
Level 86
God Stats
7W - 5L
1,565 SR
Queue Stats
267W - 279L
1,510 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,499 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,588 SR
1,518 MMR
Ra
Ra
Gold III
EphidemicTTV
Ra
Gold III
Level 157
God Stats
6W - 5L
1,615 SR
Queue Stats
339W - 346L
1,502 MMR
Solo
Ymir
Ymir
Platinum IV
PoppaMakki
Ymir
Platinum IV
Level 146
God Stats
37W - 25L
1,677 SR
Queue Stats
133W - 125L
1,692 MMR
Party 2
Bacchus
Bacchus
Gold III
StringySeamen
Bacchus
Gold III
Level 133
God Stats
4W - 5L
1,357 SR
Queue Stats
70W - 61L
1,524 MMR
Solo
Neith
Neith
Gold IV
dbills_23TTV
Neith
Gold IV
Level 153
God Stats
15W - 6L
1,687 SR
Queue Stats
68W - 62L
1,525 MMR
Solo
Bellona
Bellona
Gold IV
shishamaster
Bellona
Gold IV
Level 124
God Stats
52W - 42L
1,602 SR
Queue Stats
192W - 180L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 1
5,603
509
1,545
7,999
4,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
Inane7
Nox
9
1 / 4 / 0
4,947
450
2,097
5,695
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Romanou
Sylvanus
7
0 / 3 / 1
4,393
399
1,670
9,324
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
TehRatKing
Mercury
8
0 / 2 / 2
4,776
434
1,491
7,174
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Zero DR1P XD
Poseidon
11
1 / 3 / 0
5,851
532
3,879
6,577
1,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Cu ChulainnNu WaAo KuangAwilix

VS

Bans
MulanMedusaDa JiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,118
647
3,044
2,988
1,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 3
7,065
642
7,120
5,959
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
10
1 / 0 / 5
5,820
529
5,468
6,537
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 2
7,230
657
4,831
4,781
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
shishamaster
Bellona
11
1 / 1 / 3
6,904
628
5,388
5,876
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
15
15
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
4
0
2
5
L
Nox
Inane7
Nox
1
4
0
0.25
W
6
1
3
7.5
L
Sylvanus
Romanou
Sylvanus
0
3
1
0.17
W
Bacchus
1
0
5
3.5
L
Mercury
TehRatKing
Mercury
0
2
2
0.5
L
Poseidon
Zero DR1P XD
Poseidon
1
3
0
0.33
W
3
0
2
4
W
Bellona
shishamaster
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,682
Damage
25,851
36,769
Taken
26,141
15,760
Mitigated
13,302
11,158
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,545
97
0
2,319
7,999
4,501
0
2,325
5,674
31,470
180
W
3,044
87
321
2,055
2,988
1,137
0
351
2,611
52,310
0
L
Nox
Inane7
Nox
2,097
453
0
745
5,695
1,574
0
3,931
1,726
18,384
659
W
7,120
1,177
0
2,866
5,959
2,415
0
1,835
3,957
46,769
1,410
L
Sylvanus
Romanou
Sylvanus
1,670
239
744
3,651
9,324
5,957
0
3,747
5,174
12,955
1,044
W
Bacchus
5,468
514
33
1,573
6,537
4,333
0
2,659
3,878
26,017
0
L
Mercury
TehRatKing
Mercury
1,491
893
0
920
7,174
2,225
0
3,012
4,038
0
21,787
L
Poseidon
Zero DR1P XD
Poseidon
3,879
1,121
0
2,779
6,577
1,503
0
1,636
4,695
42,367
1,466
W
4,831
1,638
0
2,233
4,781
1,403
602
1,876
2,905
0
53,503
W
Bellona
shishamaster
Bellona
5,388
2,027
0
2,968
5,876
4,014
0
2,683
3,153
0
38,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
34,137
265
Minions Killed
383
0
Camps Cleared
0
1,004,768
Distance Traveled
1,108,490
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,603
509
77
7
0
218,030
5
W
Ra
7,118
647
92
8
0
236,358
4
L
Nox
4,947
450
33
3
0
182,438
5
W
Ymir
7,065
642
82
7
0
237,603
0
L
Sylvanus
4,393
399
27
2
0
151,237
5
W
Bacchus
5,820
529
41
4
0
238,101
3
L
Mercury
4,776
434
45
4
0
248,902
0
L
Poseidon
5,851
532
83
8
0
204,161
4
W
Neith
7,230
657
82
7
0
203,648
2
W
Bellona
6,904
628
86
8
0
192,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role