Player Matchup

Ne Zha
Ne Zha
DaDabGuy
Ne Zha
Level 98
God Stats
2W - 2L
1,410 SR
Queue Stats
65W - 65L
1,406 Elo+
Solo
Kukulkan
Kukulkan
DrMelon262
Kukulkan
Level 113
God Stats
2W - 2L
1,280 SR
Queue Stats
92W - 98L
1,451 Elo+
Party 1
Artio
Artio
Marco0798
Artio
Level 60
God Stats
10W - 5L
1,540 SR
Queue Stats
204W - 187L
1,424 Elo+
Party 3
Ymir
Ymir
Omitted1
Ymir
Level 117
God Stats
2W - 0L
1,453 SR
Queue Stats
181W - 164L
1,435 Elo+
Party 3
Nut
Nut
bomber0926
Nut
Level 87
God Stats
12W - 8L
1,522 SR
Queue Stats
39W - 49L
1,375 Elo+
Party 1
Team Averages
Level 95
1,441 SR
1,418 Elo+

VS

Team Averages
Level 108
1,535 SR
1,438 Elo+
Pele
Pele
BigDJ14
Pele
Level 124
God Stats
6W - 4L
1,498 SR
Queue Stats
234W - 257L
1,435 Elo+
Party 2
Achilles
Achilles
Dinnersloth
Achilles
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,497 Elo+
Solo
Freya
Freya
HeyItsDrunk
Freya
Level 79
God Stats
4W - 2L
1,729 SR
Queue Stats
65W - 63L
1,440 Elo+
Party 2
Yemoja
Yemoja
MyNameIzJIFF
Yemoja
Level 143
God Stats
3W - 7L
1,536 SR
Queue Stats
123W - 132L
1,430 Elo+
Solo
Poseidon
Poseidon
XxSirR0QU3xX
Poseidon
Level 123
God Stats
43W - 52L
1,412 SR
Queue Stats
328W - 340L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaDabGuy
Ne Zha
12
3 / 2 / 0
6,503
542
3,624
9,223
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
DrMelon262
Kukulkan
12
3 / 1 / 3
7,352
613
5,465
4,356
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Marco0798
Artio
12
2 / 0 / 0
6,649
554
4,567
8,087
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 1 / 2
5,786
482
847
5,404
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 4 / 0
6,844
570
4,897
7,804
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BigDJ14
Pele
12
3 / 3 / 1
6,245
520
6,317
11,106
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Dinnersloth
Achilles
11
0 / 2 / 0
6,378
532
4,707
10,441
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
5,725
477
3,686
6,326
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
1
0 / 0 / 0
3,753
313
0
0
0
Poseidon
XxSirR0QU3xX
Poseidon
11
3 / 3 / 0
6,651
554
4,097
5,305
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
7
8
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
BigDJ14
Pele
3
3
1
1.17
W
Ne Zha
DaDabGuy
Ne Zha
3
2
0
1.5
L
Achilles
Dinnersloth
Achilles
0
2
0
0
W
Kukulkan
DrMelon262
Kukulkan
3
1
3
4.5
L
1
2
1
0.75
W
Artio
Marco0798
Artio
2
0
0
2
L
Yemoja
0
0
0
0
W
Ymir
0
1
2
1
L
Poseidon
XxSirR0QU3xX
Poseidon
3
3
0
1
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,400
Damage
18,807
34,874
Taken
33,178
17,524
Mitigated
10,789
9,175
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BigDJ14
Pele
6,317
2,399
0
5,229
11,106
3,044
0
1,417
9,689
0
39,505
W
Ne Zha
DaDabGuy
Ne Zha
3,624
1,467
0
1,768
9,223
3,638
0
166
9,057
0
51,565
L
Achilles
Dinnersloth
Achilles
4,707
1,664
0
3,354
10,441
4,485
0
4,129
5,718
0
37,198
W
Kukulkan
DrMelon262
Kukulkan
5,465
83
0
694
4,356
1,454
452
2,894
1,462
42,535
423
L
3,686
987
0
1,108
6,326
1,856
0
473
5,853
20,420
4,456
W
Artio
Marco0798
Artio
4,567
526
0
4,010
8,087
6,677
0
0
8,087
27,066
4,140
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
847
98
0
1,000
5,404
3,174
0
1,511
3,893
13,476
0
L
Poseidon
XxSirR0QU3xX
Poseidon
4,097
604
0
575
5,305
1,404
148
3,939
1,366
34,424
0
W
4,897
2,540
0
1,703
7,804
2,581
496
2,876
4,928
0
49,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
28,752
329
Minions Killed
244
0
Camps Cleared
0
1,058,527
Distance Traveled
929,999
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,245
520
70
6
0
252,135
0
W
Ne Zha
6,503
542
81
7
0
263,289
0
L
Achilles
6,378
532
72
6
0
226,790
0
W
Kukulkan
7,352
613
92
8
0
253,218
0
L
Freya
5,725
477
46
4
0
226,837
2
W
Artio
6,649
554
59
5
0
215,615
0
L
Yemoja
3,753
313
0
0
0
0
0
W
Ymir
5,786
482
24
2
0
137,208
2
L
Poseidon
6,651
554
56
5
0
224,237
0
W
Nut
6,844
570
73
6
0
189,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role