Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Amayorî
Anhur
Level 163
God Stats
1W - 0L
1,961 SR
Queue Stats
2W - 0L
1,792 Elo+
Party 1
Cthulhu
Cthulhu
Arcueidㅤ
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,504 Elo+
Party 1
King Arthur
King Arthur
Getο
King Arthur
Level 158
God Stats
1W - 0L
1,521 SR
Queue Stats
10W - 4L
1,587 Elo+
Party 1
Khepri
Khepri
death by PUMBAA
Khepri
Level 232
God Stats
7W - 3L
1,641 SR
Queue Stats
129W - 117L
1,553 Elo+
Solo
Team Averages
Level 160
1,625 SR
1,587 Elo+

VS

Team Averages
Level 129
1,543 SR
1,540 Elo+
Xing Tian
Xing Tian
CamelFeet
Xing Tian
Level 145
God Stats
5W - 2L
1,511 SR
Queue Stats
34W - 30L
1,559 Elo+
Party 2
Izanami
Izanami
ZebleyyYT
Izanami
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,557 Elo+
Party 2
Fafnir
Fafnir
invaderEvan67
Fafnir
Level 159
God Stats
1W - 8L
1,474 SR
Queue Stats
161W - 116L
1,577 Elo+
Party 2
Mercury
Mercury
tealnoisy
Mercury
Level 108
God Stats
1W - 3L
1,407 SR
Queue Stats
204W - 199L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
wavyd360
Baron Samedi
Level 121
God Stats
4W - 1L
1,820 SR
Queue Stats
120W - 120L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 0 / 2
6,565
729
3,312
7,232
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Amayorî
Anhur
12
2 / 1 / 1
6,280
698
3,451
4,599
1,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
Arcueidㅤ
Cthulhu
9
3 / 2 / 2
5,708
634
6,611
6,734
2,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Getο
King Arthur
10
2 / 2 / 3
5,229
581
3,077
7,034
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 2
5,368
596
2,968
8,450
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CamelFeet
Xing Tian
8
1 / 2 / 1
5,171
575
2,575
8,403
5,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
ZebleyyYT
Izanami
9
1 / 3 / 2
5,197
577
4,029
5,827
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 2 / 1
6,944
772
8,388
8,608
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
tealnoisy
Mercury
7
1 / 4 / 0
4,607
512
3,024
7,421
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
wavyd360
Baron Samedi
1
0 / 1 / 0
3,423
380
0
592
136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
9
9
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
2
6
W
Anhur
Amayorî
Anhur
2
1
1
2.5
W
Cthulhu
Arcueidㅤ
Cthulhu
3
2
2
2
L
Xing Tian
CamelFeet
Xing Tian
1
2
1
0.75
W
King Arthur
Getο
King Arthur
2
2
3
1.75
L
Izanami
ZebleyyYT
Izanami
1
3
2
0.67
W
0
4
2
0.25
L
6
2
1
3.25
L
Mercury
tealnoisy
Mercury
1
4
0
0.25
L
Baron Samedi
wavyd360
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
18,016
34,049
Taken
30,851
13,233
Mitigated
15,767
11,657
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,312
759
0
3,754
7,232
2,723
0
271
6,961
0
48,934
W
Anhur
Amayorî
Anhur
3,451
1,905
0
2,498
4,599
1,424
337
91
4,508
0
52,373
W
Cthulhu
Arcueidㅤ
Cthulhu
6,611
593
0
1,876
6,734
2,459
0
2,328
4,398
32,793
1,098
L
Xing Tian
CamelFeet
Xing Tian
2,575
58
0
1,250
8,403
5,790
0
2,407
5,996
9,251
1,070
W
King Arthur
Getο
King Arthur
3,077
325
0
863
7,034
2,768
0
2,352
4,624
0
23,054
L
Izanami
ZebleyyYT
Izanami
4,029
2,493
0
1,213
5,827
1,013
0
327
5,461
0
33,512
W
2,968
399
0
2,666
8,450
3,859
0
4,902
3,213
25,364
853
L
8,388
3,680
0
4,595
8,608
6,629
0
3,351
4,840
34,551
2,151
L
Mercury
tealnoisy
Mercury
3,024
964
0
1,364
7,421
2,199
0
2,357
5,064
0
27,888
L
Baron Samedi
wavyd360
Baron Samedi
0
0
0
0
592
136
0
280
312
1,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
25,342
307
Minions Killed
178
0
Camps Cleared
0
999,489
Distance Traveled
767,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,565
729
85
9
0
235,845
0
W
Anhur
6,280
698
91
10
0
163,042
0
W
Cthulhu
5,708
634
46
5
0
218,126
0
L
Xing Tian
5,171
575
10
1
0
191,215
0
W
King Arthur
5,229
581
40
4
0
219,658
0
L
Izanami
5,197
577
59
7
0
159,704
0
W
Khepri
5,368
596
45
5
0
162,818
0
L
Fafnir
6,944
772
60
7
0
167,668
0
L
Mercury
4,607
512
45
5
0
229,901
0
L
Baron Samedi
3,423
380
4
0
0
19,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role