Player Matchup

Pele
Pele
HappyJoey190373
Pele
Level 157
God Stats
0W - 3L
1,341 SR
Queue Stats
240W - 227L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
ObeyTheDream
Sylvanus
Level 145
God Stats
4W - 1L
1,861 SR
Queue Stats
187W - 185L
1,561 Elo+
Party 1
Mulan
Mulan
SparkleBelly
Mulan
Level 75
God Stats
3W - 2L
1,871 SR
Queue Stats
130W - 106L
1,638 Elo+
Solo
Apollo
Apollo
candisFIT666
Apollo
Level 148
God Stats
4W - 4L
1,593 SR
Queue Stats
274W - 265L
1,514 Elo+
Party 1
Zeus
Zeus
fiveshort
Zeus
Level 61
God Stats
40W - 15L
1,920 SR
Queue Stats
160W - 141L
1,543 Elo+
Solo
Team Averages
Level 117
1,717 SR
1,556 Elo+

VS

Team Averages
Level 105
1,390 SR
1,478 Elo+
Ares
Ares
KGEliminator
Ares
Level 127
God Stats
1W - 3L
1,144 SR
Queue Stats
35W - 42L
1,435 Elo+
Party 2
Mulan
Mulan
KingWambat
Mulan
Level 107
God Stats
1W - 2L
1,288 SR
Queue Stats
7W - 6L
1,478 Elo+
Solo
Chiron
Chiron
TeezReturns
Chiron
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,418 Elo+
Party 2
Terra
Terra
TheJinux
Terra
Level 103
God Stats
3W - 3L
1,307 SR
Queue Stats
557W - 468L
1,524 Elo+
Solo
Awilix
Awilix
desimoni2
Awilix
Level 87
God Stats
11W - 6L
1,713 SR
Queue Stats
62W - 53L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
7,624
635
8,090
12,285
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ObeyTheDream
Sylvanus
11
1 / 2 / 7
6,997
583
7,049
12,980
10,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 5 / 0
7,917
660
10,583
16,756
15,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
1 / 5 / 4
6,150
513
4,622
10,767
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
2 / 3 / 1
7,586
632
5,091
4,194
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
6,547
546
7,280
10,541
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
12
4 / 5 / 0
7,199
600
11,224
13,051
8,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
11
3 / 5 / 3
6,346
529
8,570
8,508
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
TheJinux
Terra
13
1 / 1 / 1
7,325
610
2,448
7,797
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
desimoni2
Awilix
14
10 / 3 / 3
8,150
679
11,073
11,550
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
15
Kills
18
18
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
0
1
8
4
W
Mulan
4
5
0
0.8
L
Sylvanus
ObeyTheDream
Sylvanus
1
2
7
2.25
L
5
5
0
1
W
Chiron
3
5
3
0.9
W
Terra
TheJinux
Terra
1
1
1
1.5
L
Apollo
1
5
4
0.6
W
Awilix
desimoni2
Awilix
10
3
3
3.83
L
Zeus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,435
Damage
40,595
56,982
Taken
51,447
35,827
Mitigated
24,219
16,496
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,090
2,155
0
2,851
12,285
4,775
0
2,002
10,243
0
57,200
W
7,280
311
0
2,859
10,541
5,867
0
3,537
7,004
19,738
591
W
Mulan
11,224
2,833
0
3,532
13,051
8,845
0
0
13,051
0
43,264
L
Sylvanus
ObeyTheDream
Sylvanus
7,049
1,028
2,987
4,670
12,980
10,358
0
2,495
10,485
23,932
1,857
L
10,583
2,360
0
4,292
16,756
15,750
0
0
16,756
0
50,113
W
Chiron
8,570
3,269
610
1,468
8,508
2,403
0
3,364
5,116
0
43,270
W
Terra
TheJinux
Terra
2,448
172
180
3,296
7,797
3,286
0
3,688
4,109
48,061
1,811
L
Apollo
4,622
2,550
0
1,566
10,767
3,751
264
3,208
7,559
0
41,497
W
Awilix
desimoni2
Awilix
11,073
4,434
0
4,231
11,550
3,818
0
1,330
10,220
0
45,545
L
Zeus
5,091
577
0
130
4,194
1,193
0
1,979
2,036
57,106
1,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
35,567
397
Minions Killed
372
0
Camps Cleared
0
1,197,453
Distance Traveled
1,321,255
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,624
635
86
7
0
290,621
0
W
Ares
6,547
546
32
3
0
274,500
2
W
Mulan
7,199
600
64
5
0
222,390
0
L
Sylvanus
6,997
583
36
3
0
239,179
0
L
Mulan
7,917
660
97
8
0
207,931
0
W
Chiron
6,346
529
72
6
0
236,131
0
W
Terra
7,325
610
137
11
0
285,128
4
L
Apollo
6,150
513
65
5
0
229,454
1
W
Awilix
8,150
679
67
6
0
303,106
2
L
Zeus
7,586
632
113
9
0
230,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role