Player Matchup

Chang'e
Chang'e
A2 FBI
Chang'e
Level 66
God Stats
7W - 6L
1,459 SR
Queue Stats
120W - 123L
1,433 Elo+
Solo
Xing Tian
Xing Tian
Buallat
Xing Tian
Level 126
God Stats
29W - 19L
1,629 SR
Queue Stats
522W - 491L
1,510 Elo+
Solo
Jing Wei
Jing Wei
ProblemPlay
Jing Wei
Level 122
God Stats
7W - 9L
1,429 SR
Queue Stats
346W - 330L
1,439 Elo+
Party 1
Nemesis
Nemesis
R0B H1MSELF
Nemesis
Level 150
God Stats
5W - 3L
1,713 SR
Queue Stats
223W - 208L
1,552 Elo+
Party 1
Horus
Horus
jcwdozer66
Horus
Level 155
God Stats
3W - 1L
1,689 SR
Queue Stats
315W - 297L
1,519 Elo+
Party 1
Team Averages
Level 124
1,584 SR
1,490 Elo+

VS

Team Averages
Level 108
1,551 SR
1,478 Elo+
Bake Kujira
Bake Kujira
DynaMikeBang
Bake Kujira
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 39L
1,433 Elo+
Solo
Heimdallr
Heimdallr
OceanBen8848
Heimdallr
Level 115
God Stats
15W - 17L
1,528 SR
Queue Stats
125W - 126L
1,453 Elo+
Party 2
Maui
Maui
PERSEUS SOLAR10
Maui
Level 89
God Stats
39W - 39L
1,490 SR
Queue Stats
91W - 91L
1,514 Elo+
Party 3
Fenrir
Fenrir
Rambowsmurf
Fenrir
Level 113
God Stats
6W - 1L
1,511 SR
Queue Stats
80W - 80L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
geronimo7854
Baron Samedi
Level 124
God Stats
32W - 16L
1,724 SR
Queue Stats
105W - 101L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A2 FBI
Chang'e
10
0 / 7 / 2
5,367
488
3,130
9,372
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Buallat
Xing Tian
11
2 / 2 / 1
6,114
556
6,504
9,463
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ProblemPlay
Jing Wei
10
2 / 3 / 3
5,877
534
7,287
9,205
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
R0B H1MSELF
Nemesis
11
5 / 1 / 0
6,103
555
5,421
8,063
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
9
2 / 3 / 2
5,797
527
3,842
12,099
8,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DynaMikeBang
Bake Kujira
9
0 / 4 / 0
5,169
470
4,096
8,950
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
OceanBen8848
Heimdallr
11
3 / 3 / 3
6,455
587
8,765
8,780
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 6
6,469
588
4,101
8,582
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
12
5 / 1 / 2
6,708
610
6,064
9,116
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
geronimo7854
Baron Samedi
13
6 / 1 / 2
7,434
676
7,133
5,964
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
16
16
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A2 FBI
Chang'e
0
7
2
0.14
L
Xing Tian
Buallat
Xing Tian
2
2
1
1.25
W
Bake Kujira
DynaMikeBang
Bake Kujira
0
4
0
0
W
Heimdallr
OceanBen8848
Heimdallr
3
3
3
1.5
W
2
2
6
2.5
L
Jing Wei
ProblemPlay
Jing Wei
2
3
3
1.17
L
Nemesis
R0B H1MSELF
Nemesis
5
1
0
5
W
Fenrir
5
1
2
6
W
Baron Samedi
geronimo7854
Baron Samedi
6
1
2
7
L
Horus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
30,159
48,202
Taken
41,392
24,011
Mitigated
19,252
12,280
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A2 FBI
Chang'e
3,130
455
200
1,119
9,372
3,004
0
5,801
3,571
29,473
0
L
Xing Tian
Buallat
Xing Tian
6,504
535
0
677
9,463
6,409
0
3,211
5,723
30,242
0
W
Bake Kujira
DynaMikeBang
Bake Kujira
4,096
1,553
0
1,211
8,950
4,146
0
4,528
3,729
24,268
2,022
W
Heimdallr
OceanBen8848
Heimdallr
8,765
4,099
0
3,655
8,780
3,042
0
0
8,780
0
43,476
W
4,101
1,226
0
3,043
8,582
6,241
0
734
7,848
18,954
1,898
L
Jing Wei
ProblemPlay
Jing Wei
7,287
4,684
0
2,070
9,205
3,427
0
1,994
7,211
0
38,794
L
Nemesis
R0B H1MSELF
Nemesis
5,421
1,945
0
2,759
8,063
2,414
0
856
7,207
0
36,949
W
Fenrir
6,064
1,226
0
3,746
9,116
3,396
0
1,549
7,426
0
36,963
W
Baron Samedi
geronimo7854
Baron Samedi
7,133
445
70
2,327
5,964
2,427
644
1,989
3,975
46,897
542
L
Horus
3,842
1,914
1,247
4,208
12,099
8,757
0
2,240
9,859
0
14,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
32,235
267
Minions Killed
267
0
Camps Cleared
0
1,228,146
Distance Traveled
1,109,124
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,367
488
61
6
0
189,355
0
L
Xing Tian
6,114
556
53
5
0
186,215
0
W
Bake Kujira
5,169
470
47
4
0
190,325
2
W
Heimdallr
6,455
587
62
6
0
201,268
2
W
Maui
6,469
588
33
3
0
225,837
3
L
Jing Wei
5,877
534
67
6
0
277,411
2
L
Nemesis
6,103
555
72
7
0
273,573
0
W
Fenrir
6,708
610
56
5
0
271,423
0
W
Baron Samedi
7,434
676
69
6
0
220,271
4
L
Horus
5,797
527
14
1
0
301,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role