Player Matchup

Thor
Thor
ElJuani1452
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,447 Elo+
Party 2
Izanami
Izanami
SebaDeRosa
Izanami
Level 25
God Stats
7W - 14L
1,546 SR
Queue Stats
23W - 41L
1,401 Elo+
Party 2
Fafnir
Fafnir
Zana2000
Fafnir
Level 117
God Stats
4W - 5L
1,659 SR
Queue Stats
123W - 135L
1,448 Elo+
Party 2
King Arthur
King Arthur
pibesibara
King Arthur
Level 106
God Stats
10W - 6L
1,675 SR
Queue Stats
202W - 198L
1,471 Elo+
Party 2
He Bo
He Bo
renataoliddel
He Bo
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 121L
1,470 Elo+
Solo
Team Averages
Level 85
1,576 SR
1,447 Elo+

VS

Team Averages
Level 111
1,614 SR
1,507 Elo+
Agni
Agni
Biondo1726
Agni
Level 82
God Stats
7W - 2L
1,762 SR
Queue Stats
199W - 180L
1,507 Elo+
Party 1
Bakasura
Bakasura
DehDatovo
Bakasura
Level 135
God Stats
8W - 9L
1,612 SR
Queue Stats
174W - 170L
1,521 Elo+
Solo
Bellona
Bellona
RoyalityBR
Bellona
Level 86
God Stats
20W - 15L
1,636 SR
Queue Stats
167W - 159L
1,525 Elo+
Party 1
Izanami
Izanami
ShionAriees
Izanami
Level 165
God Stats
18W - 12L
1,561 SR
Queue Stats
243W - 240L
1,495 Elo+
Solo
Khepri
Khepri
Xj_GabrielXj
Khepri
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
4,992
499
2,046
6,858
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SebaDeRosa
Izanami
8
0 / 0 / 2
4,587
459
2,768
4,502
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Zana2000
Fafnir
8
1 / 1 / 0
5,092
509
2,038
5,220
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
pibesibara
King Arthur
7
1 / 4 / 0
4,981
498
3,925
8,037
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 1
5,032
503
1,707
6,351
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
6,833
683
7,849
3,433
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
DehDatovo
Bakasura
10
2 / 1 / 0
5,566
557
1,865
6,338
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
RoyalityBR
Bellona
11
3 / 1 / 2
6,688
669
4,161
8,284
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ShionAriees
Izanami
10
0 / 2 / 0
5,961
596
3,668
5,562
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
1 / 0 / 2
5,608
561
1,716
4,269
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Bakasura
DehDatovo
Bakasura
2
1
0
2
L
1
4
0
0.25
W
Bellona
RoyalityBR
Bellona
3
1
2
4
L
Izanami
SebaDeRosa
Izanami
0
0
2
1
W
Izanami
ShionAriees
Izanami
0
2
0
0
W
Khepri
1
0
2
2
L
Fafnir
Zana2000
Fafnir
1
1
0
1
L
King Arthur
pibesibara
King Arthur
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,484
Damage
19,259
30,968
Taken
27,886
12,415
Mitigated
11,363
8,086
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,849
460
0
932
3,433
929
0
1,182
2,027
37,321
0
W
Bakasura
DehDatovo
Bakasura
1,865
1,324
0
2,162
6,338
2,675
0
279
6,031
0
32,423
L
2,046
551
0
29
6,858
2,178
0
1,593
4,989
0
34,664
W
Bellona
RoyalityBR
Bellona
4,161
1,815
0
5,838
8,284
4,153
0
335
7,949
0
39,824
L
Izanami
SebaDeRosa
Izanami
2,768
1,986
0
1,570
4,502
1,170
0
511
3,991
0
30,325
W
Izanami
ShionAriees
Izanami
3,668
2,499
0
1,953
5,562
1,597
622
386
5,176
0
52,387
W
Khepri
1,716
217
0
1,929
4,269
2,009
0
1,045
3,166
10,819
0
L
Fafnir
Zana2000
Fafnir
2,038
491
0
2,499
5,220
4,384
0
1,583
3,541
7,517
523
L
King Arthur
pibesibara
King Arthur
3,925
1,140
0
2,082
8,037
2,901
0
1,300
6,638
0
25,149
L
1,707
58
0
1,906
6,351
1,782
0
3,757
2,104
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
30,656
224
Minions Killed
325
0
Camps Cleared
0
918,903
Distance Traveled
936,111
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,833
683
76
8
0
199,590
5
W
Bakasura
5,566
557
70
7
0
191,874
0
L
Thor
4,992
499
57
6
0
201,060
0
W
Bellona
6,688
669
74
7
0
173,961
0
L
Izanami
4,587
459
52
5
0
149,790
0
W
Izanami
5,961
596
94
9
0
159,409
4
W
Khepri
5,608
561
11
1
0
211,277
0
L
Fafnir
5,092
509
12
1
0
220,901
5
L
King Arthur
4,981
498
45
5
0
160,509
0
L
He Bo
5,032
503
58
6
0
186,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role