Player Matchup

Ares
Ares
Ghostreiter_
Ares
Level 159
God Stats
6W - 3L
1,957 SR
Queue Stats
433W - 365L
1,581 Elo+
Solo
Ah Puch
Ah Puch
GrumpyBIumpy
Ah Puch
Level 151
God Stats
7W - 3L
1,793 SR
Queue Stats
418W - 424L
1,456 Elo+
Solo
Skadi
Skadi
Macks-A-Million6
Skadi
Level 192
God Stats
3W - 2L
1,468 SR
Queue Stats
177W - 185L
1,497 Elo+
Solo
Ymir
Ymir
Willi P 816
Ymir
Level 145
God Stats
1W - 1L
1,255 SR
Queue Stats
24W - 29L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
jermelbarney
Erlang Shen
Level 124
God Stats
4W - 2L
1,468 SR
Queue Stats
260W - 275L
1,428 Elo+
Solo
Team Averages
Level 154
1,588 SR
1,483 Elo+

VS

Team Averages
Level 143
1,515 SR
1,504 Elo+
Thor
Thor
 
Thor
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alittledirty
Cerberus
Level 161
God Stats
5W - 5L
1,432 SR
Queue Stats
351W - 392L
1,439 Elo+
Solo
Fafnir
Fafnir
Gumbo47
Fafnir
Level 147
God Stats
8W - 4L
1,682 SR
Queue Stats
382W - 369L
1,570 Elo+
Solo
Baba Yaga
Baba Yaga
ProtoSc0pes
Baba Yaga
Level 129
God Stats
4W - 4L
1,580 SR
Queue Stats
331W - 345L
1,480 Elo+
Solo
Da Ji
Da Ji
x_SHowANdTELl_x
Da Ji
Level 142
God Stats
1W - 4L
1,380 SR
Queue Stats
1,047W - 978L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,256
1,037
3,676
6,538
6,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
GrumpyBIumpy
Ah Puch
11
2 / 1 / 8
6,798
971
6,311
4,670
1,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
5 / 1 / 8
7,285
1,041
5,645
4,139
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 1 / 10
7,610
1,087
2,858
7,352
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
jermelbarney
Erlang Shen
12
2 / 0 / 8
7,200
1,029
4,064
6,174
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 3 / 3
5,511
787
5,101
5,453
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Alittledirty
Cerberus
6
0 / 2 / 0
4,882
697
1,461
2,803
2,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Gumbo47
Fafnir
10
0 / 4 / 2
5,516
788
2,982
6,063
6,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
ProtoSc0pes
Baba Yaga
14
1 / 2 / 1
6,440
920
7,870
3,832
1,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 1
6,015
859
3,094
6,583
4,686
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
15
Kills
3
4
Deaths
15
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
3
0.5
L
Cerberus
Alittledirty
Cerberus
0
2
0
0
W
3
1
9
7.5
W
Ah Puch
GrumpyBIumpy
Ah Puch
2
1
8
6
L
Fafnir
Gumbo47
Fafnir
0
4
2
0.25
W
5
1
8
9
L
Baba Yaga
ProtoSc0pes
Baba Yaga
1
2
1
0.75
W
3
1
10
8
W
Erlang Shen
jermelbarney
Erlang Shen
2
0
8
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
20,508
28,873
Taken
24,734
21,276
Mitigated
16,708
13,462
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,101
0
582
524
5,453
1,633
0
3,486
1,738
0
9,613
L
Cerberus
Alittledirty
Cerberus
1,461
39
0
419
2,803
2,075
0
700
2,103
4,255
0
W
3,676
42
0
620
6,538
6,897
350
1,456
5,082
4,596
0
W
Ah Puch
GrumpyBIumpy
Ah Puch
6,311
205
1,237
1,178
4,670
1,658
602
2,082
2,588
14,858
69
L
Fafnir
Gumbo47
Fafnir
2,982
420
0
777
6,063
6,863
0
3,846
1,986
4,103
0
W
5,645
2,144
503
423
4,139
1,335
827
2,346
1,793
0
12,434
L
Baba Yaga
ProtoSc0pes
Baba Yaga
7,870
230
239
884
3,832
1,451
0
1,844
1,918
18,609
0
W
2,858
462
696
3,522
7,352
6,156
189
3,106
4,246
12,942
0
W
Erlang Shen
jermelbarney
Erlang Shen
4,064
1,089
1,856
3,427
6,174
5,230
509
3,323
2,851
0
11,202
L
3,094
186
147
933
6,583
4,686
0
2,906
3,528
0
6,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,149
Gold Earned
28,364
83
Minions Killed
68
0
Camps Cleared
0
684,178
Distance Traveled
487,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,511
787
15
2
0
108,364
0
L
Cerberus
4,882
697
11
2
0
40,781
0
W
Ares
7,256
1,037
2
0
0
139,759
0
W
Ah Puch
6,798
971
28
4
0
130,281
0
L
Fafnir
5,516
788
5
1
0
100,425
0
W
Skadi
7,285
1,041
8
1
0
129,864
0
L
Baba Yaga
6,440
920
25
4
0
123,329
0
W
Ymir
7,610
1,087
22
3
0
124,481
0
W
Erlang Shen
7,200
1,029
23
3
0
159,793
0
L
Da Ji
6,015
859
12
2
0
114,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role