Player Matchup

Fenrir
Fenrir
Gold V
MadeTheClouds
Fenrir
Gold V
Level 128
God Stats
1W - 0L
1,956 SR
Queue Stats
15W - 10L
1,601 MMR
Party 2
Cthulhu
Cthulhu
Gold II
MeticulousZay
Cthulhu
Gold II
Level 147
God Stats
1W - 1L
1,541 SR
Queue Stats
27W - 27L
1,576 MMR
Party 2
Susano
Susano
Gold I
SweatyPalmJustu
Susano
Gold I
Level 88
God Stats
1W - 1L
1,296 SR
Queue Stats
117W - 116L
1,562 MMR
Solo
Scylla
Scylla
Gold II
chrono_23
Scylla
Gold II
Level 145
God Stats
8W - 6L
1,607 SR
Queue Stats
139W - 152L
1,711 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
iAJF
Ao Kuang
Platinum V
Level 201
God Stats
19W - 14L
1,653 SR
Queue Stats
115W - 111L
1,625 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,611 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,611 SR
1,617 MMR
Eset
Eset
Gold I
ImSoMoisst
Eset
Gold I
Level 125
God Stats
0W - 2L
1,226 SR
Queue Stats
82W - 80L
1,673 MMR
Party 1
Mulan
Mulan
Gold III
Kivary
Mulan
Gold III
Level 153
God Stats
1W - 2L
1,787 SR
Queue Stats
75W - 74L
1,607 MMR
Solo
Artemis
Artemis
Gold II
Rezzii-i
Artemis
Gold II
Level 141
God Stats
3W - 1L
2,068 SR
Queue Stats
504W - 514L
1,558 MMR
Solo
Jormungandr
Jormungandr
Gold II
Topillo2002
Jormungandr
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,612 MMR
Solo
Thanatos
Thanatos
Gold II
xLightsOut2x
Thanatos
Gold II
Level 140
God Stats
3W - 5L
1,477 SR
Queue Stats
279W - 280L
1,633 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 6
9,337
718
14,861
9,251
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
12
4 / 0 / 5
7,624
586
5,527
8,288
6,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 4 / 1
7,402
569
4,107
7,362
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
chrono_23
Scylla
12
2 / 1 / 9
7,736
595
6,175
4,999
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
iAJF
Ao Kuang
14
3 / 3 / 1
8,197
631
4,237
8,616
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Erlang ShenBacchusNeithBastet

VS

Bans
HeraAgniMedusaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,376
414
1,868
4,768
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Kivary
Mulan
12
4 / 3 / 0
7,428
571
4,284
9,285
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Rezzii-i
Artemis
11
3 / 6 / 0
6,441
495
5,986
9,995
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Topillo2002
Jormungandr
10
0 / 4 / 3
6,322
486
2,840
14,260
7,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
xLightsOut2x
Thanatos
9
1 / 6 / 0
5,392
415
3,927
10,145
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
23
Kills
8
9
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Mulan
Kivary
Mulan
4
3
0
1.33
W
13
1
6
16
W
Cthulhu
4
0
5
6.5
L
Artemis
Rezzii-i
Artemis
3
6
0
0.5
W
1
4
1
0.38
L
Jormungandr
Topillo2002
Jormungandr
0
4
3
0.38
W
Scylla
chrono_23
Scylla
2
1
9
6.5
W
Ao Kuang
iAJF
Ao Kuang
3
3
1
1.17
L
Thanatos
xLightsOut2x
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,907
Damage
18,905
38,516
Taken
48,453
17,052
Mitigated
21,980
9,552
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,868
136
0
316
4,768
1,191
0
1,581
3,107
22,671
1,120
L
Mulan
Kivary
Mulan
4,284
735
0
1,614
9,285
7,269
0
455
8,830
0
42,251
W
14,861
3,548
0
1,176
9,251
4,272
1,835
776
8,475
0
58,701
W
Cthulhu
5,527
704
248
1,944
8,288
6,259
495
2,193
6,095
33,417
0
L
Artemis
Rezzii-i
Artemis
5,986
1,825
0
712
9,995
2,888
0
5,321
4,594
0
38,992
W
4,107
958
0
1,331
7,362
2,321
0
324
7,038
0
37,274
L
Jormungandr
Topillo2002
Jormungandr
2,840
1,244
903
2,566
14,260
7,777
0
4,508
9,654
35,691
422
W
Scylla
chrono_23
Scylla
6,175
805
0
890
4,999
1,278
1,876
1,052
3,947
47,430
0
W
Ao Kuang
iAJF
Ao Kuang
4,237
1,118
0
3,963
8,616
2,922
468
565
8,051
49,250
9,448
L
Thanatos
xLightsOut2x
Thanatos
3,927
1,064
0
3,390
10,145
2,855
0
3,309
6,570
0
28,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
30,959
375
Minions Killed
305
0
Camps Cleared
0
1,406,254
Distance Traveled
1,149,881
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,376
414
49
4
0
179,497
0
L
Mulan
7,428
571
90
7
0
235,565
2
W
Fenrir
9,337
718
81
6
0
312,056
0
W
Cthulhu
7,624
586
36
3
0
294,458
3
L
Artemis
6,441
495
58
4
0
218,512
0
W
Susano
7,402
569
70
5
0
278,205
0
L
Jormungandr
6,322
486
63
5
0
240,735
0
W
Scylla
7,736
595
84
6
0
275,854
6
W
Ao Kuang
8,197
631
104
8
0
245,681
5
L
Thanatos
5,392
415
45
3
0
275,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role