Player Matchup

Lancelot
Lancelot
DragonKingToxic
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,357 Elo+
Solo
Sol
Sol
KC ToGu
Sol
Level 63
God Stats
0W - 1L
1,244 SR
Queue Stats
357W - 383L
1,411 Elo+
Solo
Kukulkan
Kukulkan
KngsideCstl
Kukulkan
Level 69
God Stats
11W - 15L
1,500 SR
Queue Stats
62W - 62L
1,466 Elo+
Solo
Sobek
Sobek
lenteja yea 24
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 111L
1,710 Elo+
Solo
Loki
Loki
qwvo
Loki
Level 79
God Stats
58W - 43L
1,571 SR
Queue Stats
138W - 124L
1,494 Elo+
Solo
Team Averages
Level 68
1,463 SR
1,488 Elo+

VS

Team Averages
Level 83
1,508 SR
1,382 Elo+
Thanatos
Thanatos
Aldaunte
Thanatos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 79L
1,409 Elo+
Solo
Artemis
Artemis
AngelofDepth
Artemis
Level 62
God Stats
1W - 1L
1,251 SR
Queue Stats
85W - 94L
1,342 Elo+
Solo
Bacchus
Bacchus
KingsKid316
Bacchus
Level 49
God Stats
5W - 4L
1,491 SR
Queue Stats
67W - 85L
1,362 Elo+
Solo
Merlin
Merlin
Sasukane-Yt
Merlin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,338 Elo+
Solo
Shiva
Shiva
doomislove
Shiva
Level 121
God Stats
14W - 4L
1,799 SR
Queue Stats
278W - 274L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
2 / 4 / 1
5,833
486
3,881
7,078
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
10
0 / 5 / 0
5,831
486
3,196
7,483
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
KngsideCstl
Kukulkan
12
0 / 2 / 0
6,700
558
2,407
6,092
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 0
6,480
540
2,976
10,030
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Loki
qwvo
Loki
14
4 / 0 / 1
8,673
723
4,924
6,522
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aldaunte
Thanatos
10
3 / 3 / 0
5,946
496
4,155
9,896
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
AngelofDepth
Artemis
11
6 / 3 / 4
6,673
556
8,474
7,006
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
KingsKid316
Bacchus
11
2 / 0 / 8
7,017
585
5,393
6,926
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
13
2 / 1 / 2
7,197
600
3,540
5,902
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
3
0 / 1 / 0
3,959
330
121
1,370
424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
7
Kills
13
13
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aldaunte
Thanatos
3
3
0
1
W
Artemis
AngelofDepth
Artemis
6
3
4
2.67
L
Lancelot
2
4
1
0.63
L
Sol
0
5
0
0
W
Bacchus
KingsKid316
Bacchus
2
0
8
6
L
Kukulkan
KngsideCstl
Kukulkan
0
2
0
0
W
Merlin
2
1
2
3
W
Shiva
0
1
0
0
L
1
2
0
0.5
L
Loki
qwvo
Loki
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,384
Damage
21,683
37,205
Taken
31,100
16,201
Mitigated
14,211
6,550
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aldaunte
Thanatos
4,155
817
0
4,012
9,896
3,547
0
1,219
8,677
0
34,748
W
Artemis
AngelofDepth
Artemis
8,474
4,212
0
1,235
7,006
2,385
0
2,274
4,732
0
40,943
L
Lancelot
3,881
819
0
667
7,078
2,045
0
1,860
5,218
0
15,810
L
Sol
3,196
1,159
159
1,422
7,483
2,142
0
2,112
5,371
34,304
2,549
W
Bacchus
KingsKid316
Bacchus
5,393
678
0
3,062
6,926
5,939
0
3,183
3,743
23,499
1,492
L
Kukulkan
KngsideCstl
Kukulkan
2,407
111
0
1,946
6,092
2,006
0
1,984
4,108
47,594
2,699
W
Merlin
3,540
319
0
500
5,902
1,916
0
1,633
4,269
47,768
1,267
W
Shiva
121
35
0
0
1,370
424
0
0
1,370
0
4,400
L
2,976
269
0
1,856
10,030
7,407
0
2,752
7,278
14,558
0
L
Loki
qwvo
Loki
4,924
1,363
0
500
6,522
2,601
2,078
0
6,522
0
60,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
30,792
296
Minions Killed
270
0
Camps Cleared
0
1,194,310
Distance Traveled
1,001,222
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,946
496
59
5
0
273,192
0
W
Artemis
6,673
556
70
6
0
219,353
1
L
Lancelot
5,833
486
28
2
0
265,412
0
L
Sol
5,831
486
54
5
0
214,722
0
W
Bacchus
7,017
585
33
3
0
248,946
6
L
Kukulkan
6,700
558
95
8
0
235,933
0
W
Merlin
7,197
600
101
8
0
228,587
0
W
Shiva
3,959
330
7
1
0
31,144
0
L
Sobek
6,480
540
19
2
0
262,049
0
L
Loki
8,673
723
100
8
0
216,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role