Player Matchup

King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond II
lGellerl
Fafnir
Diamond II
Level 92
God Stats
28W - 25L
1,666 SR
Queue Stats
299W - 255L
2,397 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,555 SR
1,799 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 190
1,911 SR
3,033 MMR
Ullr
Ullr
Grandmaster
Attire
Ullr
Grandmaster
Level 181
God Stats
104W - 15L
2,133 SR
Queue Stats
1,820W - 270L
3,475 MMR
Party 1
Scylla
Scylla
Masters
TAKASHIROO
Scylla
Masters
Level 232
God Stats
44W - 46L
1,580 SR
Queue Stats
458W - 439L
2,124 MMR
Solo
Ne Zha
Ne Zha
Grandmaster
tastyytaco
Ne Zha
Grandmaster
Level 158
God Stats
13W - 2L
2,020 SR
Queue Stats
1,073W - 170L
3,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 4 / 0
7,600
691
4,969
15,046
11,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
 
Ishtar
8
0 / 4 / 0
6,532
594
2,124
5,328
1,097
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
lGellerl
Fafnir
13
0 / 4 / 0
7,184
653
3,352
12,185
13,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
AresKumbhakarnaCerberusCthulhu

VS

Bans
SerqetOdinThe MorriganMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Attire
Ullr
16
2 / 0 / 9
9,475
861
13,064
7,419
2,952
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
TAKASHIROO
Scylla
17
4 / 0 / 7
10,002
909
9,103
3,859
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
tastyytaco
Ne Zha
16
6 / 0 / 6
9,761
887
6,161
6,067
5,963
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Ishtar
 
Ishtar
0
4
0
0
W
Ullr
Attire
Ullr
2
0
9
6.5
W
Scylla
TAKASHIROO
Scylla
4
0
7
7.5
L
Fafnir
lGellerl
Fafnir
0
4
0
0
W
Ne Zha
tastyytaco
Ne Zha
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
28,328
32,559
Taken
17,345
25,915
Mitigated
10,346
2,591
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,969
165
0
937
15,046
11,326
0
3,583
11,129
0
25,875
L
Ishtar
 
Ishtar
2,124
1,155
0
46
5,328
1,097
0
1,074
4,164
0
7,323
W
Ullr
Attire
Ullr
13,064
5,757
0
1,764
7,419
2,952
1,845
2,335
5,084
0
50,573
W
Scylla
TAKASHIROO
Scylla
9,103
934
0
500
3,859
1,431
1,469
447
3,412
38,862
1,340
L
Fafnir
lGellerl
Fafnir
3,352
1,115
0
1,608
12,185
13,492
0
3,745
7,924
15,191
0
W
Ne Zha
tastyytaco
Ne Zha
6,161
1,394
0
2,703
6,067
5,963
509
690
5,377
0
28,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
29,238
79
Minions Killed
184
0
Camps Cleared
0
529,023
Distance Traveled
612,751
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,600
691
48
4
0
190,347
1
L
Ishtar
6,532
594
17
2
0
168,959
0
W
Ullr
9,475
861
77
7
0
219,689
0
W
Scylla
10,002
909
76
7
0
195,972
0
L
Fafnir
7,184
653
14
1
0
169,717
0
W
Ne Zha
9,761
887
31
3
0
197,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role