Player Matchup

Nike
Nike
AXXMan3
Nike
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,742 Elo+
Party 1
Zeus
Zeus
Chogrind
Zeus
Level 108
God Stats
1W - 0L
1,710 SR
Queue Stats
21W - 12L
1,642 Elo+
Party 1
Yemoja
Yemoja
DarkCapt
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,649 Elo+
Party 1
Khepri
Khepri
MadHomeless
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,612 Elo+
Party 1
Skadi
Skadi
kkstrebor
Skadi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 34L
1,626 Elo+
Party 1
Team Averages
Level 132
1,542 SR
1,654 Elo+

VS

Team Averages
Level 125
1,579 SR
1,553 Elo+
Surtr
Surtr
CMSU WOODY1
Surtr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,621 Elo+
Solo
Odin
Odin
LEVIDJ11
Odin
Level 85
God Stats
0W - 1L
1,772 SR
Queue Stats
25W - 25L
1,520 Elo+
Solo
Jing Wei
Jing Wei
T-I-GUH
Jing Wei
Level 185
God Stats
0W - 2L
1,299 SR
Queue Stats
190W - 168L
1,477 Elo+
Party 2
Hel
Hel
The_Mean_Spleen
Hel
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 280L
1,512 Elo+
Party 2
Yu Huang
Yu Huang
Zach-Djinn
Yu Huang
Level 105
God Stats
2W - 1L
1,824 SR
Queue Stats
52W - 37L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AXXMan3
Nike
15
1 / 1 / 19
8,663
866
9,786
12,672
7,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
16
12 / 1 / 7
9,995
1,000
14,577
7,425
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
DarkCapt
Yemoja
14
2 / 1 / 16
9,070
907
3,891
9,854
7,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Khepri
12
0 / 3 / 18
8,602
860
2,700
15,068
9,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
kkstrebor
Skadi
15
6 / 2 / 10
9,409
941
15,477
7,957
3,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 5
7,106
711
10,424
15,482
14,471
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
15
3 / 2 / 5
9,166
917
8,059
10,118
9,169
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
T-I-GUH
Jing Wei
13
0 / 5 / 4
7,138
714
5,980
10,463
3,937
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 2
6,754
675
5,511
7,182
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Zach-Djinn
Yu Huang
16
3 / 2 / 4
8,841
884
15,803
6,740
2,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
21
Kills
8
8
Deaths
21
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
AXXMan3
Nike
1
1
19
10.5
L
1
7
5
0.5
W
Zeus
12
1
7
15.5
W
Yemoja
DarkCapt
Yemoja
2
1
16
10
L
Odin
3
2
5
2.75
W
Khepri
0
3
18
3
L
Jing Wei
T-I-GUH
Jing Wei
0
5
4
0.4
L
1
5
2
0.4
L
Yu Huang
Zach-Djinn
Yu Huang
3
2
4
2.5
W
Skadi
kkstrebor
Skadi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
45,777
52,976
Taken
49,985
31,760
Mitigated
33,112
24,518
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
AXXMan3
Nike
9,786
1,189
1,513
772
12,672
7,805
126
7,787
4,816
2,511
16,846
L
10,424
2,646
537
2,768
15,482
14,471
0
6,639
8,843
5,279
11,759
W
Zeus
14,577
2,152
0
489
7,425
3,445
582
2,313
5,035
31,228
2,309
W
Yemoja
DarkCapt
Yemoja
3,891
2,597
12,450
3,383
9,854
7,443
878
4,177
5,512
9,483
0
L
Odin
8,059
1,083
699
2,200
10,118
9,169
0
4,149
5,969
0
11,543
W
Khepri
2,700
523
1,928
1,694
15,068
9,933
407
6,205
8,750
5,161
548
L
Jing Wei
T-I-GUH
Jing Wei
5,980
3,806
192
1,583
10,463
3,937
0
6,099
4,364
0
13,438
L
5,511
0
5,446
2,189
7,182
2,717
0
2,327
4,855
9,492
0
L
Yu Huang
Zach-Djinn
Yu Huang
15,803
625
15
402
6,740
2,818
0
3,613
3,127
39,466
439
W
Skadi
kkstrebor
Skadi
15,477
5,553
1,817
472
7,957
3,134
1,740
3,898
3,943
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
39,005
148
Minions Killed
98
0
Camps Cleared
0
974,056
Distance Traveled
874,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,663
866
27
3
0
228,683
0
L
Surtr
7,106
711
13
1
0
169,611
0
W
Zeus
9,995
1,000
57
6
0
200,684
0
W
Yemoja
9,070
907
16
2
0
158,721
0
L
Odin
9,166
917
9
1
0
184,839
0
W
Khepri
8,602
860
6
1
0
193,841
0
L
Jing Wei
7,138
714
25
3
0
152,636
0
L
Hel
6,754
675
9
1
0
181,404
0
L
Yu Huang
8,841
884
42
4
0
186,325
0
W
Skadi
9,409
941
42
4
0
192,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role