Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Deathdealr999
Charybdis
Level 85
God Stats
1W - 4L
1,529 SR
Queue Stats
15W - 28L
1,315 Elo+
Party 1
King Arthur
King Arthur
KingsBlackFlame
King Arthur
Level 15
God Stats
3W - 3L
1,533 SR
Queue Stats
14W - 19L
1,379 Elo+
Party 1
Anubis
Anubis
badaim99
Anubis
Level 26
God Stats
4W - 3L
1,746 SR
Queue Stats
26W - 41L
1,384 Elo+
Party 1
Sol
Sol
fightinfire4512
Sol
Level 97
God Stats
0W - 2L
1,300 SR
Queue Stats
14W - 31L
1,350 Elo+
Party 1
Team Averages
Level 56
1,522 SR
1,386 Elo+

VS

Team Averages
Level 79
1,427 SR
1,455 Elo+
Medusa
Medusa
BonesToBunnies
Medusa
Level 60
God Stats
10W - 6L
1,551 SR
Queue Stats
207W - 201L
1,506 Elo+
Party 2
Nike
Nike
EquinoxisX
Nike
Level 29
God Stats
6W - 6L
1,599 SR
Queue Stats
115W - 114L
1,469 Elo+
Party 2
Charon
Charon
WeirdColt920
Charon
Level 65
God Stats
6W - 5L
1,036 SR
Queue Stats
58W - 64L
1,384 Elo+
Solo
Ravana
Ravana
abcvo
Ravana
Level 129
God Stats
6W - 10L
1,363 SR
Queue Stats
273W - 253L
1,484 Elo+
Solo
Vulcan
Vulcan
cruugo
Vulcan
Level 111
God Stats
2W - 1L
1,586 SR
Queue Stats
293W - 274L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 6 / 1
7,369
526
7,846
14,920
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Deathdealr999
Charybdis
11
0 / 5 / 3
6,270
448
4,565
9,706
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KingsBlackFlame
King Arthur
10
1 / 9 / 3
6,814
487
10,056
18,416
11,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
badaim99
Anubis
12
4 / 6 / 1
7,061
504
7,480
11,136
3,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 5 / 3
7,160
511
5,396
9,800
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 3
9,113
651
9,010
10,509
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 0 / 4
8,818
630
8,119
13,175
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
13
2 / 2 / 11
8,481
606
5,858
10,109
7,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
abcvo
Ravana
15
11 / 3 / 9
9,448
675
12,159
9,670
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
cruugo
Vulcan
12
3 / 3 / 7
7,624
545
9,272
7,000
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
31
31
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
1
0.42
W
9
2
3
5.25
L
Charybdis
Deathdealr999
Charybdis
0
5
3
0.3
W
6
0
4
8
L
King Arthur
KingsBlackFlame
King Arthur
1
9
3
0.28
W
Charon
2
2
11
3.75
W
Ravana
abcvo
Ravana
11
3
9
5.17
L
Anubis
badaim99
Anubis
4
6
1
0.75
W
Vulcan
cruugo
Vulcan
3
3
7
2.17
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,343
Damage
44,418
63,978
Taken
50,463
25,536
Mitigated
28,267
23,575
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,846
2,146
0
12,456
14,920
4,593
0
1,574
13,174
0
49,355
W
9,010
3,869
0
2,964
10,509
3,602
492
3,634
6,875
0
63,080
L
Charybdis
Deathdealr999
Charybdis
4,565
1,375
0
2,909
9,706
2,480
0
1,769
7,883
0
26,312
W
8,119
1,439
0
4,182
13,175
11,449
0
286
12,889
0
51,695
L
King Arthur
KingsBlackFlame
King Arthur
10,056
1,979
0
2,411
18,416
11,996
0
3,316
14,198
337
38,909
W
Charon
5,858
1,608
0
3,270
10,109
7,442
864
4,137
5,972
28,502
786
W
Ravana
abcvo
Ravana
12,159
2,733
0
3,928
9,670
3,527
0
1,642
8,028
0
54,567
L
Anubis
badaim99
Anubis
7,480
427
0
2,777
11,136
3,814
0
4,483
6,408
40,977
0
W
Vulcan
cruugo
Vulcan
9,272
403
0
305
7,000
2,247
0
3,450
3,550
45,864
1,166
L
5,396
807
0
3,022
9,800
2,653
0
3,039
6,625
36,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
43,484
335
Minions Killed
417
0
Camps Cleared
0
1,433,039
Distance Traveled
1,448,414
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,369
526
86
6
0
328,435
0
W
Medusa
9,113
651
114
8
0
278,242
6
L
Charybdis
6,270
448
51
4
0
265,247
4
W
Nike
8,818
630
99
7
0
256,295
1
L
King Arthur
6,814
487
55
4
0
268,390
0
W
Charon
8,481
606
42
3
0
288,583
0
W
Ravana
9,448
675
85
6
0
324,104
0
L
Anubis
7,061
504
80
6
0
276,774
2
W
Vulcan
7,624
545
77
6
0
301,190
0
L
Sol
7,160
511
63
5
0
294,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role