Player Matchup

Bakasura
Bakasura
AtlasKiller5
Bakasura
Level 103
God Stats
3W - 2L
1,626 SR
Queue Stats
417W - 410L
1,435 Elo+
Party 4
Ix Chel
Ix Chel
GoddessTwilight
Ix Chel
Level 104
God Stats
12W - 13L
1,523 SR
Queue Stats
452W - 440L
1,434 Elo+
Party 4
Kumbhakarna
Kumbhakarna
MonkeyNomics
Kumbhakarna
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 313L
1,461 Elo+
Party 1
Apollo
Apollo
T FoR TK
Apollo
Level 140
God Stats
12W - 19L
1,699 SR
Queue Stats
295W - 422L
1,439 Elo+
Party 1
Nike
Nike
Uzumaski
Nike
Level 104
God Stats
19W - 28L
1,506 SR
Queue Stats
409W - 530L
1,417 Elo+
Party 1
Team Averages
Level 104
1,571 SR
1,437 Elo+

VS

Team Averages
Level 90
1,609 SR
1,439 Elo+
Artemis
Artemis
GianMPerlo
Artemis
Level 157
God Stats
4W - 5L
1,437 SR
Queue Stats
176W - 182L
1,462 Elo+
Party 2
Vulcan
Vulcan
JoacoGP
Vulcan
Level 61
God Stats
7W - 8L
1,721 SR
Queue Stats
63W - 54L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
Kaisserfl4
Hun Batz
Level 79
God Stats
7W - 2L
1,635 SR
Queue Stats
41W - 39L
1,421 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lidden_Wilson
Cu Chulainn
Level 128
God Stats
11W - 4L
1,626 SR
Queue Stats
148W - 141L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
Reznov00
Cthulhu
Level 25
God Stats
3W - 4L
1,624 SR
Queue Stats
22W - 32L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AtlasKiller5
Bakasura
7
0 / 6 / 0
5,221
348
3,517
8,708
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

12
1 / 2 / 1
7,334
489
2,691
4,125
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MonkeyNomics
Kumbhakarna
12
1 / 1 / 5
7,427
495
6,493
16,188
10,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
T FoR TK
Apollo
12
5 / 5 / 0
7,408
494
8,301
14,550
4,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
3 / 1 / 0
8,060
537
9,400
17,875
13,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GianMPerlo
Artemis
14
1 / 2 / 1
8,101
540
6,130
9,470
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
JoacoGP
Vulcan
14
4 / 3 / 3
8,710
581
8,104
5,554
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kaisserfl4
Hun Batz
14
6 / 0 / 1
8,488
566
5,314
10,005
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Lidden_Wilson
Cu Chulainn
14
3 / 3 / 5
8,743
583
12,666
16,780
14,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Reznov00
Cthulhu
14
1 / 2 / 7
7,350
490
10,569
10,081
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
10
Kills
15
15
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AtlasKiller5
Bakasura
0
6
0
0
W
Artemis
GianMPerlo
Artemis
1
2
1
0.75
L
1
2
1
0.75
W
Vulcan
JoacoGP
Vulcan
4
3
3
1.83
W
Hun Batz
Kaisserfl4
Hun Batz
6
0
1
6.5
W
Cu Chulainn
Lidden_Wilson
Cu Chulainn
3
3
5
1.83
L
Kumbhakarna
MonkeyNomics
Kumbhakarna
1
1
5
3.5
W
Cthulhu
Reznov00
Cthulhu
1
2
7
2.25
L
Apollo
T FoR TK
Apollo
5
5
0
1
L
Nike
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,402
Damage
42,783
61,446
Taken
51,890
32,987
Mitigated
30,740
17,070
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AtlasKiller5
Bakasura
3,517
2,480
0
2,814
8,708
2,657
0
1,908
6,693
0
13,005
W
Artemis
GianMPerlo
Artemis
6,130
2,280
0
3,218
9,470
3,285
2,335
2,707
6,763
0
50,577
L
2,691
233
0
946
4,125
1,286
0
1,294
2,831
46,230
646
W
Vulcan
JoacoGP
Vulcan
8,104
213
0
1,174
5,554
1,607
49
1,674
3,583
52,608
712
W
Hun Batz
Kaisserfl4
Hun Batz
5,314
1,644
0
2,667
10,005
3,766
569
575
9,235
0
55,063
W
Cu Chulainn
Lidden_Wilson
Cu Chulainn
12,666
1,452
0
3,437
16,780
14,308
42
885
15,774
1,046
54,039
L
Kumbhakarna
MonkeyNomics
Kumbhakarna
6,493
429
0
4,366
16,188
10,742
0
5,853
9,958
23,835
1,389
W
Cthulhu
Reznov00
Cthulhu
10,569
529
345
1,340
10,081
7,774
29
2,993
6,956
43,743
337
L
Apollo
T FoR TK
Apollo
8,301
4,541
0
3,839
14,550
4,814
162
6,929
7,278
0
54,805
L
Nike
9,400
1,167
0
5,105
17,875
13,488
0
1,989
15,798
0
57,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
41,392
333
Minions Killed
397
0
Camps Cleared
0
1,271,611
Distance Traveled
1,645,300
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,221
348
37
2
0
165,247
0
W
Artemis
8,101
540
72
5
0
297,688
0
L
Ix Chel
7,334
489
83
6
0
202,398
0
W
Vulcan
8,710
581
93
6
0
328,175
0
W
Hun Batz
8,488
566
81
5
0
361,762
1
W
Cu Chulainn
8,743
583
90
6
0
312,413
4
L
Kumbhakarna
7,427
495
33
2
0
314,609
2
W
Cthulhu
7,350
490
61
4
0
345,262
0
L
Apollo
7,408
494
85
6
0
284,046
6
L
Nike
8,060
537
95
6
0
305,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role