Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Bongoo117
Ishtar
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,516 Elo+
Solo
Ah Puch
Ah Puch
GarlicToastRoast
Ah Puch
Level 86
God Stats
1W - 1L
1,325 SR
Queue Stats
44W - 20L
1,605 Elo+
Solo
Sylvanus
Sylvanus
slushpupppy
Sylvanus
Level 116
God Stats
4W - 1L
1,609 SR
Queue Stats
242W - 227L
1,547 Elo+
Party 1
Team Averages
Level 91
1,487 SR
1,534 Elo+

VS

Team Averages
Level 118
1,457 SR
1,559 Elo+
Ix Chel
Ix Chel
DEEEEALS
Ix Chel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,643 Elo+
Party 2
Cabrakan
Cabrakan
Jesusdahdad
Cabrakan
Level 101
God Stats
2W - 6L
1,304 SR
Queue Stats
77W - 89L
1,455 Elo+
Party 3
Jing Wei
Jing Wei
SIMPLE WOLF 6
Jing Wei
Level 129
God Stats
1W - 2L
1,482 SR
Queue Stats
266W - 255L
1,481 Elo+
Party 3
Nike
Nike
colebob25
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,572 Elo+
Solo
Charon
Charon
killfeed401
Charon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 1 / 16
9,368
937
12,328
9,652
5,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
 
Hercules
16
3 / 0 / 17
8,861
886
10,625
19,924
17,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ishtar
Bongoo117
Ishtar
13
1 / 3 / 14
8,129
813
4,145
8,731
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
11 / 2 / 10
10,189
1,019
22,855
9,019
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
slushpupppy
Sylvanus
15
2 / 0 / 17
8,543
854
7,504
9,541
10,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DEEEEALS
Ix Chel
14
2 / 3 / 3
7,916
792
11,234
10,687
4,287
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
Jesusdahdad
Cabrakan
13
3 / 6 / 0
8,041
804
6,717
13,576
17,085
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
SIMPLE WOLF 6
Jing Wei
12
0 / 6 / 1
6,623
662
8,010
11,876
4,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
13
1 / 3 / 3
7,152
715
14,285
16,266
12,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
14
0 / 3 / 4
7,043
704
7,220
10,314
8,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
17
21
Kills
6
6
Deaths
21
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
16
12
W
Hercules
 
Hercules
3
0
17
11.5
W
Ishtar
Bongoo117
Ishtar
1
3
14
2.67
L
Ix Chel
DEEEEALS
Ix Chel
2
3
3
1.17
W
11
2
10
8
L
Cabrakan
Jesusdahdad
Cabrakan
3
6
0
0.5
L
Jing Wei
SIMPLE WOLF 6
Jing Wei
0
6
1
0.08
L
Nike
1
3
3
0.83
L
Charon
0
3
4
0.67
W
Sylvanus
slushpupppy
Sylvanus
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,457
Damage
47,466
56,867
Taken
62,719
42,949
Mitigated
45,886
39,470
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,328
3,425
0
2,551
9,652
5,655
1,431
4,392
5,260
0
28,776
W
Hercules
 
Hercules
10,625
3,355
1,487
12,828
19,924
17,201
279
8,330
11,594
0
16,800
W
Ishtar
Bongoo117
Ishtar
4,145
1,928
1,132
947
8,731
4,576
1,610
4,865
3,866
0
13,533
L
Ix Chel
DEEEEALS
Ix Chel
11,234
1,513
1,475
1,620
10,687
4,287
115
4,318
6,099
19,656
0
W
22,855
1,391
773
2,315
9,019
5,122
431
4,473
4,546
37,569
196
L
Cabrakan
Jesusdahdad
Cabrakan
6,717
1,172
287
631
13,576
17,085
0
6,437
6,795
7,378
1,300
L
Jing Wei
SIMPLE WOLF 6
Jing Wei
8,010
4,706
1,179
749
11,876
4,031
0
5,053
6,448
0
15,481
L
Nike
14,285
435
1,330
3,048
16,266
12,151
0
7,202
8,724
5,334
21,714
L
Charon
7,220
345
613
1,077
10,314
8,332
0
5,619
4,413
14,702
391
W
Sylvanus
slushpupppy
Sylvanus
7,504
1,251
11,344
6,093
9,541
10,395
317
5,305
4,236
11,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
36,775
120
Minions Killed
108
0
Camps Cleared
0
1,029,670
Distance Traveled
941,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,368
937
37
4
0
211,677
0
W
Hercules
8,861
886
13
1
0
242,507
0
W
Ishtar
8,129
813
25
3
0
176,213
0
L
Ix Chel
7,916
792
25
3
0
188,527
0
W
Ah Puch
10,189
1,019
34
3
0
205,523
0
L
Cabrakan
8,041
804
4
0
0
163,887
0
L
Jing Wei
6,623
662
18
2
0
203,568
0
L
Nike
7,152
715
23
2
0
218,618
0
L
Charon
7,043
704
38
4
0
166,723
0
W
Sylvanus
8,543
854
11
1
0
193,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role