Player Matchup

Bacchus
Bacchus
DAMR1TE
Bacchus
Level 176
God Stats
1W - 0L
1,627 SR
Queue Stats
35W - 35L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
DemonBarbarian01
Sun Wukong
Level 124
God Stats
1W - 0L
1,510 SR
Queue Stats
122W - 98L
1,591 Elo+
Party 2
Ah Puch
Ah Puch
FinestSeeker4
Ah Puch
Level 149
God Stats
5W - 1L
1,818 SR
Queue Stats
236W - 237L
1,530 Elo+
Solo
Cerberus
Cerberus
chungus_grande1
Cerberus
Level 129
God Stats
1W - 0L
1,439 SR
Queue Stats
81W - 77L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pumpkineaters_69
Ah Muzen Cab
Level 116
God Stats
3W - 1L
1,364 SR
Queue Stats
108W - 99L
1,530 Elo+
Party 2
Team Averages
Level 139
1,551 SR
1,529 Elo+

VS

Team Averages
Level 140
1,604 SR
1,526 Elo+
Mulan
Mulan
Deivx
Mulan
Level 127
God Stats
10W - 6L
1,661 SR
Queue Stats
255W - 256L
1,553 Elo+
Party 3
Ymir
Ymir
Izanami0926
Ymir
Level 108
God Stats
3W - 3L
1,416 SR
Queue Stats
89W - 87L
1,567 Elo+
Party 1
Lancelot
Lancelot
h00krnd
Lancelot
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 261L
1,444 Elo+
Solo
Janus
Janus
hhdc
Janus
Level 159
God Stats
3W - 3L
1,532 SR
Queue Stats
119W - 123L
1,549 Elo+
Party 1
Chiron
Chiron
xXIknowImGodlyXx
Chiron
Level 154
God Stats
7W - 2L
1,911 SR
Queue Stats
210W - 206L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DAMR1TE
Bacchus
16
9 / 2 / 8
9,762
976
6,745
15,314
11,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
DemonBarbarian01
Sun Wukong
15
5 / 2 / 16
8,866
887
8,301
9,330
9,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
14
4 / 4 / 7
8,656
866
9,875
8,649
3,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
14
3 / 3 / 15
8,487
849
9,445
11,039
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
pumpkineaters_69
Ah Muzen Cab
16
3 / 1 / 15
9,457
946
12,097
9,455
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Deivx
Mulan
11
0 / 5 / 6
6,527
653
5,904
10,432
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 6 / 7
8,017
802
6,300
13,580
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
h00krnd
Lancelot
15
5 / 4 / 5
8,535
854
9,452
9,843
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
hhdc
Janus
16
3 / 5 / 6
8,722
872
11,123
7,630
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 6
7,252
725
8,938
8,143
3,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
24
Kills
12
12
Deaths
25
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DAMR1TE
Bacchus
9
2
8
6.5
L
Mulan
Deivx
Mulan
0
5
6
0.6
W
Sun Wukong
DemonBarbarian01
Sun Wukong
5
2
16
6.5
W
Ah Puch
4
4
7
1.88
L
3
6
7
1.08
W
Cerberus
3
3
15
3.5
L
Lancelot
h00krnd
Lancelot
5
4
5
1.88
L
Janus
hhdc
Janus
3
5
6
1.2
W
Ah Muzen Cab
pumpkineaters_69
Ah Muzen Cab
3
1
15
10.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,463
Damage
41,717
53,787
Taken
49,628
39,384
Mitigated
33,122
20,035
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DAMR1TE
Bacchus
6,745
753
180
5,571
15,314
11,452
51
5,264
9,877
14,791
3,081
L
Mulan
Deivx
Mulan
5,904
482
917
1,883
10,432
6,262
0
5,568
4,756
0
9,273
W
Sun Wukong
DemonBarbarian01
Sun Wukong
8,301
847
1,202
1,934
9,330
9,331
0
3,401
5,779
0
12,026
W
Ah Puch
9,875
362
1,007
1,621
8,649
3,482
439
2,808
5,763
20,499
0
L
6,300
936
0
509
13,580
13,795
0
7,259
5,989
11,314
0
W
Cerberus
9,445
201
1,606
3,559
11,039
10,795
0
3,095
7,713
14,601
507
L
Lancelot
h00krnd
Lancelot
9,452
741
86
1,539
9,843
6,773
0
3,954
5,799
0
13,729
L
Janus
hhdc
Janus
11,123
591
0
734
7,630
3,079
0
4,312
3,230
33,568
0
W
Ah Muzen Cab
pumpkineaters_69
Ah Muzen Cab
12,097
2,109
770
2,585
9,455
4,324
1,695
2,223
7,232
0
31,156
L
8,938
2,223
1,264
1,286
8,143
3,213
0
3,262
4,733
0
14,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,228
Gold Earned
39,053
126
Minions Killed
143
0
Camps Cleared
0
1,010,670
Distance Traveled
972,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,762
976
24
2
0
230,282
0
L
Mulan
6,527
653
7
1
0
199,094
0
W
Sun Wukong
8,866
887
14
1
0
182,493
0
W
Ah Puch
8,656
866
24
2
0
175,604
0
L
Ymir
8,017
802
30
3
0
177,531
0
W
Cerberus
8,487
849
22
2
0
197,991
0
L
Lancelot
8,535
854
16
2
0
234,761
0
L
Janus
8,722
872
70
7
0
202,233
0
W
Ah Muzen Cab
9,457
946
42
4
0
224,300
0
L
Chiron
7,252
725
20
2
0
158,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role