Player Matchup

Shiva
Shiva
GareldJones
Shiva
Level 93
God Stats
23W - 13L
1,577 SR
Queue Stats
542W - 494L
1,503 Elo+
Party 1
Medusa
Medusa
GutMeGhosty
Medusa
Level 149
God Stats
14W - 11L
1,506 SR
Queue Stats
500W - 462L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
ManicDreamGirl
Kuzenbo
Level 142
God Stats
3W - 1L
1,575 SR
Queue Stats
270W - 282L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
UchihaXxQueen
Nu Wa
Level 99
God Stats
60W - 47L
1,547 SR
Queue Stats
618W - 615L
1,459 Elo+
Solo
Serqet
Serqet
UrNotAloneAll
Serqet
Level 176
God Stats
3W - 3L
1,624 SR
Queue Stats
83W - 81L
1,532 Elo+
Party 2
Team Averages
Level 132
1,566 SR
1,499 Elo+

VS

Team Averages
Level 106
1,584 SR
1,512 Elo+
Sylvanus
Sylvanus
BP Comrade
Sylvanus
Level 88
God Stats
33W - 40L
1,564 SR
Queue Stats
113W - 113L
1,510 Elo+
Solo
Artemis
Artemis
ChickenChowDad
Artemis
Level 42
God Stats
5W - 7L
1,394 SR
Queue Stats
24W - 27L
1,469 Elo+
Party 3
Amaterasu
Amaterasu
Elonna75
Amaterasu
Level 125
God Stats
3W - 3L
1,655 SR
Queue Stats
91W - 82L
1,554 Elo+
Solo
Fenrir
Fenrir
lIlMadnessIl
Fenrir
Level 120
God Stats
1W - 2L
1,692 SR
Queue Stats
247W - 240L
1,479 Elo+
Solo
Nu Wa
Nu Wa
theMagikMann4
Nu Wa
Level 154
God Stats
9W - 4L
1,613 SR
Queue Stats
173W - 158L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,475
677
9,190
8,299
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
14
4 / 2 / 6
8,675
620
5,749
7,167
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
7 / 3 / 6
9,025
645
8,322
14,439
16,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 4 / 5
7,714
551
3,935
6,154
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 1 / 4
9,633
688
6,964
8,991
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BP Comrade
Sylvanus
10
1 / 5 / 3
6,258
447
6,609
9,647
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 8 / 2
5,389
385
2,968
9,111
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Elonna75
Amaterasu
10
0 / 6 / 0
5,944
425
2,623
12,279
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
11
6 / 4 / 1
6,846
489
5,548
10,545
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
3 / 3 / 4
7,551
539
8,128
6,749
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
25
Kills
10
10
Deaths
26
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BP Comrade
Sylvanus
1
5
3
0.5
L
0
8
2
0.13
L
Amaterasu
Elonna75
Amaterasu
0
6
0
0
W
6
0
5
8.5
W
Medusa
4
2
6
3.5
W
7
3
6
3.33
W
0
4
5
0.63
W
8
1
4
10
L
Fenrir
6
4
1
1.63
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
25,876
45,050
Taken
48,331
31,433
Mitigated
19,546
8,054
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BP Comrade
Sylvanus
6,609
2,406
534
2,006
9,647
5,153
0
2,456
6,846
30,544
6,676
L
2,968
1,502
0
270
9,111
2,588
0
2,870
6,195
0
21,297
L
Amaterasu
Elonna75
Amaterasu
2,623
569
0
2,711
12,279
5,921
0
1,179
10,560
0
31,842
W
9,190
1,062
0
1,696
8,299
7,774
191
1,145
6,529
3,704
52,934
W
Medusa
5,749
1,702
0
1,478
7,167
1,897
0
2,424
4,627
0
59,282
W
8,322
2,097
0
3,591
14,439
16,430
494
3,935
10,239
35,462
3,158
W
3,935
1,009
0
435
6,154
1,618
2,118
3,401
2,405
39,928
1,221
W
6,964
2,039
0
854
8,991
3,714
0
2,193
6,472
0
80,697
L
Fenrir
5,548
1,280
0
1,194
10,545
4,167
0
4,031
6,291
0
37,280
L
8,128
1,029
0
1,004
6,749
1,717
0
2,433
3,988
43,878
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
31,988
450
Minions Killed
309
0
Camps Cleared
0
1,443,438
Distance Traveled
1,265,906
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,258
447
67
5
0
249,659
5
L
Artemis
5,389
385
28
2
0
221,264
1
L
Amaterasu
5,944
425
59
4
0
240,695
2
W
Shiva
9,475
677
91
7
0
294,794
8
W
Medusa
8,675
620
118
8
0
277,634
2
W
Kuzenbo
9,025
645
44
3
0
293,372
0
W
Nu Wa
7,714
551
65
5
0
204,809
0
W
Serqet
9,633
688
132
9
0
372,829
0
L
Fenrir
6,846
489
53
4
0
276,655
0
L
Nu Wa
7,551
539
102
7
0
277,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role