Player Matchup

Fafnir
Fafnir
ATK PooCNpoo
Fafnir
Level 102
God Stats
8W - 5L
1,562 SR
Queue Stats
187W - 189L
1,465 Elo+
Solo
Medusa
Medusa
Infusable
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,747 Elo+
Party 1
Tiamat
Tiamat
KorribanExile
Tiamat
Level 128
God Stats
5W - 4L
1,529 SR
Queue Stats
299W - 315L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoadEt00Raw
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
69W - 69L
1,434 Elo+
Party 1
Nox
Nox
killercat1717l
Nox
Level 98
God Stats
1W - 0L
1,438 SR
Queue Stats
3W - 2L
1,490 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,527 Elo+

VS

Team Averages
Level 104
1,562 SR
1,470 Elo+
Geb
Geb
 
Geb
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AAKENO
Persephone
Level 66
God Stats
1W - 1L
1,516 SR
Queue Stats
18W - 23L
1,404 Elo+
Solo
Chronos
Chronos
Ruke the laD
Chronos
Level 63
God Stats
2W - 1L
1,815 SR
Queue Stats
103W - 112L
1,460 Elo+
Solo
Bastet
Bastet
tigre_salvaje984
Bastet
Level 116
God Stats
12W - 11L
1,480 SR
Queue Stats
640W - 626L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
4 / 1 / 13
8,385
1,048
5,385
9,979
6,592
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Infusable
Medusa
12
3 / 3 / 8
7,587
948
6,442
9,664
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 9
7,363
920
5,944
6,578
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RoadEt00Raw
Ah Muzen Cab
15
6 / 1 / 10
8,569
1,071
9,433
7,143
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
6 / 2 / 7
8,650
1,081
9,347
5,903
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 3 / 5
7,389
924
8,223
14,264
7,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
 
Zeus
12
1 / 6 / 3
6,630
829
6,445
7,842
2,264
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
AAKENO
Persephone
10
0 / 5 / 2
6,011
751
4,274
6,756
1,984
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Ruke the laD
Chronos
10
1 / 4 / 3
6,248
781
2,768
5,545
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 1
7,197
900
9,931
7,562
2,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
20
Kills
9
9
Deaths
20
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
3
5
1.83
L
Zeus
 
Zeus
1
6
3
0.42
L
Persephone
AAKENO
Persephone
0
5
2
0.2
W
Fafnir
4
1
13
10.5
W
Medusa
Infusable
Medusa
3
3
8
2.33
W
1
2
9
2.75
W
Ah Muzen Cab
RoadEt00Raw
Ah Muzen Cab
6
1
10
11
L
Chronos
Ruke the laD
Chronos
1
4
3
0.63
W
6
2
7
4.75
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,551
Damage
31,641
39,267
Taken
41,969
16,353
Mitigated
16,365
17,362
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,223
205
1,852
4,631
14,264
7,942
0
6,474
7,790
12,545
0
L
Zeus
 
Zeus
6,445
723
340
526
7,842
2,264
0
3,739
4,103
17,484
0
L
Persephone
AAKENO
Persephone
4,274
218
222
791
6,756
1,984
0
3,624
3,056
11,086
0
W
Fafnir
5,385
2,314
2,687
4,569
9,979
6,592
261
5,770
4,209
8,452
0
W
Medusa
Infusable
Medusa
6,442
1,419
435
3,856
9,664
3,038
660
5,721
3,943
0
15,192
W
5,944
324
378
2,485
6,578
2,554
41
3,905
2,673
16,030
0
W
Ah Muzen Cab
RoadEt00Raw
Ah Muzen Cab
9,433
3,794
708
1,201
7,143
2,141
57
3,032
4,111
0
19,064
L
Chronos
Ruke the laD
Chronos
2,768
375
51
407
5,545
1,796
0
3,063
2,482
4,432
653
W
9,347
368
220
823
5,903
2,028
560
3,077
2,826
17,614
1,393
L
9,931
1,032
274
1,703
7,562
2,379
0
3,402
4,160
0
16,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
33,475
105
Minions Killed
83
0
Camps Cleared
0
858,471
Distance Traveled
755,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,389
924
7
1
0
161,684
0
L
Zeus
6,630
829
33
4
0
131,786
0
L
Persephone
6,011
751
14
2
0
148,734
0
W
Fafnir
8,385
1,048
8
1
0
182,689
0
W
Medusa
7,587
948
23
3
0
166,430
0
W
Tiamat
7,363
920
24
3
0
171,901
0
W
Ah Muzen Cab
8,569
1,071
27
3
0
176,434
0
L
Chronos
6,248
781
9
1
0
105,629
0
W
Nox
8,650
1,081
23
3
0
161,017
0
L
Bastet
7,197
900
20
3
0
207,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role