Player Matchup

Ymir
Ymir
AerialAce40
Ymir
Level 89
God Stats
23W - 12L
1,628 SR
Queue Stats
164W - 147L
1,532 Elo+
Party 1
Loki
Loki
Impresence
Loki
Level 65
God Stats
2W - 4L
1,310 SR
Queue Stats
34W - 40L
1,436 Elo+
Solo
Rama
Rama
Straykiller
Rama
Level 119
God Stats
13W - 12L
1,503 SR
Queue Stats
121W - 115L
1,526 Elo+
Solo
Mulan
Mulan
Virus398
Mulan
Level 107
God Stats
18W - 11L
1,631 SR
Queue Stats
88W - 80L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
ifyktyk
Baron Samedi
Level 115
God Stats
74W - 80L
1,598 SR
Queue Stats
321W - 291L
1,590 Elo+
Party 1
Team Averages
Level 99
1,534 SR
1,525 Elo+

VS

Team Averages
Level 136
1,469 SR
1,499 Elo+
Ra
Ra
Aracnox
Ra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
DrBwade
Ao Kuang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Isodemonz
Guan Yu
Level 148
God Stats
0W - 2L
1,203 SR
Queue Stats
407W - 430L
1,459 Elo+
Solo
Artemis
Artemis
Mohatnas
Artemis
Level 159
God Stats
4W - 3L
1,521 SR
Queue Stats
123W - 122L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
SmiteSuckMe
Danzaburou
Level 62
God Stats
2W - 2L
1,621 SR
Queue Stats
172W - 166L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,378
532
3,691
8,897
5,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 4 / 1
7,044
587
4,989
9,551
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,408
534
5,779
6,971
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Virus398
Mulan
13
1 / 1 / 0
7,528
627
5,169
8,916
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
ifyktyk
Baron Samedi
15
5 / 1 / 2
8,743
729
9,098
6,917
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,290
608
2,321
9,475
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
DrBwade
Ao Kuang
12
5 / 2 / 0
6,818
568
7,273
9,332
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Isodemonz
Guan Yu
10
0 / 1 / 5
6,212
518
2,163
9,796
5,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
Mohatnas
Artemis
13
6 / 0 / 0
7,137
595
8,256
6,361
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SmiteSuckMe
Danzaburou
10
0 / 1 / 0
6,286
524
2,432
6,827
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
11
11
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
0
4
3
0.38
L
Ao Kuang
DrBwade
Ao Kuang
5
2
0
2.5
W
2
4
1
0.63
L
Guan Yu
Isodemonz
Guan Yu
0
1
5
2.5
L
Artemis
Mohatnas
Artemis
6
0
0
6
L
Danzaburou
SmiteSuckMe
Danzaburou
0
1
0
0
W
0
2
0
0
W
Mulan
Virus398
Mulan
1
1
0
1
W
Baron Samedi
ifyktyk
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,726
Damage
22,445
41,252
Taken
41,791
17,811
Mitigated
15,900
13,869
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,691
645
0
1,377
8,897
5,505
0
126
8,771
18,542
0
L
2,321
370
482
2,721
9,475
2,985
0
4,455
4,620
56,369
1,252
L
Ao Kuang
DrBwade
Ao Kuang
7,273
2,264
0
1,649
9,332
2,800
0
2,558
6,608
34,560
3,960
W
4,989
908
0
3,967
9,551
2,413
0
3,219
6,332
0
48,156
L
Guan Yu
Isodemonz
Guan Yu
2,163
397
1,054
5,412
9,796
5,913
0
3,995
5,739
0
13,358
L
Artemis
Mohatnas
Artemis
8,256
3,321
0
922
6,361
1,894
717
1,258
5,103
0
53,259
L
Danzaburou
SmiteSuckMe
Danzaburou
2,432
920
0
2,286
6,827
2,308
0
0
6,827
0
37,559
W
5,779
4,578
0
2,649
6,971
1,795
725
0
6,971
0
45,618
W
Mulan
Virus398
Mulan
5,169
424
0
2,997
8,916
5,745
0
1,858
7,058
105
48,563
W
Baron Samedi
ifyktyk
Baron Samedi
9,098
978
173
2,706
6,917
2,353
226
4,087
2,830
60,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
33,743
395
Minions Killed
354
0
Camps Cleared
0
1,199,953
Distance Traveled
1,164,318
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,378
532
27
2
0
251,922
3
L
Ra
7,290
608
108
9
0
245,172
4
L
Ao Kuang
6,818
568
64
5
0
259,272
1
W
Loki
7,044
587
80
7
0
237,470
0
L
Guan Yu
6,212
518
24
2
0
265,341
5
L
Artemis
7,137
595
85
7
0
232,197
0
L
Danzaburou
6,286
524
73
6
0
162,336
2
W
Rama
6,408
534
73
6
0
218,605
0
W
Mulan
7,528
627
85
7
0
240,130
0
W
Baron Samedi
8,743
729
130
11
0
251,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role