Player Matchup

He Bo
He Bo
HerbHigh_
He Bo
Level 108
God Stats
2W - 3L
1,513 SR
Queue Stats
115W - 148L
1,455 Elo+
Solo
Izanami
Izanami
MartyMcFlyyyy
Izanami
Level 59
God Stats
2W - 1L
1,853 SR
Queue Stats
43W - 77L
1,442 Elo+
Solo
Thor
Thor
ReallyGoodBook
Thor
Level 109
God Stats
3W - 8L
1,351 SR
Queue Stats
188W - 156L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
ZidKina
Zhong Kui
Level 202
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 120L
1,653 Elo+
Solo
Chang'e
Chang'e
godzilla_RPG
Chang'e
Level 134
God Stats
1W - 1L
1,698 SR
Queue Stats
199W - 215L
1,481 Elo+
Solo
Team Averages
Level 122
1,583 SR
1,505 Elo+

VS

Team Averages
Level 141
1,534 SR
1,598 Elo+
Izanami
Izanami
KingMoLak
Izanami
Level 114
God Stats
4W - 2L
1,710 SR
Queue Stats
150W - 150L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
SmurfDawg
Kuzenbo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 32L
1,770 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TryptoDiMiTri
Maman Brigitte
Level 158
God Stats
1W - 2L
1,273 SR
Queue Stats
146W - 65L
1,705 Elo+
Party 2
Horus
Horus
Umbraglow
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,478 Elo+
Solo
Ne Zha
Ne Zha
iMerps
Ne Zha
Level 156
God Stats
15W - 9L
1,688 SR
Queue Stats
360W - 365L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HerbHigh_
He Bo
9
2 / 6 / 2
5,436
1,087
2,829
5,611
1,393
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
11
0 / 3 / 3
4,921
984
3,363
5,330
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
4,306
861
980
1,041
295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
ZidKina
Zhong Kui
11
2 / 4 / 2
5,467
1,093
4,324
5,018
3,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
godzilla_RPG
Chang'e
6
0 / 1 / 1
4,563
913
828
1,691
401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingMoLak
Izanami
12
3 / 0 / 11
7,183
1,437
6,374
1,880
673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
SmurfDawg
Kuzenbo
12
2 / 1 / 12
6,727
1,345
3,547
6,586
7,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Maman Brigitte
TryptoDiMiTri
Maman Brigitte
10
3 / 2 / 3
6,259
1,252
1,576
3,319
1,450
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Umbraglow
Horus
11
3 / 1 / 10
7,209
1,442
1,268
7,099
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
iMerps
Ne Zha
12
4 / 1 / 11
7,053
1,411
4,118
4,827
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
15
15
Deaths
5
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
HerbHigh_
He Bo
2
6
2
0.5
W
Izanami
KingMoLak
Izanami
3
0
11
8.5
L
Izanami
0
3
3
0.5
L
0
1
1
0.5
W
Kuzenbo
SmurfDawg
Kuzenbo
2
1
12
8
W
Maman Brigitte
TryptoDiMiTri
Maman Brigitte
3
2
3
2.25
W
Horus
Umbraglow
Horus
3
1
10
8
L
Zhong Kui
ZidKina
Zhong Kui
2
4
2
0.75
L
Chang'e
godzilla_RPG
Chang'e
0
1
1
0.5
W
Ne Zha
iMerps
Ne Zha
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,324
Damage
16,883
18,691
Taken
23,711
7,238
Mitigated
16,130
2,458
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
HerbHigh_
He Bo
2,829
37
0
0
5,611
1,393
0
786
4,825
4,336
0
W
Izanami
KingMoLak
Izanami
6,374
3,979
53
84
1,880
673
4,274
621
1,259
0
21,126
L
Izanami
3,363
2,460
103
1,239
5,330
1,711
0
1,617
3,713
0
10,101
L
980
0
29
70
1,041
295
0
412
629
0
1,257
W
Kuzenbo
SmurfDawg
Kuzenbo
3,547
1,251
0
1,239
6,586
7,868
354
2,088
4,498
9,307
0
W
Maman Brigitte
TryptoDiMiTri
Maman Brigitte
1,576
0
372
378
3,319
1,450
627
1,861
1,458
3,204
218
W
Horus
Umbraglow
Horus
1,268
534
3,214
4,271
7,099
3,697
387
2,313
4,786
0
2,330
L
Zhong Kui
ZidKina
Zhong Kui
4,324
540
134
433
5,018
3,438
0
1,531
3,487
8,206
0
L
Chang'e
godzilla_RPG
Chang'e
828
62
111
339
1,691
401
0
702
989
1,661
79
W
Ne Zha
iMerps
Ne Zha
4,118
1,448
325
1,338
4,827
2,442
1,276
1,061
3,766
0
10,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
34,431
27
Minions Killed
72
0
Camps Cleared
0
288,551
Distance Traveled
538,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,436
1,087
5
1
0
72,057
0
W
Izanami
7,183
1,437
45
9
0
88,065
0
L
Izanami
4,921
984
12
2
0
85,271
0
L
Thor
4,306
861
1
0
0
22,944
0
W
Kuzenbo
6,727
1,345
8
2
0
121,411
0
W
Maman Brigitte
6,259
1,252
3
1
0
89,214
0
W
Horus
7,209
1,442
9
2
0
133,876
0
L
Zhong Kui
5,467
1,093
6
1
0
79,007
0
L
Chang'e
4,563
913
3
1
0
29,272
0
W
Ne Zha
7,053
1,411
7
1
0
105,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role