Player Matchup

Pele
Pele
Anotherdumbguy
Pele
Level 108
God Stats
2W - 4L
1,267 SR
Queue Stats
256W - 245L
1,491 Elo+
Party 3
Nox
Nox
Borbeano
Nox
Level 123
God Stats
4W - 1L
1,783 SR
Queue Stats
420W - 418L
1,485 Elo+
Party 3
Ymir
Ymir
FLACCID2679
Ymir
Level 86
God Stats
2W - 2L
1,593 SR
Queue Stats
100W - 100L
1,516 Elo+
Party 2
Surtr
Surtr
StaTikk Gake
Surtr
Level 87
God Stats
2W - 1L
1,502 SR
Queue Stats
138W - 139L
1,480 Elo+
Party 3
Ishtar
Ishtar
VoidDexs
Ishtar
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 83
1,529 SR
1,495 Elo+

VS

Team Averages
Level 130
1,552 SR
1,515 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Gustavito96875
Mercury
Level 68
God Stats
3W - 2L
1,763 SR
Queue Stats
38W - 23L
1,654 Elo+
Party 1
Ix Chel
Ix Chel
Not_A_Yoga_Fan
Ix Chel
Level 149
God Stats
18W - 19L
1,572 SR
Queue Stats
288W - 277L
1,505 Elo+
Solo
Mulan
Mulan
Roe_BragzAlot95
Mulan
Level 90
God Stats
9W - 16L
1,379 SR
Queue Stats
234W - 234L
1,461 Elo+
Solo
Da Ji
Da Ji
ShardDelum
Da Ji
Level 138
God Stats
1W - 3L
1,548 SR
Queue Stats
95W - 98L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,287
529
2,628
8,364
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 1
6,569
657
4,743
4,126
1,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
2 / 1 / 3
5,948
595
3,887
6,052
3,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 0
5,820
582
5,818
10,073
5,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ishtar
VoidDexs
Ishtar
10
2 / 0 / 2
5,624
562
3,383
3,227
923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 2 / 0
5,588
559
2,393
5,975
2,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 0
6,043
604
4,672
8,001
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 1
5,542
554
3,053
5,946
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,024
502
1,866
5,835
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
12
2 / 2 / 1
6,924
692
4,017
9,495
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
8
8
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
W
0
3
3
0.5
W
3
0
1
3.5
W
2
1
3
3.5
L
5
1
0
5
L
0
3
1
0.17
L
0
2
1
0.25
L
Da Ji
2
2
1
1.25
W
2
4
0
0.5
W
Ishtar
VoidDexs
Ishtar
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
16,001
31,842
Taken
35,252
12,890
Mitigated
16,559
12,796
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,393
1,032
0
2,705
5,975
2,034
0
2,039
3,936
0
37,888
W
2,628
832
0
3,714
8,364
2,443
0
562
7,802
0
28,721
W
4,743
351
0
1,532
4,126
1,108
0
2,175
1,951
43,948
870
W
3,887
1,463
0
2,115
6,052
3,122
0
316
5,736
23,988
1,733
L
4,672
2,618
0
1,454
8,001
2,837
0
941
7,026
0
50,058
L
3,053
410
0
1,106
5,946
1,897
0
4,200
1,746
36,161
0
L
1,866
262
0
1,359
5,835
3,575
0
1,367
4,468
0
14,610
L
Da Ji
4,017
1,058
0
1,481
9,495
6,216
0
187
8,690
0
48,012
W
5,818
2,537
0
3,699
10,073
5,294
5
0
10,073
444
35,873
W
Ishtar
VoidDexs
Ishtar
3,383
1,941
0
1,736
3,227
923
0
0
3,227
0
27,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
29,121
289
Minions Killed
329
0
Camps Cleared
0
1,063,262
Distance Traveled
1,072,925
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,588
559
71
7
0
184,353
2
W
Pele
5,287
529
52
5
0
240,726
0
W
Nox
6,569
657
82
8
0
204,815
0
W
Ymir
5,948
595
39
4
0
219,624
4
L
Mercury
6,043
604
75
8
0
246,823
1
L
Ix Chel
5,542
554
63
6
0
213,103
4
L
Mulan
5,024
502
24
2
0
209,857
2
L
Da Ji
6,924
692
96
10
0
218,789
0
W
Surtr
5,820
582
67
7
0
194,428
0
W
Ishtar
5,624
562
49
5
0
203,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role