Player Matchup

Bacchus
Bacchus
Sign My R99
Bacchus
Level 85
God Stats
4W - 5L
1,301 SR
Queue Stats
172W - 166L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Stickmàn
Ix Chel
Level 153
God Stats
9W - 1L
1,919 SR
Queue Stats
125W - 7L
2,046 Elo+
Party 1
Ullr
Ullr
lethalg7201983
Ullr
Level 116
God Stats
9W - 4L
1,704 SR
Queue Stats
472W - 127L
1,784 Elo+
Party 1
Team Averages
Level 118
1,641 SR
1,777 Elo+

VS

Team Averages
Level 122
1,595 SR
1,499 Elo+
Charybdis
Charybdis
JoJoJoJoJoJoJox
Charybdis
Level 100
God Stats
9W - 9L
1,633 SR
Queue Stats
71W - 78L
1,548 Elo+
Party 2
Bakasura
Bakasura
SalvBandolero
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,403 Elo+
Solo
Geb
Geb
hearsimplicity
Geb
Level 143
God Stats
2W - 2L
1,652 SR
Queue Stats
71W - 78L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sign My R99
Bacchus
16
3 / 1 / 13
10,352
941
7,189
13,469
12,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Stickmàn
Ix Chel
18
10 / 2 / 8
11,996
1,091
15,323
10,122
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 8
10,115
920
7,583
10,092
3,550
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JoJoJoJoJoJoJox
Charybdis
14
1 / 7 / 5
8,127
739
7,638
9,753
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SalvBandolero
Bakasura
13
2 / 3 / 5
8,447
768
7,433
11,088
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 8 / 3
8,711
792
8,086
13,240
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
7
7
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JoJoJoJoJoJoJox
Charybdis
1
7
5
0.5
L
Bakasura
SalvBandolero
Bakasura
2
3
5
1.5
W
Bacchus
Sign My R99
Bacchus
3
1
13
9.5
W
Ix Chel
Stickmàn
Ix Chel
10
2
8
7
L
4
8
3
0.69
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,095
Damage
23,157
33,683
Taken
34,081
19,575
Mitigated
14,845
14,446
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JoJoJoJoJoJoJox
Charybdis
7,638
3,392
0
732
9,753
2,765
0
5,618
3,918
0
33,086
L
Bakasura
SalvBandolero
Bakasura
7,433
4,368
0
1,126
11,088
5,940
0
6,901
3,948
0
12,213
W
Bacchus
Sign My R99
Bacchus
7,189
848
0
5,196
13,469
12,279
688
1,899
10,728
27,553
1,834
W
Ix Chel
Stickmàn
Ix Chel
15,323
2,542
1,457
4,906
10,122
3,746
1,565
3,182
6,298
50,765
0
L
8,086
1,074
0
954
13,240
6,140
0
8,602
4,143
15,995
0
W
7,583
3,737
0
2,887
10,092
3,550
1,488
2,514
6,450
0
37,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
25,285
178
Minions Killed
101
0
Camps Cleared
0
640,525
Distance Traveled
515,797
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,127
739
59
5
0
166,510
0
L
Bakasura
8,447
768
23
2
0
192,166
2
W
Bacchus
10,352
941
41
4
0
227,413
2
W
Ix Chel
11,996
1,091
75
7
0
219,713
0
L
Geb
8,711
792
19
2
0
157,121
0
W
Ullr
10,115
920
62
6
0
193,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role