Player Matchup

Nike
Nike
Curlysmile101
Nike
Level 157
God Stats
10W - 5L
1,715 SR
Queue Stats
207W - 276L
1,504 Elo+
Party 2
Sol
Sol
GothicWolf44
Sol
Level 125
God Stats
16W - 11L
1,689 SR
Queue Stats
145W - 199L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
SortaRac isTony
Jormungandr
Level 159
God Stats
5W - 0L
1,978 SR
Queue Stats
221W - 309L
1,515 Elo+
Party 2
Charon
Charon
TWO0DY
Charon
Level 159
God Stats
1W - 0L
1,674 SR
Queue Stats
76W - 107L
1,499 Elo+
Party 2
Chernobog
Chernobog
Vv OG Shadow vV
Chernobog
Level 145
God Stats
4W - 7L
1,318 SR
Queue Stats
190W - 270L
1,508 Elo+
Party 2
Team Averages
Level 149
1,675 SR
1,497 Elo+

VS

Team Averages
Level 128
1,622 SR
1,501 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MaraJewJuana
Skadi
Level 142
God Stats
6W - 3L
1,499 SR
Queue Stats
225W - 249L
1,457 Elo+
Party 1
Mercury
Mercury
OrangeBookshelf
Mercury
Level 145
God Stats
2W - 2L
1,874 SR
Queue Stats
170W - 198L
1,481 Elo+
Party 1
Sobek
Sobek
TheJadeDragon747
Sobek
Level 156
God Stats
3W - 6L
1,575 SR
Queue Stats
253W - 272L
1,483 Elo+
Party 1
Ra
Ra
WizardKingMagna
Ra
Level 78
God Stats
9W - 5L
1,664 SR
Queue Stats
38W - 29L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,783
723
2,503
6,177
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 0
4,900
613
1,136
2,951
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
SortaRac isTony
Jormungandr
10
2 / 0 / 1
5,482
685
2,517
4,622
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
TWO0DY
Charon
8
0 / 1 / 3
4,805
601
1,799
5,492
2,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Vv OG Shadow vV
Chernobog
10
2 / 1 / 1
5,672
709
2,025
2,683
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
1 / 1 / 0
3,486
436
1,111
2,271
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
4,438
555
2,527
3,600
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 3
4,468
559
2,134
4,433
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 0 / 1
4,528
566
1,756
4,712
2,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 1 / 0
5,032
629
2,429
3,108
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
5
5
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
1
1
0
1
W
0
2
0
0
L
1
2
1
0.75
L
0
1
3
1.5
W
Jormungandr
SortaRac isTony
Jormungandr
2
0
1
2.5
W
Charon
TWO0DY
Charon
0
1
3
1.5
L
1
0
1
1.5
W
Chernobog
Vv OG Shadow vV
Chernobog
2
1
1
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,980
Damage
9,957
21,925
Taken
18,124
9,133
Mitigated
6,387
7,254
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,111
44
0
750
2,271
873
0
0
2,271
0
7,059
W
2,503
279
0
1,875
6,177
3,556
0
372
5,779
250
38,784
W
1,136
474
0
1,082
2,951
657
0
1,037
1,766
25,449
6,690
L
2,527
1,243
0
139
3,600
801
0
1,420
2,180
0
29,308
L
2,134
465
0
1,016
4,433
1,111
0
177
4,256
0
26,685
W
Jormungandr
SortaRac isTony
Jormungandr
2,517
972
0
1,820
4,622
1,789
0
657
3,883
31,049
9,005
W
Charon
TWO0DY
Charon
1,799
318
0
1,484
5,492
2,389
0
1,175
4,233
13,064
0
L
1,756
348
0
1,923
4,712
2,705
0
1,702
3,010
9,011
0
W
Chernobog
Vv OG Shadow vV
Chernobog
2,025
1,250
0
993
2,683
742
0
604
2,079
0
36,385
L
2,429
406
82
586
3,108
897
0
1,934
1,174
31,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
21,952
313
Minions Killed
201
0
Camps Cleared
0
760,850
Distance Traveled
717,617
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,486
436
11
1
0
48,951
0
W
Nike
5,783
723
73
9
0
150,421
1
W
Sol
4,900
613
67
8
0
127,389
0
L
Skadi
4,438
555
54
7
0
142,189
1
L
Mercury
4,468
559
47
6
0
208,928
2
W
Jormungandr
5,482
685
82
10
0
180,094
0
W
Charon
4,805
601
21
3
0
169,026
1
L
Sobek
4,528
566
12
2
0
158,646
2
W
Chernobog
5,672
709
70
9
0
133,920
0
L
Ra
5,032
629
77
10
0
158,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role