Player Matchup

Nut
Nut
Adapting6967
Nut
Level 139
God Stats
3W - 1L
1,805 SR
Queue Stats
175W - 151L
1,544 Elo+
Party 1
Hercules
Hercules
Corrupted_raven
Hercules
Level 110
God Stats
5W - 0L
1,965 SR
Queue Stats
108W - 101L
1,546 Elo+
Solo
Vulcan
Vulcan
DasNasfe
Vulcan
Level 156
God Stats
3W - 2L
1,591 SR
Queue Stats
144W - 143L
1,507 Elo+
Solo
Serqet
Serqet
GatorRaider8
Serqet
Level 163
God Stats
12W - 15L
1,419 SR
Queue Stats
367W - 376L
1,517 Elo+
Party 1
Chiron
Chiron
TioWillie
Chiron
Level 166
God Stats
12W - 8L
1,536 SR
Queue Stats
498W - 494L
1,499 Elo+
Solo
Team Averages
Level 147
1,663 SR
1,523 Elo+

VS

Team Averages
Level 131
1,540 SR
1,504 Elo+
Bake Kujira
Bake Kujira
GOwO_Akechi
Bake Kujira
Level 158
God Stats
1W - 1L
1,505 SR
Queue Stats
135W - 131L
1,511 Elo+
Solo
He Bo
He Bo
MiloKymru
He Bo
Level 147
God Stats
1W - 4L
1,313 SR
Queue Stats
131W - 143L
1,489 Elo+
Party 3
Hades
Hades
TribalBub
Hades
Level 156
God Stats
2W - 4L
1,554 SR
Queue Stats
634W - 662L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
kexsii
Cthulhu
Level 108
God Stats
1W - 1L
1,797 SR
Queue Stats
15W - 21L
1,493 Elo+
Party 2
Cerberus
Cerberus
saltysandy7
Cerberus
Level 85
God Stats
8W - 6L
1,530 SR
Queue Stats
184W - 175L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
6,631
1,326
5,012
4,604
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
11
1 / 1 / 9
6,014
1,203
1,992
4,751
5,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
DasNasfe
Vulcan
10
1 / 2 / 8
5,842
1,168
6,705
3,488
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
6 / 0 / 6
6,795
1,359
4,338
3,462
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
TioWillie
Chiron
9
1 / 2 / 7
5,536
1,107
3,490
3,970
1,303
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
GOwO_Akechi
Bake Kujira
1
0 / 0 / 0
1,404
281
0
0
0
He Bo
MiloKymru
He Bo
10
2 / 3 / 2
5,451
1,090
3,873
4,012
1,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hades
TribalBub
Hades
11
4 / 4 / 1
6,542
1,308
4,319
6,987
2,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
kexsii
Cthulhu
12
1 / 2 / 3
5,679
1,136
3,323
6,232
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
saltysandy7
Cerberus
10
0 / 3 / 4
5,123
1,025
3,490
8,008
7,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
12
Kills
7
7
Deaths
12
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Hercules
1
1
9
5.5
W
Vulcan
DasNasfe
Vulcan
1
2
8
2.5
L
Bake Kujira
GOwO_Akechi
Bake Kujira
0
0
0
0
W
Serqet
6
0
6
9
L
He Bo
MiloKymru
He Bo
2
3
2
1
W
Chiron
TioWillie
Chiron
1
2
7
2.25
L
Hades
TribalBub
Hades
4
4
1
1.13
L
Cthulhu
kexsii
Cthulhu
1
2
3
1.25
L
Cerberus
saltysandy7
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
15,005
20,275
Taken
25,239
11,549
Mitigated
15,640
6,933
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,012
3,056
0
864
4,604
1,775
552
2,975
1,603
0
10,747
W
Hercules
1,992
310
442
1,264
4,751
5,423
33
3,010
1,704
0
2,813
W
Vulcan
DasNasfe
Vulcan
6,705
514
876
733
3,488
1,187
202
2,907
551
14,307
0
L
Bake Kujira
GOwO_Akechi
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
4,338
103
866
747
3,462
1,861
0
2,856
546
0
5,690
L
He Bo
MiloKymru
He Bo
3,873
191
331
283
4,012
1,103
0
985
2,812
8,370
0
W
Chiron
TioWillie
Chiron
3,490
1,412
445
696
3,970
1,303
215
2,901
1,001
0
10,724
L
Hades
TribalBub
Hades
4,319
0
690
1,726
6,987
2,635
0
1,300
5,687
9,073
272
L
Cthulhu
kexsii
Cthulhu
3,323
0
567
1,717
6,232
4,431
0
1,649
4,343
14,629
0
L
Cerberus
saltysandy7
Cerberus
3,490
87
447
2,428
8,008
7,471
0
2,771
5,209
7,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
24,199
57
Minions Killed
44
0
Camps Cleared
0
527,082
Distance Traveled
435,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,631
1,326
22
4
0
105,393
0
W
Hercules
6,014
1,203
2
0
0
106,666
0
W
Vulcan
5,842
1,168
20
4
0
85,246
0
L
Bake Kujira
1,404
281
0
0
0
0
0
W
Serqet
6,795
1,359
6
1
0
133,775
0
L
He Bo
5,451
1,090
13
3
0
99,749
0
W
Chiron
5,536
1,107
7
1
0
96,002
0
L
Hades
6,542
1,308
16
3
0
98,600
0
L
Cthulhu
5,679
1,136
9
2
0
134,513
0
L
Cerberus
5,123
1,025
6
1
0
102,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role