Player Matchup

Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
G-Kill92
Poseidon
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 87L
1,498 Elo+
Solo
Terra
Terra
Tw1st3dChild
Terra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
kjhh2017
Jing Wei
Level 124
God Stats
0W - 1L
1,341 SR
Queue Stats
32W - 68L
1,347 Elo+
Party 1
Raijin
Raijin
net_spite7
Raijin
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 65L
1,337 Elo+
Party 1
Team Averages
Level 104
1,468 SR
1,437 Elo+

VS

Team Averages
Level 119
1,426 SR
1,466 Elo+
Chang'e
Chang'e
LillyZean
Chang'e
Level 87
God Stats
1W - 3L
1,455 SR
Queue Stats
83W - 101L
1,448 Elo+
Solo
Merlin
Merlin
Rolka24
Merlin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 254L
1,500 Elo+
Solo
Chaac
Chaac
Tanaris1
Chaac
Level 140
God Stats
8W - 8L
1,488 SR
Queue Stats
556W - 537L
1,522 Elo+
Solo
Sol
Sol
brenocr
Sol
Level 74
God Stats
3W - 1L
1,290 SR
Queue Stats
227W - 215L
1,406 Elo+
Solo
The Morrigan
The Morrigan
j-xckz
The Morrigan
Level 143
God Stats
3W - 5L
1,396 SR
Queue Stats
194W - 205L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 3
7,391
672
8,372
7,713
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
G-Kill92
Poseidon
15
4 / 4 / 0
8,454
769
6,423
7,548
2,269
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 2
7,161
651
1,920
13,780
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
kjhh2017
Jing Wei
14
0 / 4 / 4
7,788
708
3,821
8,124
2,621
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
net_spite7
Raijin
14
3 / 8 / 1
8,600
782
7,409
10,641
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LillyZean
Chang'e
16
3 / 1 / 11
9,674
879
2,482
9,354
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Rolka24
Merlin
16
3 / 2 / 11
9,964
906
8,420
5,376
1,638
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Tanaris1
Chaac
18
11 / 2 / 9
11,365
1,033
17,011
12,005
7,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sol
13
1 / 3 / 7
8,292
754
6,903
7,610
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

The Morrigan
j-xckz
The Morrigan
17
7 / 2 / 5
10,069
915
10,276
7,037
2,290
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
7
Kills
25
25
Deaths
10
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
3
0.5
L
Poseidon
G-Kill92
Poseidon
4
4
0
1
W
Chang'e
LillyZean
Chang'e
3
1
11
8.5
W
Merlin
Rolka24
Merlin
3
2
11
4.25
W
Chaac
Tanaris1
Chaac
11
2
9
7.75
L
0
6
2
0.17
W
Sol
1
3
7
1.5
W
The Morrigan
j-xckz
The Morrigan
7
2
5
4.75
L
Jing Wei
kjhh2017
Jing Wei
0
4
4
0.5
L
Raijin
net_spite7
Raijin
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
45,092
47,806
Taken
41,382
16,321
Mitigated
16,621
11,580
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,372
793
710
2,102
7,713
2,516
0
3,706
3,971
19,561
378
L
Poseidon
G-Kill92
Poseidon
6,423
197
1,119
1,832
7,548
2,269
0
2,995
4,513
26,014
113
W
Chang'e
LillyZean
Chang'e
2,482
0
5,160
4,765
9,354
3,202
1,583
4,735
4,413
11,024
0
W
Merlin
Rolka24
Merlin
8,420
0
439
519
5,376
1,638
1,561
3,834
1,410
22,367
768
W
Chaac
Tanaris1
Chaac
17,011
367
1,483
5,050
12,005
7,346
520
6,171
5,662
0
31,223
L
1,920
66
1,089
1,075
13,780
5,748
0
10,007
3,671
7,895
45
W
Sol
6,903
679
228
1,899
7,610
2,145
1,616
5,127
2,363
15,891
0
W
The Morrigan
j-xckz
The Morrigan
10,276
1,225
293
350
7,037
2,290
1,796
3,316
3,151
23,197
837
L
Jing Wei
kjhh2017
Jing Wei
3,821
2,332
1,597
1,240
8,124
2,621
0
3,773
4,343
0
12,467
L
Raijin
net_spite7
Raijin
7,409
407
274
542
10,641
3,167
0
6,353
4,128
17,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
49,364
105
Minions Killed
145
0
Camps Cleared
0
963,130
Distance Traveled
1,105,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,391
672
14
1
0
204,122
0
L
Poseidon
8,454
769
37
3
0
175,861
0
W
Chang'e
9,674
879
22
2
0
241,439
0
W
Merlin
9,964
906
38
3
0
219,908
0
W
Chaac
11,365
1,033
30
3
0
226,547
0
L
Terra
7,161
651
8
1
0
205,646
0
W
Sol
8,292
754
24
2
0
202,162
0
W
The Morrigan
10,069
915
31
3
0
215,112
0
L
Jing Wei
7,788
708
26
2
0
200,267
0
L
Raijin
8,600
782
20
2
0
177,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role