Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
PenguinKing1313
Loki
Level 117
God Stats
3W - 3L
1,749 SR
Queue Stats
435W - 493L
1,428 Elo+
Party 1
Thor
Thor
Rio8519
Thor
Level 149
God Stats
13W - 15L
1,452 SR
Queue Stats
534W - 529L
1,522 Elo+
Solo
Hercules
Hercules
StewartandZoe27
Hercules
Level 105
God Stats
201W - 203L
1,527 SR
Queue Stats
800W - 741L
1,484 Elo+
Solo
Sobek
Sobek
ltsKyle-
Sobek
Level 115
God Stats
0W - 5L
1,066 SR
Queue Stats
151W - 190L
1,481 Elo+
Party 1
Team Averages
Level 125
1,459 SR
1,483 Elo+

VS

Team Averages
Level 125
1,604 SR
1,450 Elo+
Heimdallr
Heimdallr
Flubinho
Heimdallr
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 137L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Fluff tS
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
Magee1k
Zhong Kui
Level 101
God Stats
4W - 3L
1,673 SR
Queue Stats
65W - 76L
1,453 Elo+
Party 2
Amaterasu
Amaterasu
OBXAJ
Amaterasu
Level 132
God Stats
5W - 0L
1,845 SR
Queue Stats
109W - 95L
1,492 Elo+
Solo
Thor
Thor
Ultimate Succes
Thor
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 1 / 0
4,794
599
2,873
3,038
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 0
4,113
514
3,709
4,762
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
Rio8519
Thor
7
0 / 1 / 0
3,739
467
1,818
4,983
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
3
1 / 1 / 0
3,686
461
1,059
1,627
303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
ltsKyle-
Sobek
7
1 / 3 / 1
4,405
551
2,288
8,039
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Flubinho
Heimdallr
8
3 / 1 / 2
4,626
578
4,584
4,428
1,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Fluff tS
Cthulhu
8
1 / 0 / 4
4,834
604
3,292
5,646
2,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Magee1k
Zhong Kui
9
2 / 1 / 0
4,708
589
1,824
3,653
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
OBXAJ
Amaterasu
10
1 / 1 / 1
5,864
733
1,164
4,456
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 2 / 3
4,124
516
2,893
5,338
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
8
8
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
W
Heimdallr
Flubinho
Heimdallr
3
1
2
4
W
Cthulhu
Fluff tS
Cthulhu
1
0
4
3
W
Zhong Kui
Magee1k
Zhong Kui
2
1
0
2
W
Amaterasu
OBXAJ
Amaterasu
1
1
1
1.5
L
1
2
0
0.5
L
Thor
Rio8519
Thor
0
1
0
0
L
Hercules
1
1
0
1
W
1
2
3
1.25
L
Sobek
ltsKyle-
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,747
Damage
13,757
22,449
Taken
23,521
8,319
Mitigated
10,146
6,353
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,873
798
0
744
3,038
829
21
1,148
1,850
29,949
1,484
W
Heimdallr
Flubinho
Heimdallr
4,584
1,915
0
1,023
4,428
1,420
0
894
3,534
0
25,235
W
Cthulhu
Fluff tS
Cthulhu
3,292
206
1,222
2,712
5,646
2,869
0
1,431
4,215
19,259
0
W
Zhong Kui
Magee1k
Zhong Kui
1,824
276
0
1,355
3,653
1,960
0
1,579
2,074
23,692
0
W
Amaterasu
OBXAJ
Amaterasu
1,164
578
0
1,736
4,456
2,291
0
192
4,264
0
41,268
L
3,709
958
0
961
4,762
1,325
0
824
3,938
0
23,378
L
Thor
Rio8519
Thor
1,818
345
0
2,094
4,983
1,287
0
906
4,077
0
13,457
L
Hercules
1,059
614
0
498
1,627
303
0
0
1,570
0
6,328
W
2,893
733
0
750
5,338
1,606
0
1,003
4,335
0
20,136
L
Sobek
ltsKyle-
Sobek
2,288
339
0
2,056
8,039
4,575
0
2,238
5,801
11,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,737
Gold Earned
24,156
152
Minions Killed
224
0
Camps Cleared
0
688,997
Distance Traveled
733,731
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,794
599
60
8
0
159,442
2
W
Heimdallr
4,626
578
44
6
0
133,429
3
W
Cthulhu
4,834
604
19
2
0
162,776
3
W
Zhong Kui
4,708
589
40
5
0
137,862
2
W
Amaterasu
5,864
733
89
11
0
147,883
0
L
Loki
4,113
514
35
4
0
181,176
0
L
Thor
3,739
467
28
4
0
153,063
1
L
Hercules
3,686
461
15
2
0
33,919
0
W
Thor
4,124
516
32
4
0
151,781
0
L
Sobek
4,405
551
14
2
0
161,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role