Player Matchup

Cthulhu
Cthulhu
Blossomytaco434
Cthulhu
Level 19
God Stats
6W - 3L
1,592 SR
Queue Stats
20W - 20L
1,465 Elo+
Party 2
Ymir
Ymir
RockMourton
Ymir
Level 58
God Stats
14W - 13L
1,549 SR
Queue Stats
98W - 94L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
weston9000
Danzaburou
Level 125
God Stats
1W - 0L
1,287 SR
Queue Stats
98W - 93L
1,531 Elo+
Party 2
Team Averages
Level 67
1,476 SR
1,502 Elo+

VS

Team Averages
Level 87
1,515 SR
1,525 Elo+
Horus
Horus
FallenCrypt
Horus
Level 45
God Stats
3W - 6L
1,359 SR
Queue Stats
17W - 13L
1,590 Elo+
Party 1
Ullr
Ullr
Xgnomepunter
Ullr
Level 118
God Stats
5W - 4L
1,535 SR
Queue Stats
13W - 15L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 98
God Stats
200W - 108L
1,652 SR
Queue Stats
226W - 156L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
6,806
851
3,357
5,502
5,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 3
7,835
979
2,946
3,273
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
weston9000
Danzaburou
14
3 / 0 / 3
8,300
1,038
4,572
5,591
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,349
794
2,103
6,218
3,458
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 0
6,710
839
6,609
4,210
1,541
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ocsithur
Nu Wa
7
0 / 3 / 1
5,593
699
1,322
2,401
598
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
1
2
1
0.75
W
3
1
3
4.5
L
1
1
0
1
L
Nu Wa
ocsithur
Nu Wa
0
3
1
0.17
W
Danzaburou
weston9000
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,875
Damage
10,034
14,366
Taken
12,829
9,017
Mitigated
5,597
4,349
Healing
1,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,357
246
0
807
5,502
5,539
0
510
4,838
14,586
2,044
L
2,103
842
50
695
6,218
3,458
0
3,754
2,260
0
6,282
W
2,946
672
0
455
3,273
1,450
192
406
2,834
16,945
0
L
6,609
1,869
0
435
4,210
1,541
0
1,071
3,077
0
26,551
L
Nu Wa
ocsithur
Nu Wa
1,322
389
0
7
2,401
598
16
776
1,547
7,549
0
W
Danzaburou
weston9000
Danzaburou
4,572
1,205
0
3,087
5,591
2,028
876
428
5,163
0
33,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
18,652
140
Minions Killed
72
0
Camps Cleared
0
462,930
Distance Traveled
329,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,806
851
23
3
0
160,934
0
L
Horus
6,349
794
9
1
0
123,164
0
W
Ymir
7,835
979
44
6
0
144,815
0
L
Ullr
6,710
839
54
7
0
144,409
0
L
Nu Wa
5,593
699
9
1
0
61,933
0
W
Danzaburou
8,300
1,038
73
9
0
157,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role