Player Matchup

Cthulhu
Cthulhu
Gold II
EXILEDxXxCLUTCH
Cthulhu
Gold II
Level 156
God Stats
3W - 6L
1,564 SR
Queue Stats
53W - 51L
1,406 MMR
Solo
Freya
Freya
Gold IV
Ferco169
Freya
Gold IV
Level 157
God Stats
13W - 9L
1,594 SR
Queue Stats
521W - 518L
1,423 MMR
Solo
Arachne
Arachne
Gold IV
Frozen_Legend750
Arachne
Gold IV
Level 102
God Stats
32W - 34L
1,568 SR
Queue Stats
211W - 225L
1,431 MMR
Solo
Agni
Agni
Bronze III
TheRobedShrimp
Agni
Bronze III
Level 56
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 4L
1,443 MMR
Party 2
Achilles
Achilles
Bronze III
turkeysandvich1
Achilles
Bronze III
Level 104
God Stats
1W - 0L
1,461 SR
Queue Stats
3W - 5L
1,408 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,578 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,563 SR
1,427 MMR
Da Ji
Da Ji
Silver I
Abigor567
Da Ji
Silver I
Level 149
God Stats
2W - 8L
1,636 SR
Queue Stats
5W - 10L
1,458 MMR
Party 1
Cupid
Cupid
Gold IV
Privat2ross
Cupid
Gold IV
Level 149
God Stats
24W - 11L
1,608 SR
Queue Stats
212W - 211L
1,420 MMR
Solo
Anubis
Anubis
Gold V
XFalseRealityXx
Anubis
Gold V
Level 180
God Stats
49W - 37L
1,642 SR
Queue Stats
173W - 186L
1,408 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
pookaFanatic
Sun Wukong
Gold IV
Level 63
God Stats
6W - 6L
1,612 SR
Queue Stats
45W - 48L
1,422 MMR
Solo
Ra
Ra
Gold IV
xJohnJ
Ra
Gold IV
Level 126
God Stats
0W - 2L
1,317 SR
Queue Stats
42W - 46L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,438
494
6,629
7,941
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Freya
Ferco169
Freya
10
0 / 4 / 1
5,270
479
4,855
7,362
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 2
5,461
496
2,456
8,095
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 4 / 0
5,834
530
2,377
4,675
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
2 / 3 / 1
6,383
580
4,991
10,474
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
JormungandrKing ArthurRavanaBastet

VS

Bans
Baron SamediMedusaChang'eMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abigor567
Da Ji
10
4 / 2 / 2
5,919
538
5,184
8,348
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 0
6,654
605
5,273
6,054
1,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 1
6,870
625
4,687
6,884
3,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
pookaFanatic
Sun Wukong
9
0 / 0 / 4
5,317
483
4,417
9,919
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ra
12
3 / 0 / 1
6,629
603
2,356
4,227
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
14
14
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Abigor567
Da Ji
4
2
2
2.5
W
2
2
0
1
W
Freya
Ferco169
Freya
0
4
1
0.13
W
0
1
2
1
L
4
0
0
4
W
0
4
0
0
L
3
2
1
1.75
L
Sun Wukong
pookaFanatic
Sun Wukong
0
0
4
2
W
Achilles
2
3
1
0.83
L
Ra
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
21,917
38,547
Taken
35,432
17,674
Mitigated
13,963
14,160
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Abigor567
Da Ji
5,184
1,713
0
444
8,348
3,038
0
2,189
5,834
0
33,070
W
6,629
469
170
2,837
7,941
4,620
0
104
7,837
29,158
404
W
Freya
Ferco169
Freya
4,855
1,446
0
2,653
7,362
2,550
0
0
7,362
25,926
1,363
W
2,456
1,381
0
4,448
8,095
2,251
0
672
7,423
0
42,154
L
5,273
2,835
847
4,241
6,054
1,781
371
3,237
2,260
0
54,489
W
2,377
157
0
750
4,675
1,151
688
1,933
2,698
35,931
0
L
4,687
609
0
3,169
6,884
3,356
0
735
5,640
42,707
40
L
Sun Wukong
pookaFanatic
Sun Wukong
4,417
518
0
2,891
9,919
4,354
200
4,491
4,774
0
17,601
W
Achilles
4,991
371
0
3,302
10,474
7,102
0
4,154
6,320
0
33,207
L
Ra
2,356
269
0
1,816
4,227
1,434
0
1,645
2,582
40,026
2,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
31,389
281
Minions Killed
343
0
Camps Cleared
0
1,195,276
Distance Traveled
1,086,565
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,919
538
51
5
0
256,365
8
W
Cthulhu
5,438
494
40
4
0
242,511
4
W
Freya
5,270
479
53
5
0
204,434
0
W
Arachne
5,461
496
69
6
0
287,691
0
L
Cupid
6,654
605
105
10
0
214,611
2
W
Agni
5,834
530
64
6
0
215,487
0
L
Anubis
6,870
625
83
8
0
183,541
5
L
Sun Wukong
5,317
483
24
2
0
232,466
0
W
Achilles
6,383
580
55
5
0
245,153
0
L
Ra
6,629
603
80
7
0
199,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role