Player Matchup

Jormungandr
Jormungandr
Gold III
Buccin
Jormungandr
Gold III
Level 147
God Stats
7W - 4L
1,626 SR
Queue Stats
45W - 44L
1,560 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Dovah pro V2
Kumbhakarna
Gold I
Level 202
God Stats
5W - 5L
1,477 SR
Queue Stats
43W - 42L
1,563 MMR
Solo
Medusa
Medusa
Gold V
Envy2ndSin
Medusa
Gold V
Level 125
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 13L
1,564 MMR
Solo
Da Ji
Da Ji
Gold I
GoodTimeAnt
Da Ji
Gold I
Level 131
God Stats
4W - 2L
1,614 SR
Queue Stats
211W - 206L
1,606 MMR
Solo
Zeus
Zeus
Gold II
Mr Taitan
Zeus
Gold II
Level 137
God Stats
1W - 4L
1,347 SR
Queue Stats
98W - 89L
1,624 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,556 SR
1,583 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,495 SR
1,583 MMR
Tyr
Tyr
Silver I
Ariginol
Tyr
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,599 MMR
Party 1
Hou Yi
Hou Yi
Silver I
EchoBless
Hou Yi
Silver I
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,599 MMR
Party 1
Bastet
Bastet
Gold III
Magnamalo
Bastet
Gold III
Level 69
God Stats
5W - 6L
1,510 SR
Queue Stats
77W - 79L
1,558 MMR
Solo
Bacchus
Bacchus
Gold III
NUCLEAR PIGMAN
Bacchus
Gold III
Level 150
God Stats
4W - 4L
1,662 SR
Queue Stats
63W - 53L
1,551 MMR
Party 2
He Bo
He Bo
Gold II
SilentWizard00
He Bo
Gold II
Level 149
God Stats
1W - 1L
1,301 SR
Queue Stats
64W - 52L
1,610 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buccin
Jormungandr
7
0 / 0 / 1
4,127
688
2,274
4,286
2,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Dovah pro V2
Kumbhakarna
7
1 / 1 / 1
3,996
666
1,528
4,779
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Envy2ndSin
Medusa
7
1 / 0 / 1
3,695
616
2,225
2,210
493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 0 / 1
4,312
719
1,428
3,463
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
8
1 / 0 / 0
4,449
742
501
1,189
201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AphroditeIx ChelJanusMulan

VS

Bans
BakasuraFreyaAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,896
649
1,779
4,285
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
EchoBless
Hou Yi
6
1 / 2 / 0
3,448
575
2,933
3,666
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Magnamalo
Bastet
8
0 / 1 / 0
3,812
635
1,352
3,268
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 1
3,607
601
1,330
3,716
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
2,871
479
0
755
152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Jormungandr
Buccin
Jormungandr
0
0
1
0.5
W
Kumbhakarna
Dovah pro V2
Kumbhakarna
1
1
1
1.5
L
Hou Yi
EchoBless
Hou Yi
1
2
0
0.5
W
Medusa
Envy2ndSin
Medusa
1
0
1
1.5
W
3
0
1
3.5
L
Bastet
Magnamalo
Bastet
0
1
0
0
W
Zeus
1
0
0
1
L
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,956
Damage
7,394
15,927
Taken
15,690
6,122
Mitigated
6,096
5,937
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,779
863
0
1,681
4,285
2,195
0
2,239
2,046
0
22,852
W
Jormungandr
Buccin
Jormungandr
2,274
1,312
0
2,076
4,286
2,108
0
0
4,286
22,990
0
W
Kumbhakarna
Dovah pro V2
Kumbhakarna
1,528
306
0
1,676
4,779
2,144
0
1,131
3,648
7,888
1,700
L
Hou Yi
EchoBless
Hou Yi
2,933
1,689
0
1,503
3,666
800
0
1,112
2,554
0
18,460
W
Medusa
Envy2ndSin
Medusa
2,225
869
0
752
2,210
493
0
199
2,011
0
21,694
W
1,428
412
0
740
3,463
1,176
0
0
3,463
0
21,966
L
Bastet
Magnamalo
Bastet
1,352
788
0
678
3,268
980
0
142
3,080
0
21,817
W
Zeus
501
45
0
693
1,189
201
0
0
1,189
23,941
0
L
1,330
297
0
1,290
3,716
1,969
0
404
3,300
8,088
0
L
0
0
0
0
755
152
0
330
407
3,071
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,579
Gold Earned
17,634
192
Minions Killed
147
0
Camps Cleared
0
622,026
Distance Traveled
522,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,896
649
52
9
0
117,858
0
W
Jormungandr
4,127
688
50
8
0
105,531
0
W
Kumbhakarna
3,996
666
13
2
0
123,602
0
L
Hou Yi
3,448
575
29
5
0
110,513
0
W
Medusa
3,695
616
33
6
0
123,092
0
W
Da Ji
4,312
719
42
7
0
147,904
0
L
Bastet
3,812
635
47
8
0
129,669
0
W
Zeus
4,449
742
54
9
0
121,897
0
L
Bacchus
3,607
601
12
2
0
124,129
0
L
He Bo
2,871
479
7
1
0
40,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role