Player Matchup

Kumbhakarna
Kumbhakarna
I HolyGenesis I
Kumbhakarna
Level 144
God Stats
5W - 9L
1,614 SR
Queue Stats
500W - 455L
1,549 Elo+
Solo
Achilles
Achilles
Kerboink
Achilles
Level 90
God Stats
4W - 2L
1,802 SR
Queue Stats
74W - 60L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
TheGamerFuzz
Aphrodite
Level 129
God Stats
1W - 2L
1,535 SR
Queue Stats
148W - 128L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
VectraTurbo
Nu Wa
Level 158
God Stats
204W - 150L
1,619 SR
Queue Stats
375W - 347L
1,483 Elo+
Solo
Hercules
Hercules
lifeisunlimted
Hercules
Level 121
God Stats
3W - 4L
1,339 SR
Queue Stats
119W - 112L
1,499 Elo+
Party 2
Team Averages
Level 128
1,582 SR
1,517 Elo+

VS

Team Averages
Level 141
1,466 SR
1,511 Elo+
Baron Samedi
Baron Samedi
ColdHard_Kash
Baron Samedi
Level 157
God Stats
9W - 11L
1,573 SR
Queue Stats
256W - 296L
1,474 Elo+
Party 1
Artio
Artio
DarkSlade-666
Artio
Level 156
God Stats
2W - 5L
1,345 SR
Queue Stats
185W - 172L
1,505 Elo+
Party 3
Nemesis
Nemesis
DioPonce
Nemesis
Level 156
God Stats
1W - 1L
1,543 SR
Queue Stats
175W - 145L
1,562 Elo+
Party 3
Camazotz
Camazotz
KeNs_Sins
Camazotz
Level 109
God Stats
4W - 8L
1,487 SR
Queue Stats
131W - 157L
1,474 Elo+
Party 1
Sol
Sol
XcellentVibez
Sol
Level 126
God Stats
1W - 4L
1,380 SR
Queue Stats
495W - 563L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I HolyGenesis I
Kumbhakarna
16
4 / 2 / 3
9,802
577
7,891
13,945
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Kerboink
Achilles
15
2 / 0 / 4
9,370
551
8,374
14,239
11,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
TheGamerFuzz
Aphrodite
15
1 / 1 / 9
9,928
584
4,366
11,116
8,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 7
11,091
652
25,202
8,729
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
16
6 / 2 / 3
10,476
616
12,727
16,875
8,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdHard_Kash
Baron Samedi
10
0 / 7 / 2
6,872
404
3,227
10,360
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 5
7,718
454
6,888
21,554
12,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
DioPonce
Nemesis
15
3 / 5 / 3
8,558
503
11,589
20,454
8,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
KeNs_Sins
Camazotz
15
0 / 3 / 1
8,878
522
6,509
16,335
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 1
9,095
535
8,336
10,121
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
23
Kills
7
7
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ColdHard_Kash
Baron Samedi
0
7
2
0.14
L
1
5
5
0.7
L
Nemesis
DioPonce
Nemesis
3
5
3
0.9
W
Kumbhakarna
I HolyGenesis I
Kumbhakarna
4
2
3
2.75
L
Camazotz
KeNs_Sins
Camazotz
0
3
1
0.17
W
Achilles
Kerboink
Achilles
2
0
4
4
W
Aphrodite
TheGamerFuzz
Aphrodite
1
1
9
5.5
W
10
2
7
6.75
L
3
3
1
1.17
W
Hercules
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,560
Damage
36,549
64,904
Taken
78,824
39,543
Mitigated
36,736
28,414
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ColdHard_Kash
Baron Samedi
3,227
164
210
952
10,360
2,637
0
8,409
1,576
33,694
2,257
L
6,888
266
1,107
5,714
21,554
12,461
0
9,769
11,389
43,821
0
L
Nemesis
DioPonce
Nemesis
11,589
4,299
0
5,848
20,454
8,710
0
10,604
9,455
0
71,277
W
Kumbhakarna
I HolyGenesis I
Kumbhakarna
7,891
596
0
3,810
13,945
6,682
104
2,453
11,461
63,485
16,711
L
Camazotz
KeNs_Sins
Camazotz
6,509
1,279
0
7,324
16,335
10,139
0
2,598
13,513
0
66,306
W
Achilles
Kerboink
Achilles
8,374
1,726
0
5,172
14,239
11,736
1,163
2,081
11,518
0
52,446
W
Aphrodite
TheGamerFuzz
Aphrodite
4,366
914
8,793
4,869
11,116
8,985
761
5,544
5,572
22,269
0
W
25,202
9,275
0
1,596
8,729
3,245
1,499
1,507
7,087
85,768
232
L
8,336
2,790
0
2,875
10,121
2,789
843
4,196
5,728
61,112
3,401
W
Hercules
12,727
7,298
0
4,174
16,875
8,895
2,523
6,983
9,892
0
92,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,667
Gold Earned
41,121
502
Minions Killed
471
0
Camps Cleared
0
1,783,143
Distance Traveled
1,634,020
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,872
404
57
3
0
248,375
2
L
Artio
7,718
454
66
4
0
363,904
0
L
Nemesis
8,558
503
101
6
0
378,797
0
W
Kumbhakarna
9,802
577
112
7
0
375,182
1
L
Camazotz
8,878
522
137
8
0
336,302
1
W
Achilles
9,370
551
71
4
0
343,980
1
W
Aphrodite
9,928
584
19
1
0
340,904
0
W
Nu Wa
11,091
652
130
8
0
355,557
6
L
Sol
9,095
535
110
6
0
306,642
6
W
Hercules
10,476
616
170
10
0
367,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role