Player Matchup

Shiva
Shiva
Cesdav
Shiva
Level 64
God Stats
7W - 3L
1,434 SR
Queue Stats
19W - 16L
1,413 Elo+
Party 1
Khepri
Khepri
Jandsong
Khepri
Level 68
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 1L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaxSilence
Morgan Le Fay
Level 52
God Stats
8W - 3L
1,616 SR
Queue Stats
18W - 13L
1,463 Elo+
Party 1
Serqet
Serqet
lThisIsHirol
Serqet
Level 85
God Stats
6W - 4L
1,664 SR
Queue Stats
152W - 148L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ottts89
Ah Muzen Cab
Level 44
God Stats
2W - 6L
1,186 SR
Queue Stats
70W - 70L
1,368 Elo+
Solo
Team Averages
Level 63
1,440 SR
1,428 Elo+

VS

Team Averages
Level 75
1,586 SR
1,456 Elo+
Jing Wei
Jing Wei
Raykule
Jing Wei
Level 49
God Stats
4W - 11L
1,346 SR
Queue Stats
186W - 174L
1,461 Elo+
Solo
Olorun
Olorun
Silver_1318
Olorun
Level 87
God Stats
15W - 11L
1,534 SR
Queue Stats
310W - 305L
1,440 Elo+
Solo
Atlas
Atlas
Zeus_307-
Atlas
Level 69
God Stats
5W - 3L
1,680 SR
Queue Stats
29W - 27L
1,456 Elo+
Solo
Vamana
Vamana
herzix_
Vamana
Level 59
God Stats
28W - 29L
1,526 SR
Queue Stats
269W - 280L
1,482 Elo+
Party 2
Kali
Kali
zMxri-
Kali
Level 112
God Stats
4W - 3L
1,842 SR
Queue Stats
220W - 216L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cesdav
Shiva
18
3 / 2 / 11
12,111
606
12,589
16,834
13,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Khepri
Jandsong
Khepri
15
0 / 0 / 17
10,149
507
3,408
10,995
9,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morgan Le Fay
MaxSilence
Morgan Le Fay
20
14 / 0 / 7
13,635
682
15,364
8,721
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
19
7 / 2 / 10
11,792
590
9,825
16,234
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
ottts89
Ah Muzen Cab
18
5 / 1 / 6
10,925
546
8,590
10,151
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Raykule
Jing Wei
13
0 / 7 / 1
8,227
411
6,043
12,281
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
18
1 / 9 / 1
10,368
518
5,819
20,280
7,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Zeus_307-
Atlas
13
1 / 5 / 1
8,692
435
4,763
13,649
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
herzix_
Vamana
11
1 / 3 / 1
8,225
411
6,927
11,373
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kali
zMxri-
Kali
12
2 / 5 / 1
8,262
413
4,559
12,096
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
29
Kills
5
5
Deaths
29
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
Cesdav
Shiva
3
2
11
4.25
W
Khepri
Jandsong
Khepri
0
0
17
8.5
W
Morgan Le Fay
MaxSilence
Morgan Le Fay
14
0
7
17.5
L
Jing Wei
Raykule
Jing Wei
0
7
1
0.07
L
Olorun
1
9
1
0.17
L
Atlas
Zeus_307-
Atlas
1
5
1
0.3
L
Vamana
herzix_
Vamana
1
3
1
0.5
W
Serqet
7
2
10
6
W
Ah Muzen Cab
ottts89
Ah Muzen Cab
5
1
6
8
L
Kali
zMxri-
Kali
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,776
Damage
28,111
62,935
Taken
69,679
40,090
Mitigated
30,489
14,979
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Cesdav
Shiva
12,589
1,817
420
2,987
16,834
13,940
96
2,669
13,491
0
80,755
W
Khepri
Jandsong
Khepri
3,408
352
0
3,074
10,995
9,822
178
2,828
8,167
24,356
749
W
Morgan Le Fay
MaxSilence
Morgan Le Fay
15,364
1,578
0
2,887
8,721
4,330
4,240
2,576
6,145
100,851
2,008
L
Jing Wei
Raykule
Jing Wei
6,043
3,154
0
1,975
12,281
4,096
0
2,638
9,339
0
50,954
L
Olorun
5,819
2,314
0
7,516
20,280
7,422
636
7,785
12,495
93,295
0
L
Atlas
Zeus_307-
Atlas
4,763
1,421
450
3,168
13,649
8,990
0
3,911
9,650
33,722
433
L
Vamana
herzix_
Vamana
6,927
2,680
0
3,795
11,373
6,403
0
1,617
9,669
0
41,804
W
Serqet
9,825
3,383
0
2,727
16,234
7,887
285
3,128
12,989
0
104,395
W
Ah Muzen Cab
ottts89
Ah Muzen Cab
8,590
4,281
0
2,884
10,151
4,111
1,638
3,489
6,662
0
80,688
L
Kali
zMxri-
Kali
4,559
2,327
0
4,675
12,096
3,578
0
2,567
9,163
0
36,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
43,774
573
Minions Killed
474
0
Camps Cleared
0
2,076,752
Distance Traveled
1,607,580
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,111
606
143
7
0
387,751
7
W
Khepri
10,149
507
31
2
0
378,644
10
W
Morgan Le Fay
13,635
682
170
9
0
423,450
4
L
Jing Wei
8,227
411
91
5
0
353,406
8
L
Olorun
10,368
518
175
9
0
353,756
2
L
Atlas
8,692
435
67
3
0
360,077
5
L
Vamana
8,225
411
74
4
0
264,273
3
W
Serqet
11,792
590
118
6
0
504,875
4
W
Ah Muzen Cab
10,925
546
111
6
0
382,032
0
L
Kali
8,262
413
67
3
0
276,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role