Player Matchup

Cabrakan
Cabrakan
ItzPluto87
Cabrakan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 71L
1,278 Elo+
Solo
Fenrir
Fenrir
MilkiestSalmon
Fenrir
Level 38
God Stats
4W - 5L
1,525 SR
Queue Stats
17W - 32L
1,400 Elo+
Party 1
Apollo
Apollo
SeniorMoe
Apollo
Level 67
God Stats
1W - 1L
1,724 SR
Queue Stats
54W - 46L
1,506 Elo+
Solo
Medusa
Medusa
korruptedOg7
Medusa
Level 28
God Stats
2W - 2L
1,758 SR
Queue Stats
5W - 9L
1,383 Elo+
Party 1
Eset
Eset
tonykuma52
Eset
Level 64
God Stats
0W - 4L
1,132 SR
Queue Stats
214W - 229L
1,398 Elo+
Solo
Team Averages
Level 48
1,528 SR
1,393 Elo+

VS

Team Averages
Level 66
1,444 SR
1,390 Elo+
Bakasura
Bakasura
Archonsilver
Bakasura
Level 35
God Stats
2W - 0L
1,776 SR
Queue Stats
22W - 13L
1,372 Elo+
Party 3
Janus
Janus
KillaColbZz169
Janus
Level 104
God Stats
2W - 3L
1,134 SR
Queue Stats
64W - 67L
1,390 Elo+
Party 2
Izanami
Izanami
NolanFrank
Izanami
Level 99
God Stats
1W - 1L
1,248 SR
Queue Stats
67W - 66L
1,432 Elo+
Party 2
Pele
Pele
RspKt Hades
Pele
Level 65
God Stats
37W - 23L
1,564 SR
Queue Stats
41W - 31L
1,486 Elo+
Solo
Bacchus
Bacchus
SimplyKristin
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ItzPluto87
Cabrakan
9
0 / 4 / 2
5,799
446
1,596
10,667
9,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 3 / 0
7,989
615
8,859
12,733
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
SeniorMoe
Apollo
10
2 / 4 / 1
6,173
475
3,617
6,098
1,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
0 / 6 / 0
6,305
485
2,712
8,541
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 2
5,884
453
3,147
6,413
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Archonsilver
Bakasura
16
7 / 0 / 2
9,835
757
6,847
9,988
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 2
7,787
599
3,515
5,123
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NolanFrank
Izanami
12
3 / 2 / 3
7,714
593
5,788
5,494
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 3 / 3
8,881
683
11,636
12,287
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
11
0 / 2 / 5
6,993
538
1,604
5,892
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
10
Kills
20
20
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Archonsilver
Bakasura
7
0
2
8
L
Cabrakan
ItzPluto87
Cabrakan
0
4
2
0.25
W
1
3
2
0.67
L
8
3
0
2.67
W
Izanami
NolanFrank
Izanami
3
2
3
2.25
W
9
3
3
3.5
L
Apollo
SeniorMoe
Apollo
2
4
1
0.63
W
Bacchus
0
2
5
1.25
L
Medusa
0
6
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
29,390
44,452
Taken
38,784
19,409
Mitigated
19,721
10,229
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Archonsilver
Bakasura
6,847
3,806
0
6,084
9,988
7,292
896
152
9,836
0
58,735
L
Cabrakan
ItzPluto87
Cabrakan
1,596
386
0
1,728
10,667
9,714
0
1,092
9,441
16,450
0
W
3,515
38
0
1,557
5,123
1,485
936
2,724
2,399
41,592
159
L
8,859
2,081
0
5,189
12,733
4,628
0
599
11,686
0
52,643
W
Izanami
NolanFrank
Izanami
5,788
3,543
0
1,482
5,494
1,554
1,302
785
4,709
0
54,300
W
11,636
3,972
0
3,757
12,287
4,700
0
438
11,849
0
74,105
L
Apollo
SeniorMoe
Apollo
3,617
2,613
0
370
6,098
1,648
0
950
4,688
0
34,194
W
Bacchus
1,604
323
0
1,174
5,892
4,690
236
644
5,248
14,099
0
L
Medusa
2,712
1,378
0
1,142
8,541
2,019
0
0
7,470
0
41,701
L
3,147
301
0
1,800
6,413
1,400
0
2,042
4,093
28,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
41,210
320
Minions Killed
441
0
Camps Cleared
0
1,291,332
Distance Traveled
1,380,546
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,835
757
143
11
0
279,552
0
L
Cabrakan
5,799
446
26
2
0
250,008
0
W
Janus
7,787
599
75
6
0
266,704
2
L
Fenrir
7,989
615
101
8
0
306,124
0
W
Izanami
7,714
593
104
8
0
245,117
0
W
Pele
8,881
683
105
8
0
297,869
0
L
Apollo
6,173
475
73
6
0
292,447
5
W
Bacchus
6,993
538
14
1
0
291,304
0
L
Medusa
6,305
485
74
6
0
237,361
0
L
Eset
5,884
453
46
4
0
205,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role