Player Matchup

Bellona
Bellona
DillySlaps
Bellona
Level 12
God Stats
2W - 1L
1,345 SR
Queue Stats
12W - 18L
1,129 Elo+
Party 1
Aphrodite
Aphrodite
Fnm7549
Aphrodite
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,333 Elo+
Party 3
Pele
Pele
ItzPluto87
Pele
Level 45
God Stats
2W - 2L
1,425 SR
Queue Stats
30W - 71L
1,260 Elo+
Solo
Ah Puch
Ah Puch
MrMauri22
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,394 Elo+
Party 1
Charybdis
Charybdis
Reeebeam
Charybdis
Level 29
God Stats
2W - 2L
1,358 SR
Queue Stats
16W - 19L
1,277 Elo+
Party 3
Team Averages
Level 40
1,426 SR
1,279 Elo+

VS

Team Averages
Level 72
1,544 SR
1,408 Elo+
Zhong Kui
Zhong Kui
Diamendz1
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,498 Elo+
Solo
Ne Zha
Ne Zha
XlF3NRISlX
Ne Zha
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 91L
1,390 Elo+
Party 2
Izanami
Izanami
sushiroll1818
Izanami
Level 86
God Stats
30W - 31L
1,452 SR
Queue Stats
471W - 467L
1,381 Elo+
Solo
Sylvanus
Sylvanus
three21
Sylvanus
Level 87
God Stats
10W - 8L
1,605 SR
Queue Stats
403W - 396L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
visiblejay
Cu Chulainn
Level 18
God Stats
2W - 2L
1,663 SR
Queue Stats
28W - 34L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DillySlaps
Bellona
12
4 / 1 / 0
7,111
593
5,938
8,882
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Fnm7549
Aphrodite
11
2 / 0 / 5
6,782
565
6,177
11,355
5,110
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
5 / 1 / 4
6,687
557
6,253
10,842
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
MrMauri22
Ah Puch
12
2 / 1 / 0
6,901
575
7,346
4,462
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Reeebeam
Charybdis
11
2 / 0 / 6
6,116
510
12,956
11,282
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Diamendz1
Zhong Kui
10
0 / 2 / 1
6,279
523
3,547
10,135
6,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
XlF3NRISlX
Ne Zha
11
2 / 2 / 0
6,334
528
5,435
9,932
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
10
0 / 3 / 0
5,723
477
8,737
11,993
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
three21
Sylvanus
9
0 / 4 / 0
5,617
468
5,849
14,630
8,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
visiblejay
Cu Chulainn
10
1 / 4 / 0
5,759
480
4,085
10,577
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Diamendz1
Zhong Kui
0
2
1
0.25
W
Bellona
DillySlaps
Bellona
4
1
0
4
W
Aphrodite
Fnm7549
Aphrodite
2
0
5
4.5
W
5
1
4
7
W
Ah Puch
MrMauri22
Ah Puch
2
1
0
2
W
Charybdis
Reeebeam
Charybdis
2
0
6
5
L
Ne Zha
XlF3NRISlX
Ne Zha
2
2
0
1
L
Izanami
0
3
0
0
L
Sylvanus
three21
Sylvanus
0
4
0
0
L
Cu Chulainn
visiblejay
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,670
Damage
27,653
46,823
Taken
57,267
19,333
Mitigated
28,961
25,533
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Diamendz1
Zhong Kui
3,547
417
0
4,819
10,135
6,621
0
6,759
3,376
36,595
0
W
Bellona
DillySlaps
Bellona
5,938
3,080
0
4,155
8,882
5,736
0
0
8,882
0
35,341
W
Aphrodite
Fnm7549
Aphrodite
6,177
1,685
5,197
6,662
11,355
5,110
0
2,498
8,857
26,988
1,255
W
6,253
1,780
0
5,174
10,842
3,172
0
1,971
8,871
0
41,876
W
Ah Puch
MrMauri22
Ah Puch
7,346
666
0
810
4,462
1,468
0
2,293
2,169
42,983
1,652
W
Charybdis
Reeebeam
Charybdis
12,956
7,480
0
3,535
11,282
3,847
0
2,634
8,648
0
38,680
L
Ne Zha
XlF3NRISlX
Ne Zha
5,435
2,426
0
1,570
9,932
3,965
0
1,477
8,455
0
45,688
L
Izanami
8,737
6,101
0
3,056
11,993
3,720
0
1,859
10,134
0
47,633
L
Sylvanus
three21
Sylvanus
5,849
1,713
2,984
4,657
14,630
8,526
0
2,882
11,748
18,345
0
L
Cu Chulainn
visiblejay
Cu Chulainn
4,085
1,211
0
1,295
10,577
6,129
0
0
10,577
0
29,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
29,712
313
Minions Killed
342
0
Camps Cleared
0
1,157,232
Distance Traveled
1,177,820
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,279
523
114
10
0
227,726
4
W
Bellona
7,111
593
56
5
0
197,848
0
W
Aphrodite
6,782
565
42
4
0
224,181
1
W
Pele
6,687
557
68
6
0
285,691
0
W
Ah Puch
6,901
575
76
6
0
224,037
3
W
Charybdis
6,116
510
71
6
0
225,475
1
L
Ne Zha
6,334
528
82
7
0
298,036
0
L
Izanami
5,723
477
76
6
0
217,509
0
L
Sylvanus
5,617
468
22
2
0
196,932
0
L
Cu Chulainn
5,759
480
48
4
0
237,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role