Player Matchup

Arachne
Arachne
ColombianGlizzy
Arachne
Level 35
God Stats
7W - 3L
1,745 SR
Queue Stats
117W - 116L
1,502 Elo+
Party 1
Athena
Athena
Horosha19
Athena
Level 68
God Stats
0W - 2L
1,220 SR
Queue Stats
117W - 129L
1,458 Elo+
Party 1
Apollo
Apollo
LofiSope
Apollo
Level 144
God Stats
1W - 3L
1,331 SR
Queue Stats
163W - 167L
1,495 Elo+
Party 1
Scylla
Scylla
Mia1977
Scylla
Level 129
God Stats
3W - 4L
1,526 SR
Queue Stats
163W - 166L
1,545 Elo+
Party 1
Hel
Hel
ČØŁĐ
Hel
Level 81
God Stats
0W - 3L
1,263 SR
Queue Stats
66W - 50L
1,597 Elo+
Solo
Team Averages
Level 91
1,417 SR
1,519 Elo+

VS

Team Averages
Level 100
1,517 SR
1,589 Elo+
Susano
Susano
 
Susano
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Sebastian332
Hel
Level 128
God Stats
10W - 4L
1,721 SR
Queue Stats
169W - 137L
1,553 Elo+
Solo
Khepri
Khepri
Steelman74386
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,522 Elo+
Party 3
Apollo
Apollo
badguy274
Apollo
Level 126
God Stats
1W - 2L
1,365 SR
Queue Stats
94W - 75L
1,530 Elo+
Party 3
Mercury
Mercury
noobender69
Mercury
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 3L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,241
480
5,938
14,110
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Horosha19
Athena
10
2 / 2 / 2
6,368
490
3,002
11,046
9,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
LofiSope
Apollo
13
0 / 1 / 1
7,103
546
6,341
10,354
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Mia1977
Scylla
12
2 / 1 / 2
6,674
513
5,853
5,691
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 1
6,109
470
4,346
10,704
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
10 / 1 / 1
10,359
797
9,022
11,235
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 2 / 3
8,231
633
7,671
6,669
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 6
7,424
571
4,198
8,023
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
badguy274
Apollo
14
3 / 0 / 2
8,734
672
6,423
3,659
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
noobender69
Mercury
14
3 / 3 / 7
7,908
608
9,327
10,655
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
19
19
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
1
1
10.5
L
2
5
2
0.6
L
Athena
Horosha19
Athena
2
2
2
1.5
L
Apollo
LofiSope
Apollo
0
1
1
0.5
L
Scylla
Mia1977
Scylla
2
1
2
3
W
2
2
3
1.75
W
1
1
6
4
W
Apollo
badguy274
Apollo
3
0
2
4
W
Mercury
noobender69
Mercury
3
3
7
2.17
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
36,641
51,905
Taken
40,241
22,744
Mitigated
18,084
14,519
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,022
2,887
0
2,496
11,235
4,213
0
3,278
7,957
0
68,796
L
5,938
3,349
0
5,990
14,110
4,710
0
2,539
11,571
0
41,822
L
Athena
Horosha19
Athena
3,002
926
0
2,572
11,046
9,332
0
4,517
6,529
17,677
0
L
Apollo
LofiSope
Apollo
6,341
3,940
0
3,941
10,354
3,561
0
1,562
8,792
0
70,349
L
Scylla
Mia1977
Scylla
5,853
156
0
620
5,691
1,672
0
2,391
3,300
46,822
504
W
7,671
455
2,452
4,148
6,669
2,016
78
2,615
4,054
60,967
941
W
4,198
393
0
1,864
8,023
6,482
149
3,112
4,911
14,238
0
W
Apollo
badguy274
Apollo
6,423
3,787
0
1,907
3,659
1,708
771
845
2,814
0
77,301
W
Mercury
noobender69
Mercury
9,327
5,868
0
415
10,655
3,665
0
3,459
7,196
0
53,459
L
4,346
104
38
1,358
10,704
3,469
0
688
10,016
31,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
42,656
390
Minions Killed
512
0
Camps Cleared
0
1,334,270
Distance Traveled
1,511,467
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,359
797
119
9
0
298,003
0
L
Arachne
6,241
480
69
5
0
305,545
2
L
Athena
6,368
490
27
2
0
266,750
2
L
Apollo
7,103
546
123
9
0
288,612
4
L
Scylla
6,674
513
101
8
0
276,252
0
W
Hel
8,231
633
135
10
0
292,404
4
W
Khepri
7,424
571
14
1
0
290,105
0
W
Apollo
8,734
672
147
11
0
285,939
0
W
Mercury
7,908
608
97
7
0
345,016
0
L
Hel
6,109
470
70
5
0
197,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role