Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ShinobiX990X
Amaterasu
Level 64
God Stats
21W - 25L
1,546 SR
Queue Stats
197W - 191L
1,600 Elo+
Solo
Medusa
Medusa
V10L3NC3
Medusa
Level 40
God Stats
5W - 10L
1,324 SR
Queue Stats
20W - 27L
1,474 Elo+
Party 2
Surtr
Surtr
buda5595
Surtr
Level 106
God Stats
3W - 3L
1,864 SR
Queue Stats
83W - 85L
1,499 Elo+
Solo
Sobek
Sobek
tractorhands
Sobek
Level 71
God Stats
10W - 17L
1,305 SR
Queue Stats
28W - 44L
1,399 Elo+
Party 2
Team Averages
Level 85
1,508 SR
1,494 Elo+

VS

Team Averages
Level 104
1,642 SR
1,574 Elo+
Skadi
Skadi
Codybloom
Skadi
Level 86
God Stats
43W - 23L
1,594 SR
Queue Stats
87W - 90L
1,509 Elo+
Solo
Da Ji
Da Ji
Live4NewYears
Da Ji
Level 129
God Stats
6W - 6L
1,513 SR
Queue Stats
57W - 52L
1,554 Elo+
Party 1
Bellona
Bellona
Proteus03
Bellona
Level 81
God Stats
5W - 2L
1,709 SR
Queue Stats
5W - 3L
1,576 Elo+
Party 1
Charon
Charon
SlimReaper309
Charon
Level 121
God Stats
13W - 8L
1,533 SR
Queue Stats
119W - 120L
1,532 Elo+
Solo
Thoth
Thoth
Tacolover48
Thoth
Level 101
God Stats
2W - 1L
1,859 SR
Queue Stats
15W - 6L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 0
6,904
493
5,992
6,722
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ShinobiX990X
Amaterasu
12
2 / 2 / 3
6,918
494
4,232
11,405
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
V10L3NC3
Medusa
12
3 / 3 / 1
6,881
492
6,696
8,704
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
buda5595
Surtr
14
4 / 1 / 1
8,317
594
6,115
10,107
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
0 / 1 / 4
6,650
475
3,916
12,706
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Codybloom
Skadi
13
3 / 3 / 2
6,880
491
7,202
6,881
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
6 / 1 / 1
8,366
598
6,630
11,507
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Proteus03
Bellona
12
0 / 4 / 0
6,652
475
5,257
10,166
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 6
7,053
504
4,855
10,846
6,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 0 / 5
8,286
592
7,248
4,851
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
11
11
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
Skadi
Codybloom
Skadi
3
3
2
1.33
W
6
1
1
6.5
W
Bellona
Proteus03
Bellona
0
4
0
0
L
Amaterasu
ShinobiX990X
Amaterasu
2
2
3
1.75
W
0
1
6
3
W
2
0
5
4.5
L
Medusa
V10L3NC3
Medusa
3
3
1
1.17
L
Surtr
buda5595
Surtr
4
1
1
4.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
31,192
49,644
Taken
44,251
27,356
Mitigated
20,396
15,472
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,992
485
0
990
6,722
1,129
0
3,381
3,341
51,283
1,080
W
Skadi
Codybloom
Skadi
7,202
2,558
0
766
6,881
1,805
0
1,915
4,930
0
43,333
W
6,630
1,926
0
5,981
11,507
4,013
0
1,653
9,608
0
68,211
W
Bellona
Proteus03
Bellona
5,257
2,007
0
2,606
10,166
6,241
0
258
9,213
0
43,077
L
Amaterasu
ShinobiX990X
Amaterasu
4,232
1,589
0
4,465
11,405
4,111
0
2,877
8,500
0
49,391
W
4,855
2,006
0
2,664
10,846
6,970
0
3,662
7,062
26,306
0
W
7,248
40
0
369
4,851
1,367
0
1,803
2,912
69,994
473
L
Medusa
V10L3NC3
Medusa
6,696
1,808
0
3,147
8,704
2,875
0
933
7,771
0
49,148
L
Surtr
buda5595
Surtr
6,115
2,150
0
2,346
10,107
8,757
0
0
9,305
1,852
50,400
L
3,916
255
0
4,524
12,706
10,484
0
4,912
7,794
20,836
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,670
Gold Earned
37,237
389
Minions Killed
453
0
Camps Cleared
0
1,499,294
Distance Traveled
1,418,243
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,904
493
110
8
0
326,958
0
W
Skadi
6,880
491
76
5
0
264,942
2
W
Da Ji
8,366
598
123
9
0
325,238
1
W
Bellona
6,652
475
93
7
0
262,113
1
L
Amaterasu
6,918
494
77
6
0
352,110
4
W
Charon
7,053
504
34
2
0
256,874
6
W
Thoth
8,286
592
127
9
0
309,076
0
L
Medusa
6,881
492
80
6
0
248,494
0
L
Surtr
8,317
594
96
7
0
279,012
0
L
Sobek
6,650
475
26
2
0
292,720
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role