Player Matchup

Shiva
Shiva
Flubinho
Shiva
Level 141
God Stats
4W - 2L
1,521 SR
Queue Stats
134W - 137L
1,451 Elo+
Party 2
Cupid
Cupid
Fluff tS
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,457 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Its_BlacK_zZ
Kumbhakarna
Level 154
God Stats
3W - 4L
1,421 SR
Queue Stats
72W - 81L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Magee1k
Baron Samedi
Level 101
God Stats
7W - 4L
1,579 SR
Queue Stats
65W - 76L
1,457 Elo+
Party 2
Fenrir
Fenrir
Ultimate Succes
Fenrir
Level 122
God Stats
1W - 1L
1,314 SR
Queue Stats
12W - 14L
1,415 Elo+
Party 2
Team Averages
Level 129
1,467 SR
1,444 Elo+

VS

Team Averages
Level 95
1,620 SR
1,470 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AngeredWriter
Thanatos
Level 148
God Stats
31W - 27L
1,604 SR
Queue Stats
184W - 162L
1,525 Elo+
Party 3
Sun Wukong
Sun Wukong
Uilment
Sun Wukong
Level 27
God Stats
9W - 2L
1,917 SR
Queue Stats
44W - 46L
1,502 Elo+
Party 3
Jormungandr
Jormungandr
pthppthp
Jormungandr
Level 76
God Stats
12W - 9L
1,579 SR
Queue Stats
51W - 43L
1,444 Elo+
Party 1
Freya
Freya
shadowrunner71
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Flubinho
Shiva
16
6 / 5 / 5
11,026
613
19,721
18,576
16,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Fluff tS
Cupid
18
7 / 2 / 0
10,781
599
8,944
11,238
3,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Its_BlacK_zZ
Kumbhakarna
14
0 / 3 / 4
8,844
491
6,016
14,075
10,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Magee1k
Baron Samedi
16
3 / 1 / 0
10,748
597
4,701
6,995
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 4
10,188
566
6,193
15,067
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 5 / 2
8,252
458
6,726
13,939
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
AngeredWriter
Thanatos
16
7 / 3 / 5
9,797
544
13,370
14,233
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
Uilment
Sun Wukong
14
4 / 6 / 6
8,953
497
9,558
17,965
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
pthppthp
Jormungandr
14
2 / 3 / 1
8,333
463
4,966
12,092
10,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 0
7,054
392
2,865
4,923
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
20
Kills
15
16
Deaths
20
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
2
0.4
L
Thanatos
AngeredWriter
Thanatos
7
3
5
3.17
W
Shiva
Flubinho
Shiva
6
5
5
1.7
W
Cupid
Fluff tS
Cupid
7
2
0
3.5
W
Kumbhakarna
Its_BlacK_zZ
Kumbhakarna
0
3
4
0.67
W
Baron Samedi
Magee1k
Baron Samedi
3
1
0
3
L
Sun Wukong
Uilment
Sun Wukong
4
6
6
1.17
W
4
5
4
1.2
L
Jormungandr
pthppthp
Jormungandr
2
3
1
0.83
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,575
Damage
37,485
65,951
Taken
63,152
40,614
Mitigated
38,007
22,597
Healing
22,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,726
5,273
0
3,739
13,939
5,507
0
2,718
11,080
0
74,388
L
Thanatos
AngeredWriter
Thanatos
13,370
3,033
0
11,477
14,233
5,262
0
1,286
12,747
0
56,584
W
Shiva
Flubinho
Shiva
19,721
3,297
64
7,090
18,576
16,723
610
316
17,463
73
73,001
W
Cupid
Fluff tS
Cupid
8,944
5,259
688
6,664
11,238
3,911
4,033
599
10,596
0
79,484
W
Kumbhakarna
Its_BlacK_zZ
Kumbhakarna
6,016
231
130
3,538
14,075
10,632
202
2,438
11,551
25,653
0
W
Baron Samedi
Magee1k
Baron Samedi
4,701
219
0
3,097
6,995
3,045
2,120
3,267
3,391
71,600
832
L
Sun Wukong
Uilment
Sun Wukong
9,558
2,188
0
3,914
17,965
14,772
30
918
16,127
0
48,888
W
6,193
1,076
0
1,326
15,067
6,303
567
736
14,291
0
74,873
L
Jormungandr
pthppthp
Jormungandr
4,966
1,197
0
2,157
12,092
10,799
0
3,676
8,321
28,924
475
L
2,865
763
0
1,273
4,923
1,667
0
2,160
2,763
25,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,587
Gold Earned
42,389
510
Minions Killed
408
0
Camps Cleared
0
1,661,161
Distance Traveled
1,495,491
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,252
458
130
7
0
297,693
1
L
Thanatos
9,797
544
87
5
0
379,760
0
W
Shiva
11,026
613
113
6
0
345,586
2
W
Cupid
10,781
599
138
8
0
300,961
0
W
Kumbhakarna
8,844
491
31
2
0
366,454
3
W
Baron Samedi
10,748
597
134
7
0
300,152
6
L
Sun Wukong
8,953
497
85
5
0
307,899
0
W
Fenrir
10,188
566
94
5
0
348,008
0
L
Jormungandr
8,333
463
47
3
0
373,236
7
L
Freya
7,054
392
59
3
0
136,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role