Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Deathdealr999
Hachiman
Level 85
God Stats
6W - 7L
1,440 SR
Queue Stats
15W - 28L
1,295 Elo+
Party 1
Ra
Ra
KingsBlackFlame
Ra
Level 15
God Stats
6W - 6L
1,343 SR
Queue Stats
14W - 19L
1,358 Elo+
Party 1
Anubis
Anubis
badaim99
Anubis
Level 26
God Stats
4W - 3L
1,711 SR
Queue Stats
26W - 41L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
gameintelect10
Heimdallr
Level 49
God Stats
6W - 5L
1,586 SR
Queue Stats
180W - 186L
1,432 Elo+
Solo
Team Averages
Level 47
1,516 SR
1,391 Elo+

VS

Team Averages
Level 26
1,377 SR
1,481 Elo+
Erlang Shen
Erlang Shen
Lazarulp
Erlang Shen
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Monkey-Nuts00909
Danzaburou
Level 9
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
NegativeFramer
Loki
Level 37
God Stats
0W - 4L
1,244 SR
Queue Stats
18W - 31L
1,449 Elo+
Solo
Sylvanus
Sylvanus
SteeverMc
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,506 Elo+
Party 2
Agni
Agni
Tdrake-_-
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 0 / 3
6,354
635
4,268
5,287
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
Deathdealr999
Hachiman
9
3 / 2 / 2
5,534
553
5,118
5,958
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 2
6,573
657
1,983
3,663
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
badaim99
Anubis
12
7 / 1 / 0
7,666
767
6,368
5,177
2,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Heimdallr
gameintelect10
Heimdallr
9
2 / 0 / 2
5,802
580
2,328
4,934
1,901
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lazarulp
Erlang Shen
7
1 / 4 / 1
4,658
466
3,833
7,244
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Monkey-Nuts00909
Danzaburou
7
0 / 6 / 0
4,540
454
1,548
6,197
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 0
5,230
523
2,866
6,739
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SteeverMc
Sylvanus
7
0 / 0 / 2
4,983
498
3,131
5,797
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
7
1 / 8 / 0
4,769
477
1,273
5,754
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
19
Kills
4
4
Deaths
19
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
3
4.5
W
Hachiman
Deathdealr999
Hachiman
3
2
2
2
W
4
1
2
5
L
Erlang Shen
Lazarulp
Erlang Shen
1
4
1
0.38
L
Danzaburou
Monkey-Nuts00909
Danzaburou
0
6
0
0
L
2
1
0
2
L
Sylvanus
SteeverMc
Sylvanus
0
0
2
1
L
Agni
1
8
0
0.13
W
Anubis
badaim99
Anubis
7
1
0
7
W
Heimdallr
gameintelect10
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
12,651
25,019
Taken
31,731
8,702
Mitigated
11,851
12,673
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,268
834
0
3,670
5,287
1,913
0
562
4,725
0
43,788
W
Hachiman
Deathdealr999
Hachiman
5,118
2,663
0
2,821
5,958
1,508
34
1,408
4,550
0
30,367
W
1,983
182
136
1,180
3,663
1,127
697
1,247
2,416
36,787
505
L
Erlang Shen
Lazarulp
Erlang Shen
3,833
2,102
0
1,034
7,244
4,998
0
246
6,998
0
16,056
L
Danzaburou
Monkey-Nuts00909
Danzaburou
1,548
249
0
519
6,197
893
0
4,662
1,535
0
16,430
L
2,866
665
0
905
6,739
1,430
0
692
6,011
0
29,436
L
Sylvanus
SteeverMc
Sylvanus
3,131
906
1,201
1,058
5,797
3,300
0
0
5,797
15,824
0
L
Agni
1,273
176
0
0
5,754
1,230
0
2,425
3,113
13,161
0
W
Anubis
badaim99
Anubis
6,368
149
0
3,277
5,177
2,253
0
0
5,177
49,607
869
W
Heimdallr
gameintelect10
Heimdallr
2,328
1,232
0
1,589
4,934
1,901
0
1,187
3,747
0
11,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
24,180
332
Minions Killed
148
0
Camps Cleared
0
939,801
Distance Traveled
1,031,791
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,354
635
84
8
0
245,788
0
W
Hachiman
5,534
553
51
5
0
189,843
4
W
Ra
6,573
657
73
7
0
149,949
0
L
Erlang Shen
4,658
466
23
2
0
223,931
0
L
Danzaburou
4,540
454
18
2
0
194,812
0
L
Loki
5,230
523
53
5
0
255,887
0
L
Sylvanus
4,983
498
23
2
0
183,968
2
L
Agni
4,769
477
31
3
0
173,193
0
W
Anubis
7,666
767
105
11
0
181,448
2
W
Heimdallr
5,802
580
19
2
0
172,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role