Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
El_GusBus
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 88L
1,430 Elo+
Party 2
Xbalanque
Xbalanque
The_freakyone
Xbalanque
Level 88
God Stats
1W - 7L
1,397 SR
Queue Stats
74W - 103L
1,436 Elo+
Party 2
Bakasura
Bakasura
danny_the_finess
Bakasura
Level 70
God Stats
9W - 12L
1,277 SR
Queue Stats
46W - 72L
1,438 Elo+
Party 2
Geb
Geb
stevenmunoz123
Geb
Level 68
God Stats
33W - 38L
1,503 SR
Queue Stats
35W - 50L
1,476 Elo+
Party 2
Team Averages
Level 77
1,436 SR
1,456 Elo+

VS

Team Averages
Level 116
1,525 SR
1,472 Elo+
Charybdis
Charybdis
FlyingCluchmen
Charybdis
Level 159
God Stats
11W - 6L
1,555 SR
Queue Stats
153W - 149L
1,488 Elo+
Solo
Bastet
Bastet
MASTERMALL0W
Bastet
Level 141
God Stats
11W - 9L
1,534 SR
Queue Stats
85W - 76L
1,537 Elo+
Party 3
Tyr
Tyr
dark_shark183
Tyr
Level 84
God Stats
4W - 4L
1,371 SR
Queue Stats
94W - 82L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
mastercool191
Cthulhu
Level 149
God Stats
3W - 0L
1,724 SR
Queue Stats
161W - 158L
1,471 Elo+
Party 3
Janus
Janus
stelthbomer25
Janus
Level 46
God Stats
7W - 4L
1,440 SR
Queue Stats
65W - 66L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 3 / 0
6,859
572
4,848
7,977
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
El_GusBus
Hercules
12
1 / 1 / 0
6,688
557
4,808
8,313
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
The_freakyone
Xbalanque
9
1 / 9 / 1
5,943
495
4,710
10,244
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
5,638
470
4,315
10,334
3,422
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 7 / 1
6,015
501
4,154
15,059
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlyingCluchmen
Charybdis
12
8 / 2 / 9
7,685
640
12,053
8,109
2,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
13
7 / 0 / 8
7,605
634
6,286
10,086
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
7,507
626
4,669
10,933
8,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
12
5 / 1 / 12
7,783
649
8,426
10,970
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 2
7,336
611
4,370
6,120
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
23
23
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
0
0.33
L
Hercules
El_GusBus
Hercules
1
1
0
1
W
Charybdis
FlyingCluchmen
Charybdis
8
2
9
6.25
W
Bastet
7
0
8
11
L
Xbalanque
The_freakyone
Xbalanque
1
9
1
0.17
L
0
3
2
0.33
W
1
1
0
1
W
Cthulhu
5
1
12
11
W
2
1
2
3
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
35,804
51,927
Taken
46,218
29,978
Mitigated
24,146
15,114
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,848
1,086
0
3,314
7,977
5,026
0
2,984
4,653
47,864
0
L
Hercules
El_GusBus
Hercules
4,808
1,093
0
2,579
8,313
8,103
0
0
8,313
0
44,371
W
Charybdis
FlyingCluchmen
Charybdis
12,053
7,290
0
2,926
8,109
2,542
763
1,502
6,372
0
46,085
W
Bastet
6,286
1,573
0
6,515
10,086
3,100
469
1,915
8,006
0
46,049
L
Xbalanque
The_freakyone
Xbalanque
4,710
1,739
0
1,380
10,244
3,027
0
3,092
7,152
0
32,539
L
4,315
2,751
23
5,281
10,334
3,422
0
1,410
8,884
0
25,835
W
4,669
538
0
5,537
10,933
8,201
0
0
10,201
0
53,659
W
Cthulhu
8,426
395
326
2,686
10,970
8,307
150
1,778
8,951
30,205
1,593
W
4,370
200
0
2,328
6,120
1,996
255
3,733
2,377
48,645
1,364
L
4,154
280
269
2,268
15,059
10,400
0
4,256
10,721
20,563
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
37,916
352
Minions Killed
394
0
Camps Cleared
0
1,259,673
Distance Traveled
1,339,610
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,859
572
107
9
0
234,808
5
L
Hercules
6,688
557
94
8
0
249,693
0
W
Charybdis
7,685
640
73
6
0
230,480
0
W
Bastet
7,605
634
84
7
0
328,287
0
L
Xbalanque
5,943
495
51
4
0
224,303
2
L
Bakasura
5,638
470
68
6
0
296,451
0
W
Tyr
7,507
626
101
8
0
267,150
0
W
Cthulhu
7,783
649
39
3
0
254,233
2
W
Janus
7,336
611
97
8
0
259,460
0
L
Geb
6,015
501
32
3
0
254,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role