Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
ElMasaquata
Kumbhakarna
Gold III
Level 183
God Stats
2W - 4L
1,397 SR
Queue Stats
154W - 166L
1,359 MMR
Solo
Danzaburou
Danzaburou
Gold IV
FTANG
Danzaburou
Gold IV
Level 155
God Stats
34W - 29L
1,592 SR
Queue Stats
131W - 141L
1,328 MMR
Party 2
Discordia
Discordia
Gold V
natsirrocssor
Discordia
Gold V
Level 156
God Stats
18W - 12L
1,581 SR
Queue Stats
125W - 135L
1,294 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,523 SR
1,327 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,673 SR
1,304 MMR
Kuzenbo
Kuzenbo
Gold II
LeekDaSneak8829
Kuzenbo
Gold II
Level 137
God Stats
17W - 14L
1,826 SR
Queue Stats
48W - 40L
1,478 MMR
Party 1
Skadi
Skadi
Silver I
Mikezilla1
Skadi
Silver I
Level 114
God Stats
13W - 8L
1,656 SR
Queue Stats
215W - 270L
1,207 MMR
Solo
Raijin
Raijin
Gold V
dadaniels87
Raijin
Gold V
Level 187
God Stats
2W - 4L
1,538 SR
Queue Stats
483W - 540L
1,226 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElMasaquata
Kumbhakarna
16
3 / 1 / 15
9,885
899
7,335
15,955
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
FTANG
Danzaburou
17
12 / 0 / 5
11,944
1,086
16,761
9,652
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
natsirrocssor
Discordia
16
3 / 2 / 11
10,138
922
10,073
6,421
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesMulanNe ZhaThothSerqet

VS

Bans
CthulhuOdinVulcanMedusaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,668
788
8,172
15,346
15,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
13
0 / 3 / 1
7,904
719
6,876
10,874
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
0 / 9 / 1
8,018
729
8,797
12,168
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
3
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ElMasaquata
Kumbhakarna
3
1
15
10.5
W
Danzaburou
FTANG
Danzaburou
12
0
5
14.5
L
3
6
0
0.5
L
Skadi
0
3
1
0.17
L
Raijin
0
9
1
0.06
W
Discordia
natsirrocssor
Discordia
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,169
Damage
23,845
32,028
Taken
38,388
17,430
Mitigated
23,505
9,543
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ElMasaquata
Kumbhakarna
7,335
597
0
5,192
15,955
11,572
158
6,488
9,467
17,065
0
W
Danzaburou
FTANG
Danzaburou
16,761
6,316
0
3,940
9,652
3,754
2,890
5,114
4,538
0
53,010
L
8,172
1,951
0
875
15,346
15,976
0
5,566
8,886
16,275
1,089
L
Skadi
6,876
2,217
0
1,472
10,874
3,545
0
5,644
4,307
0
26,253
L
Raijin
8,797
1,419
0
454
12,168
3,984
0
4,211
7,394
25,554
0
W
Discordia
natsirrocssor
Discordia
10,073
502
0
411
6,421
2,104
520
4,694
1,727
31,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
24,590
157
Minions Killed
108
0
Camps Cleared
0
683,028
Distance Traveled
521,677
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,885
899
23
2
0
231,020
8
W
Danzaburou
11,944
1,086
72
7
0
229,204
1
L
Kuzenbo
8,668
788
25
2
0
185,610
0
L
Skadi
7,904
719
38
3
0
173,820
0
L
Raijin
8,018
729
45
4
0
162,247
0
W
Discordia
10,138
922
62
6
0
222,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role