Player Matchup

Bastet
Bastet
BussyHolocst
Bastet
Level 124
God Stats
12W - 17L
1,502 SR
Queue Stats
148W - 202L
1,465 Elo+
Party 2
Ganesha
Ganesha
HyperTHD
Ganesha
Level 103
God Stats
1W - 3L
1,468 SR
Queue Stats
107W - 106L
1,513 Elo+
Solo
Surtr
Surtr
JWSquigglyWorm
Surtr
Level 159
God Stats
40W - 41L
1,533 SR
Queue Stats
904W - 979L
1,485 Elo+
Party 2
Ishtar
Ishtar
Okrakle
Ishtar
Level 119
God Stats
23W - 17L
1,668 SR
Queue Stats
175W - 228L
1,453 Elo+
Party 2
Anubis
Anubis
therealsarahco
Anubis
Level 63
God Stats
64W - 29L
1,743 SR
Queue Stats
240W - 210L
1,573 Elo+
Solo
Team Averages
Level 114
1,583 SR
1,498 Elo+

VS

Team Averages
Level 85
1,527 SR
1,574 Elo+
Chaac
Chaac
ChupapiFiushon
Chaac
Level 68
God Stats
6W - 2L
1,485 SR
Queue Stats
37W - 26L
1,575 Elo+
Solo
Tiamat
Tiamat
SolUchiha
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,640 Elo+
Party 1
Ares
Ares
TheFleshMonster
Ares
Level 18
God Stats
10W - 4L
1,786 SR
Queue Stats
22W - 19L
1,626 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Theholyfutures
Kumbhakarna
Level 145
God Stats
2W - 2L
1,567 SR
Queue Stats
64W - 73L
1,512 Elo+
Party 1
Apollo
Apollo
TwoTimeTony
Apollo
Level 128
God Stats
13W - 15L
1,297 SR
Queue Stats
285W - 279L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
1 / 3 / 0
4,950
495
3,357
7,076
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
HyperTHD
Ganesha
7
0 / 1 / 2
4,783
478
2,026
9,285
4,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
4,928
493
3,526
7,205
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ishtar
Okrakle
Ishtar
10
1 / 3 / 1
5,385
539
4,733
5,637
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,021
602
6,620
7,586
3,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,355
636
5,307
8,684
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
SolUchiha
Tiamat
10
0 / 1 / 1
5,268
527
4,633
6,061
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
2 / 1 / 6
6,087
609
3,978
6,841
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Theholyfutures
Kumbhakarna
12
4 / 0 / 2
6,165
617
4,509
6,921
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
3 / 1 / 1
6,668
667
6,629
6,181
1,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
3
0
0.33
W
3
0
1
3.5
L
Ganesha
HyperTHD
Ganesha
0
1
2
1
L
0
3
0
0
L
Ishtar
Okrakle
Ishtar
1
3
1
0.5
W
Tiamat
SolUchiha
Tiamat
0
1
1
0.5
W
2
1
6
5
W
Kumbhakarna
Theholyfutures
Kumbhakarna
4
0
2
5
W
Apollo
3
1
1
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
25,056
36,789
Taken
34,688
15,486
Mitigated
15,564
13,636
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,357
807
0
2,775
7,076
1,823
0
2,596
4,421
0
25,705
W
5,307
504
0
3,064
8,684
5,528
0
1,245
7,023
0
36,904
L
Ganesha
HyperTHD
Ganesha
2,026
389
1,129
2,474
9,285
4,882
0
2,706
6,337
9,181
0
L
3,526
1,167
0
2,397
7,205
3,336
0
718
6,487
1,080
24,287
L
Ishtar
Okrakle
Ishtar
4,733
3,530
0
768
5,637
2,077
0
831
4,806
0
38,151
W
Tiamat
SolUchiha
Tiamat
4,633
439
0
3,039
6,061
2,005
0
2,774
3,287
32,371
0
W
3,978
414
0
1,742
6,841
4,455
0
1,619
5,222
16,322
177
W
Kumbhakarna
Theholyfutures
Kumbhakarna
4,509
291
0
3,112
6,921
1,898
0
2,330
4,562
34,163
0
W
Apollo
6,629
4,593
0
4,083
6,181
1,678
0
757
5,424
0
56,934
L
6,620
505
0
4,093
7,586
3,368
0
5,248
1,791
53,752
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
30,543
288
Minions Killed
346
0
Camps Cleared
0
1,049,301
Distance Traveled
1,054,216
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,950
495
52
5
0
236,936
1
W
Chaac
6,355
636
71
7
0
185,790
0
L
Ganesha
4,783
478
3
0
0
221,283
4
L
Surtr
4,928
493
45
5
0
205,667
4
L
Ishtar
5,385
539
81
8
0
182,063
1
W
Tiamat
5,268
527
66
7
0
203,811
0
W
Ares
6,087
609
17
2
0
220,399
0
W
Kumbhakarna
6,165
617
77
8
0
239,506
0
W
Apollo
6,668
667
115
12
0
204,710
4
L
Anubis
6,021
602
107
11
0
203,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role