Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BarracudaBR
Surtr
Level 163
God Stats
14W - 16L
1,576 SR
Queue Stats
62W - 51L
1,604 Elo+
Party 1
Horus
Horus
IHazNoIdeaz7
Horus
Level 170
God Stats
2W - 2L
1,844 SR
Queue Stats
123W - 90L
1,642 Elo+
Solo
Ares
Ares
iTs-PsYKoZe
Ares
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 125L
1,430 Elo+
Solo
Scylla
Scylla
xxNakoNyaaxx
Scylla
Level 129
God Stats
2W - 1L
1,690 SR
Queue Stats
274W - 260L
1,568 Elo+
Party 1
Team Averages
Level 145
1,622 SR
1,549 Elo+

VS

Team Averages
Level 123
1,514 SR
1,547 Elo+
Medusa
Medusa
MirosGameplay
Medusa
Level 128
God Stats
3W - 2L
1,579 SR
Queue Stats
194W - 162L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nydyou57
Morgan Le Fay
Level 107
God Stats
105W - 93L
1,594 SR
Queue Stats
563W - 550L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
SpeedaDeamon
Gilgamesh
Level 145
God Stats
2W - 2L
1,407 SR
Queue Stats
110W - 94L
1,567 Elo+
Solo
Cerberus
Cerberus
Tr0ysicelS
Cerberus
Level 79
God Stats
16W - 10L
1,633 SR
Queue Stats
133W - 113L
1,547 Elo+
Solo
Ne Zha
Ne Zha
tired0fyalll
Ne Zha
Level 157
God Stats
2W - 3L
1,358 SR
Queue Stats
453W - 388L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 0
5,857
586
3,243
5,899
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 0 / 0
6,363
636
7,550
7,888
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 1
4,866
487
3,209
11,222
5,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 3 / 0
4,299
430
1,119
5,971
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
9
0 / 4 / 0
5,094
509
2,521
5,412
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
5,638
564
4,931
5,247
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Nydyou57
Morgan Le Fay
12
4 / 0 / 4
6,710
671
5,227
3,266
1,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
SpeedaDeamon
Gilgamesh
10
0 / 0 / 0
5,391
539
4,937
10,548
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Tr0ysicelS
Cerberus
10
1 / 0 / 2
5,654
565
3,555
7,682
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
11
5 / 0 / 5
5,965
597
5,253
7,276
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
0
0
0
0
L
0
3
1
0.17
W
2
1
3
3.5
W
Morgan Le Fay
Nydyou57
Morgan Le Fay
4
0
4
6
W
Gilgamesh
SpeedaDeamon
Gilgamesh
0
0
0
0
W
Cerberus
Tr0ysicelS
Cerberus
1
0
2
2
L
0
3
0
0
W
Ne Zha
5
0
5
7.5
L
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
23,903
36,392
Taken
34,019
15,727
Mitigated
18,152
12,737
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,243
1,130
0
2,092
5,899
1,426
450
1,229
4,670
34,750
4,845
L
7,550
3,138
0
5,733
7,888
5,809
0
0
7,403
3,121
44,340
L
3,209
2,078
784
2,582
11,222
5,163
0
3,660
7,525
0
12,207
W
4,931
2,333
0
2,888
5,247
1,468
627
2,315
2,932
0
41,793
W
Morgan Le Fay
Nydyou57
Morgan Le Fay
5,227
466
0
1,905
3,266
1,150
0
1,115
2,151
46,752
1,845
W
Gilgamesh
SpeedaDeamon
Gilgamesh
4,937
1,251
0
2,787
10,548
8,090
0
848
9,091
0
37,233
W
Cerberus
Tr0ysicelS
Cerberus
3,555
224
0
3,713
7,682
5,110
0
2,446
5,236
17,123
1,867
L
1,119
195
0
1,073
5,971
1,931
0
971
5,000
20,443
412
W
Ne Zha
5,253
1,402
0
4,412
7,276
2,334
0
704
6,532
0
37,415
L
Scylla
2,521
381
0
473
5,412
1,398
0
2,572
2,840
32,355
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
29,358
295
Minions Killed
359
0
Camps Cleared
0
1,001,041
Distance Traveled
1,037,931
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,857
586
72
7
0
194,235
0
L
Surtr
6,363
636
91
9
0
210,538
0
L
Horus
4,866
487
23
2
0
210,208
0
W
Medusa
5,638
564
85
9
0
187,995
0
W
Morgan Le Fay
6,710
671
80
8
0
186,580
1
W
Gilgamesh
5,391
539
83
8
0
213,639
1
W
Cerberus
5,654
565
41
4
0
204,253
0
L
Ares
4,299
430
36
4
0
175,689
0
W
Ne Zha
5,965
597
70
7
0
245,464
0
L
Scylla
5,094
509
73
7
0
210,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role