Player Matchup

Baron Samedi
Baron Samedi
Silver II
DootyFangers
Baron Samedi
Silver II
Level 99
God Stats
4W - 3L
1,140 SR
Queue Stats
28W - 23L
1,450 MMR
Party 1
Anubis
Anubis
Gold I
Jacc n knoff
Anubis
Gold I
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 22L
1,374 MMR
Party 1
Chaac
Chaac
Silver III
jadbow
Chaac
Silver III
Level 85
God Stats
8W - 8L
1,683 SR
Queue Stats
35W - 41L
1,231 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,441 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,357 SR
1,278 MMR
Cthulhu
Cthulhu
Gold III
BeezleBopper636
Cthulhu
Gold III
Level 105
God Stats
13W - 13L
1,440 SR
Queue Stats
142W - 137L
1,331 MMR
Party 2
Fenrir
Fenrir
Gold V
XxBigBoiSlothxX
Fenrir
Gold V
Level 109
God Stats
2W - 7L
1,306 SR
Queue Stats
93W - 93L
1,177 MMR
Party 2
Poseidon
Poseidon
Bronze III
jugones1r41
Poseidon
Bronze III
Level 42
God Stats
1W - 6L
1,325 SR
Queue Stats
2W - 11L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DootyFangers
Baron Samedi
19
2 / 1 / 9
11,807
843
12,553
8,154
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
18
6 / 4 / 6
12,434
888
14,117
13,211
10,250
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
jadbow
Chaac
18
4 / 3 / 7
11,585
828
13,743
16,435
19,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AtlasAchillesBake KujiraMulanIx Chel

VS

Bans
Ne ZhaAh Muzen CabAmaterasuNutGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
11,123
795
13,747
21,708
18,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 4
10,027
716
6,269
14,435
12,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
jugones1r41
Poseidon
17
4 / 5 / 2
11,389
814
8,074
12,446
3,255
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
8
8
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Baron Samedi
DootyFangers
Baron Samedi
2
1
9
6.5
W
Anubis
6
4
6
2.25
L
1
4
4
0.75
W
Chaac
jadbow
Chaac
4
3
7
2.5
L
Poseidon
jugones1r41
Poseidon
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,413
Damage
28,090
37,800
Taken
48,589
34,013
Mitigated
34,304
14,447
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,747
234
182
6,780
21,708
18,492
0
13,506
7,782
39,544
0
W
Baron Samedi
DootyFangers
Baron Samedi
12,553
1,222
1,598
2,974
8,154
4,118
1,930
4,725
3,079
41,465
462
W
Anubis
14,117
505
0
5,089
13,211
10,250
1,366
8,224
4,370
53,451
394
L
6,269
459
0
969
14,435
12,557
0
6,670
7,145
0
25,870
W
Chaac
jadbow
Chaac
13,743
1,514
303
4,483
16,435
19,645
202
7,350
8,306
0
27,718
L
Poseidon
jugones1r41
Poseidon
8,074
1,130
0
1,689
12,446
3,255
90
5,745
6,066
49,468
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
32,539
178
Minions Killed
188
0
Camps Cleared
0
678,123
Distance Traveled
752,674
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,123
795
54
4
0
261,964
3
W
Baron Samedi
11,807
843
72
5
0
239,105
4
W
Anubis
12,434
888
67
5
0
193,093
0
L
Fenrir
10,027
716
43
3
0
253,429
0
W
Chaac
11,585
828
39
3
0
245,925
0
L
Poseidon
11,389
814
91
7
0
237,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role