Player Matchup

Neith
Neith
JumboTwinkie42
Neith
Level 65
God Stats
2W - 4L
1,237 SR
Queue Stats
150W - 152L
1,315 Elo+
Party 1
Nox
Nox
Kul2uBabylon
Nox
Level 44
God Stats
12W - 19L
1,359 SR
Queue Stats
53W - 67L
1,288 Elo+
Solo
Ymir
Ymir
Sololeveling17
Ymir
Level 26
God Stats
2W - 9L
1,440 SR
Queue Stats
148W - 169L
1,338 Elo+
Party 1
Team Averages
Level 45
1,345 SR
1,314 Elo+

VS

Team Averages
Level 60
1,651 SR
1,434 Elo+
Mulan
Mulan
LaReaperOfSouls
Mulan
Level 46
God Stats
16W - 12L
1,570 SR
Queue Stats
50W - 56L
1,452 Elo+
Solo
King Arthur
King Arthur
RockyCactus9
King Arthur
Level 67
God Stats
6W - 0L
1,648 SR
Queue Stats
21W - 12L
1,377 Elo+
Solo
Charon
Charon
cheapbarw0r3
Charon
Level 66
God Stats
3W - 0L
1,735 SR
Queue Stats
7W - 3L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,461
769
8,175
7,401
3,025
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

13
2 / 2 / 2
7,902
718
3,249
4,397
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 4
8,296
754
5,035
10,956
5,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,609
874
7,285
8,540
6,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
RockyCactus9
King Arthur
15
4 / 3 / 6
9,134
830
5,210
9,046
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charon
16
2 / 2 / 8
8,854
805
7,957
7,568
5,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
10
10
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
2
2
2
1.5
W
4
1
6
7
W
King Arthur
RockyCactus9
King Arthur
4
3
6
2.33
L
2
6
4
0.67
W
Charon
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,459
Damage
20,452
22,754
Taken
25,154
10,016
Mitigated
17,663
3,495
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,175
3,611
0
3,495
7,401
3,025
0
2,963
4,416
0
31,282
L
3,249
504
0
0
4,397
1,615
0
1,147
3,240
16,642
0
W
7,285
803
0
997
8,540
6,404
0
2,551
5,989
0
37,319
W
King Arthur
RockyCactus9
King Arthur
5,210
950
0
1,492
9,046
5,619
23
3,580
5,466
357
24,572
L
5,035
1,403
0
0
10,956
5,376
0
3,417
7,509
12,871
0
W
Charon
7,957
541
496
355
7,568
5,640
54
2,185
5,383
23,452
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
27,597
103
Minions Killed
133
0
Camps Cleared
0
528,636
Distance Traveled
579,933
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,461
769
55
5
0
190,347
1
L
Nox
7,902
718
26
2
0
172,548
0
W
Mulan
9,609
874
54
5
0
220,913
0
W
King Arthur
9,134
830
44
4
0
169,327
3
L
Ymir
8,296
754
22
2
0
165,741
0
W
Charon
8,854
805
35
3
0
189,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role