Player Matchup

Shiva
Shiva
CoyPhish
Shiva
Level 128
God Stats
6W - 4L
1,562 SR
Queue Stats
99W - 98L
1,573 Elo+
Party 2
Medusa
Medusa
Cyonics007
Medusa
Level 156
God Stats
2W - 0L
1,924 SR
Queue Stats
168W - 158L
1,591 Elo+
Party 2
Eset
Eset
EskimoKitten
Eset
Level 123
God Stats
21W - 12L
1,637 SR
Queue Stats
230W - 181L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
ScopeSF
Ao Kuang
Level 175
God Stats
14W - 12L
1,486 SR
Queue Stats
203W - 215L
1,571 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rdurbs
Kumbhakarna
Level 191
God Stats
3W - 8L
1,218 SR
Queue Stats
238W - 231L
1,614 Elo+
Solo
Team Averages
Level 155
1,565 SR
1,589 Elo+

VS

Team Averages
Level 145
1,645 SR
1,650 Elo+
Hachiman
Hachiman
Knolur
Hachiman
Level 139
God Stats
0W - 3L
1,529 SR
Queue Stats
142W - 127L
1,626 Elo+
Party 1
Bakasura
Bakasura
RESOSTAR
Bakasura
Level 156
God Stats
3W - 1L
1,608 SR
Queue Stats
31W - 8L
1,797 Elo+
Party 3
Maui
Maui
patotron
Maui
Level 129
God Stats
2W - 3L
1,467 SR
Queue Stats
210W - 177L
1,608 Elo+
Solo
Yu Huang
Yu Huang
ponchoman807
Yu Huang
Level 144
God Stats
5W - 2L
2,038 SR
Queue Stats
125W - 108L
1,623 Elo+
Party 1
Pele
Pele
ºGTB
Pele
Level 159
God Stats
4W - 2L
1,581 SR
Queue Stats
51W - 49L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CoyPhish
Shiva
13
1 / 3 / 4
8,363
643
9,588
11,207
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Cyonics007
Medusa
15
5 / 0 / 2
8,527
656
9,399
6,230
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 3 / 5
7,995
615
9,659
7,596
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ScopeSF
Ao Kuang
16
11 / 3 / 2
9,358
720
9,683
13,170
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
rdurbs
Kumbhakarna
13
2 / 1 / 11
8,203
631
4,609
11,779
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Knolur
Hachiman
11
0 / 5 / 0
6,174
475
4,975
10,165
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
RESOSTAR
Bakasura
15
6 / 4 / 1
8,945
688
9,567
16,841
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Maui
10
0 / 4 / 5
6,380
491
3,579
13,235
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
ponchoman807
Yu Huang
12
2 / 4 / 2
6,878
529
6,014
8,350
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
ºGTB
Pele
12
1 / 3 / 2
6,484
499
3,526
9,360
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
20
Kills
9
10
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
CoyPhish
Shiva
1
3
4
1
W
Medusa
Cyonics007
Medusa
5
0
2
6
W
1
3
5
1.17
L
Hachiman
Knolur
Hachiman
0
5
0
0
L
Bakasura
RESOSTAR
Bakasura
6
4
1
1.63
W
Ao Kuang
ScopeSF
Ao Kuang
11
3
2
4
L
Maui
0
4
5
0.63
L
Yu Huang
ponchoman807
Yu Huang
2
4
2
0.75
W
Kumbhakarna
rdurbs
Kumbhakarna
2
1
11
7.5
L
Pele
ºGTB
Pele
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,938
Damage
27,661
49,982
Taken
57,951
24,395
Mitigated
26,247
14,452
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CoyPhish
Shiva
9,588
2,685
117
3,666
11,207
5,630
433
786
9,328
0
58,402
W
Medusa
Cyonics007
Medusa
9,399
4,237
0
2,212
6,230
2,433
408
647
5,583
0
72,907
W
9,659
844
637
1,729
7,596
2,443
241
4,193
3,263
56,673
958
L
Hachiman
Knolur
Hachiman
4,975
3,309
0
2,514
10,165
2,627
0
3,515
6,605
0
42,834
L
Bakasura
RESOSTAR
Bakasura
9,567
6,072
0
7,602
16,841
8,443
0
4,158
12,082
0
40,645
W
Ao Kuang
ScopeSF
Ao Kuang
9,683
1,741
0
3,470
13,170
5,278
0
1,241
11,486
68,885
1,432
L
Maui
3,579
838
0
1,814
13,235
9,790
0
6,995
5,886
18,210
979
L
Yu Huang
ponchoman807
Yu Huang
6,014
651
0
648
8,350
2,560
0
4,972
3,043
43,666
0
W
Kumbhakarna
rdurbs
Kumbhakarna
4,609
662
0
2,621
11,779
8,611
121
2,881
8,688
18,313
0
L
Pele
ºGTB
Pele
3,526
530
0
1,363
9,360
2,827
0
3,325
5,879
0
49,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
34,861
459
Minions Killed
368
0
Camps Cleared
0
1,431,897
Distance Traveled
1,331,448
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,363
643
99
8
0
260,201
2
W
Medusa
8,527
656
131
10
0
290,291
2
W
Eset
7,995
615
114
9
0
262,482
0
L
Hachiman
6,174
475
70
5
0
244,772
0
L
Bakasura
8,945
688
102
8
0
269,670
0
W
Ao Kuang
9,358
720
91
7
0
326,949
0
L
Maui
6,380
491
26
2
0
281,540
0
L
Yu Huang
6,878
529
85
7
0
261,122
0
W
Kumbhakarna
8,203
631
24
2
0
291,974
2
L
Pele
6,484
499
85
7
0
274,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role