Player Matchup

Nut
Nut
Badabing221
Nut
Level 149
God Stats
1W - 4L
1,157 SR
Queue Stats
19W - 28L
1,366 Elo+
Party 1
Tiamat
Tiamat
Nerrfed
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 212L
1,398 Elo+
Party 1
Ratatoskr
Ratatoskr
SSGSSIII
Ratatoskr
Level 105
God Stats
0W - 2L
1,297 SR
Queue Stats
264W - 284L
1,442 Elo+
Party 1
Erlang Shen
Erlang Shen
Sullenwind
Erlang Shen
Level 87
God Stats
1W - 5L
1,316 SR
Queue Stats
147W - 148L
1,455 Elo+
Party 1
Khepri
Khepri
boe7sdown
Khepri
Level 101
God Stats
1W - 1L
1,527 SR
Queue Stats
83W - 84L
1,445 Elo+
Solo
Team Averages
Level 110
1,360 SR
1,421 Elo+

VS

Team Averages
Level 91
1,470 SR
1,380 Elo+
Agni
Agni
EigrengrauKnight
Agni
Level 142
God Stats
1W - 0L
1,604 SR
Queue Stats
38W - 55L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Fernandx
Gilgamesh
Level 86
God Stats
1W - 1L
1,615 SR
Queue Stats
38W - 51L
1,408 Elo+
Party 2
Ix Chel
Ix Chel
IX CHEL MAIN
Ix Chel
Level 89
God Stats
34W - 42L
1,494 SR
Queue Stats
50W - 56L
1,457 Elo+
Solo
Fenrir
Fenrir
Kngalex99
Fenrir
Level 61
God Stats
3W - 4L
1,417 SR
Queue Stats
42W - 60L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
MrCheeseMoon
Nu Wa
Level 76
God Stats
4W - 2L
1,221 SR
Queue Stats
4W - 4L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,935
794
5,963
10,022
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
Nerrfed
Tiamat
15
2 / 5 / 1
8,817
882
6,700
9,255
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
SSGSSIII
Ratatoskr
12
0 / 7 / 1
7,754
775
3,819
14,505
7,618
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Sullenwind
Erlang Shen
14
1 / 4 / 1
8,609
861
6,312
11,125
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Khepri
boe7sdown
Khepri
13
1 / 4 / 2
7,836
784
2,449
9,913
8,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,392
939
7,988
6,552
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Fernandx
Gilgamesh
16
7 / 2 / 13
10,140
1,014
11,278
12,580
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
IX CHEL MAIN
Ix Chel
15
5 / 0 / 8
9,400
940
5,438
3,699
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Kngalex99
Fenrir
16
8 / 3 / 8
10,212
1,021
10,722
11,429
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 0 / 14
9,545
955
13,471
2,757
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
25
25
Deaths
5
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
3
0
9
7.5
W
Gilgamesh
Fernandx
Gilgamesh
7
2
13
6.75
W
Ix Chel
IX CHEL MAIN
Ix Chel
5
0
8
9
W
Fenrir
Kngalex99
Fenrir
8
3
8
4
W
2
0
14
9
L
Tiamat
Nerrfed
Tiamat
2
5
1
0.5
L
Ratatoskr
SSGSSIII
Ratatoskr
0
7
1
0.07
L
Erlang Shen
Sullenwind
Erlang Shen
1
4
1
0.38
L
Khepri
boe7sdown
Khepri
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
48,897
54,820
Taken
37,017
30,906
Mitigated
19,692
7,257
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,963
1,508
0
386
10,022
3,856
0
7,181
2,734
0
22,803
W
7,988
562
0
1,604
6,552
1,950
805
1,603
4,949
24,739
890
W
Gilgamesh
Fernandx
Gilgamesh
11,278
3,164
0
1,361
12,580
11,413
601
3,423
9,157
0
26,725
W
Ix Chel
IX CHEL MAIN
Ix Chel
5,438
573
1,486
668
3,699
1,200
1,171
850
2,849
16,625
0
W
Fenrir
Kngalex99
Fenrir
10,722
3,937
0
3,975
11,429
4,317
0
2,000
9,429
0
26,975
W
13,471
5,084
0
1,000
2,757
812
4,735
1,085
1,672
33,568
736
L
Tiamat
Nerrfed
Tiamat
6,700
427
0
1,544
9,255
4,622
0
4,325
4,841
23,063
0
L
Ratatoskr
SSGSSIII
Ratatoskr
3,819
1,100
0
2,086
14,505
7,618
0
5,763
8,588
0
14,522
L
Erlang Shen
Sullenwind
Erlang Shen
6,312
3,458
0
2,584
11,125
5,997
0
4,394
6,539
0
20,124
L
Khepri
boe7sdown
Khepri
2,449
198
125
532
9,913
8,813
0
4,473
5,271
15,654
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
48,689
157
Minions Killed
209
0
Camps Cleared
0
823,901
Distance Traveled
1,016,558
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,935
794
42
4
0
146,772
0
W
Agni
9,392
939
39
4
0
230,541
2
W
Gilgamesh
10,140
1,014
45
5
0
206,845
0
W
Ix Chel
9,400
940
33
3
0
206,975
4
W
Fenrir
10,212
1,021
37
4
0
178,707
0
W
Nu Wa
9,545
955
55
6
0
193,490
0
L
Tiamat
8,817
882
36
4
0
181,438
0
L
Ratatoskr
7,754
775
23
2
0
146,116
2
L
Erlang Shen
8,609
861
31
3
0
185,197
0
L
Khepri
7,836
784
25
3
0
164,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role