Player Matchup

Neith
Neith
Bronze I
Jamaicanboy831
Neith
Bronze I
Level 102
God Stats
8W - 20L
1,409 SR
Queue Stats
117W - 162L
598 MMR
Solo
Fenrir
Fenrir
Silver IV
MediQated
Fenrir
Silver IV
Level 124
God Stats
9W - 15L
1,380 SR
Queue Stats
69W - 88L
756 MMR
Solo
Charon
Charon
Silver III
SlimReaper233
Charon
Silver III
Level 128
God Stats
11W - 12L
1,531 SR
Queue Stats
143W - 172L
919 MMR
Solo
Ix Chel
Ix Chel
Silver II
blackman45896
Ix Chel
Silver II
Level 157
God Stats
14W - 21L
1,447 SR
Queue Stats
142W - 170L
729 MMR
Solo
Ra
Ra
Silver III
mojosodopebro15
Ra
Silver III
Level 203
God Stats
8W - 12L
1,330 SR
Queue Stats
210W - 233L
953 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,420 SR
791 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,486 SR
790 MMR
Jormungandr
Jormungandr
Silver IV
BentTwig801
Jormungandr
Silver IV
Level 98
God Stats
1W - 2L
1,247 SR
Queue Stats
30W - 43L
774 MMR
Solo
Susano
Susano
Bronze II
BlixkySnipes
Susano
Bronze II
Level 124
God Stats
16W - 18L
1,460 SR
Queue Stats
54W - 82L
271 MMR
Solo
Skadi
Skadi
Silver III
Perikoss
Skadi
Silver III
Level 154
God Stats
11W - 5L
1,679 SR
Queue Stats
396W - 394L
879 MMR
Solo
Thoth
Thoth
Silver II
Syddf
Thoth
Silver II
Level 159
God Stats
12W - 13L
1,488 SR
Queue Stats
422W - 450L
1,009 MMR
Solo
Amaterasu
Amaterasu
Silver II
rachetsaintloya
Amaterasu
Silver II
Level 178
God Stats
96W - 90L
1,554 SR
Queue Stats
213W - 236L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,702
617
2,442
4,224
1,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
MediQated
Fenrir
5
0 / 0 / 0
3,106
518
726
3,274
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 1 / 1
3,054
509
425
2,587
960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
7
0 / 1 / 0
3,801
634
2,444
2,149
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
3,643
607
750
1,440
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangErlang ShenKumbhakarna

VS

Bans
AphroditeNu WaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BentTwig801
Jormungandr
6
1 / 2 / 0
3,994
666
1,289
4,058
2,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
6
1 / 0 / 0
3,533
589
807
3,949
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Perikoss
Skadi
6
0 / 0 / 1
3,662
610
3,519
2,670
603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Syddf
Thoth
7
0 / 0 / 0
3,543
591
746
1,158
249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
rachetsaintloya
Amaterasu
8
1 / 0 / 0
4,294
716
987
5,249
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BentTwig801
Jormungandr
1
2
0
0.5
W
Susano
1
0
0
1
L
2
1
0
2
L
Fenrir
MediQated
Fenrir
0
0
0
0
W
Skadi
Perikoss
Skadi
0
0
1
0.5
L
0
1
1
0.5
W
Thoth
Syddf
Thoth
0
0
0
0
L
Ix Chel
0
1
0
0
L
0
0
0
0
W
Amaterasu
rachetsaintloya
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,787
Damage
7,348
13,674
Taken
17,084
3,779
Mitigated
6,010
4,563
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BentTwig801
Jormungandr
1,289
508
0
525
4,058
2,305
0
219
3,839
14,163
0
W
Susano
807
0
0
1,506
3,949
876
0
160
3,745
0
10,561
L
2,442
1,212
0
1,408
4,224
1,037
0
781
3,417
0
16,227
L
Fenrir
MediQated
Fenrir
726
65
0
576
3,274
999
0
54
3,180
0
11,363
W
Skadi
Perikoss
Skadi
3,519
1,078
0
651
2,670
603
56
390
2,240
0
21,179
L
425
30
0
942
2,587
960
0
809
1,778
2,079
0
W
Thoth
Syddf
Thoth
746
0
0
185
1,158
249
0
39
1,079
14,915
518
L
Ix Chel
2,444
469
0
837
2,149
482
0
0
2,149
17,295
0
L
750
36
228
572
1,440
301
0
251
1,115
14,818
0
W
Amaterasu
rachetsaintloya
Amaterasu
987
73
0
3,933
5,249
1,977
0
2,600
2,562
0
23,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,306
Gold Earned
19,026
137
Minions Killed
140
0
Camps Cleared
0
519,165
Distance Traveled
581,220
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,994
666
22
4
0
126,830
0
W
Susano
3,533
589
18
3
0
126,160
0
L
Neith
3,702
617
30
5
0
102,555
0
L
Fenrir
3,106
518
25
4
0
129,460
2
W
Skadi
3,662
610
27
5
0
103,656
2
L
Charon
3,054
509
2
0
0
43,939
0
W
Thoth
3,543
591
29
5
0
105,287
0
L
Ix Chel
3,801
634
44
7
0
115,350
1
L
Ra
3,643
607
36
6
0
127,861
1
W
Amaterasu
4,294
716
44
7
0
119,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role