Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Alexxminor4234
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,392 Elo+
Party 2
Shiva
Shiva
Cocci7114
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,376 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrTheYangster
Kumbhakarna
Level 127
God Stats
10W - 7L
1,489 SR
Queue Stats
72W - 64L
1,461 Elo+
Party 3
Kali
Kali
UnholyJ3wBun
Kali
Level 140
God Stats
8W - 15L
1,306 SR
Queue Stats
345W - 349L
1,413 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,428 Elo+

VS

Team Averages
Level 87
1,436 SR
1,391 Elo+
Thanatos
Thanatos
Enrique123321
Thanatos
Level 110
God Stats
1W - 4L
1,520 SR
Queue Stats
37W - 42L
1,359 Elo+
Party 1
Hades
Hades
IamJoeLeader
Hades
Level 96
God Stats
21W - 7L
1,489 SR
Queue Stats
121W - 111L
1,453 Elo+
Solo
Charybdis
Charybdis
JanCaarlos2
Charybdis
Level 127
God Stats
0W - 1L
1,341 SR
Queue Stats
37W - 44L
1,298 Elo+
Party 1
Nemesis
Nemesis
Sorin Knights
Nemesis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
TicTak P
Bacchus
Level 51
God Stats
22W - 35L
1,330 SR
Queue Stats
69W - 95L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
8 / 0 / 6
7,383
671
8,568
6,186
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 4
6,608
601
5,439
5,038
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Cocci7114
Shiva
12
2 / 0 / 2
7,141
649
4,776
6,910
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
MrTheYangster
Kumbhakarna
10
4 / 0 / 5
6,785
617
3,992
7,213
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 2 / 0
6,663
606
2,108
8,326
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Enrique123321
Thanatos
9
2 / 4 / 1
5,587
508
3,770
8,170
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 3 / 1
6,656
605
4,974
9,603
3,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
JanCaarlos2
Charybdis
8
0 / 5 / 0
4,832
439
3,530
7,760
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
8
0 / 2 / 0
4,872
443
1,012
4,802
1,037
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
TicTak P
Bacchus
6
0 / 4 / 0
4,795
436
1,972
6,370
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
5
5
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
6
11
W
0
3
4
0.67
W
Shiva
Cocci7114
Shiva
2
0
2
3
L
Thanatos
Enrique123321
Thanatos
2
4
1
0.63
L
3
3
1
1.17
L
Charybdis
JanCaarlos2
Charybdis
0
5
0
0
W
Kumbhakarna
MrTheYangster
Kumbhakarna
4
0
5
6.5
L
Nemesis
0
2
0
0
L
Bacchus
TicTak P
Bacchus
0
4
0
0
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
15,258
33,673
Taken
36,705
15,201
Mitigated
12,732
12,415
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,568
3,769
0
4,401
6,186
2,043
1,214
1,384
4,802
0
39,861
W
5,439
626
0
250
5,038
1,543
0
3,387
1,651
37,228
1,631
W
Shiva
Cocci7114
Shiva
4,776
474
0
2,464
6,910
4,640
324
36
6,874
0
42,764
L
Thanatos
Enrique123321
Thanatos
3,770
655
0
3,643
8,170
2,777
0
1,204
6,756
0
21,837
L
4,974
243
35
5,366
9,603
3,794
0
4,184
4,844
43,085
0
L
Charybdis
JanCaarlos2
Charybdis
3,530
1,198
0
2,015
7,760
1,805
0
1,187
6,511
0
27,329
W
Kumbhakarna
MrTheYangster
Kumbhakarna
3,992
1,037
0
1,591
7,213
4,352
252
1,453
5,760
19,340
1,416
L
Nemesis
1,012
143
0
242
4,802
1,037
0
0
4,525
0
15,487
L
Bacchus
TicTak P
Bacchus
1,972
42
178
730
6,370
3,319
0
1,862
4,465
8,237
0
W
2,108
931
0
3,709
8,326
2,623
0
686
7,640
0
47,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
26,742
312
Minions Killed
215
0
Camps Cleared
0
1,070,105
Distance Traveled
1,007,079
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,383
671
67
6
0
225,298
2
W
Zeus
6,608
601
76
7
0
209,810
2
W
Shiva
7,141
649
79
7
0
195,950
0
L
Thanatos
5,587
508
37
3
0
229,894
1
L
Hades
6,656
605
79
7
0
215,493
1
L
Charybdis
4,832
439
43
4
0
187,041
2
W
Kumbhakarna
6,785
617
14
1
0
227,037
1
L
Nemesis
4,872
443
36
3
0
191,655
0
L
Bacchus
4,795
436
20
2
0
182,996
0
W
Kali
6,663
606
76
7
0
212,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role