Player Matchup

Zhong Kui
Zhong Kui
Deathruler1298
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,517 Elo+
Party 2
Loki
Loki
Grizzlybeard8562
Loki
Level 67
God Stats
2W - 1L
1,814 SR
Queue Stats
76W - 85L
1,356 Elo+
Party 2
Lancelot
Lancelot
LaWeaCuantica16
Lancelot
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,459 Elo+
Solo
Set
Set
TheGlockGotYou
Set
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
21W - 36L
1,381 Elo+
Party 2
Surtr
Surtr
twidles07
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 29
1,608 SR
1,442 Elo+

VS

Team Averages
Level 89
1,577 SR
1,432 Elo+
Agni
Agni
Ciscisser
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 100L
1,418 Elo+
Party 1
Thor
Thor
FalcHIM_11
Thor
Level 29
God Stats
1W - 4L
1,097 SR
Queue Stats
28W - 31L
1,475 Elo+
Solo
Hachiman
Hachiman
Ithuriel15
Hachiman
Level 124
God Stats
3W - 0L
1,813 SR
Queue Stats
120W - 110L
1,410 Elo+
Party 1
Ares
Ares
sideadde
Ares
Level 151
God Stats
7W - 2L
1,779 SR
Queue Stats
264W - 278L
1,417 Elo+
Party 1
Chernobog
Chernobog
socksr
Chernobog
Level 123
God Stats
6W - 3L
1,697 SR
Queue Stats
187W - 191L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deathruler1298
Zhong Kui
14
4 / 2 / 4
7,315
1,045
7,832
5,298
5,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 4
6,110
873
4,124
5,193
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
13
6 / 3 / 3
7,406
1,058
8,815
6,828
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
6,032
862
3,763
6,302
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Surtr
twidles07
Surtr
5
0 / 2 / 1
4,920
703
215
2,010
822

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 3 / 9
6,690
956
2,608
4,136
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 10
6,986
998
3,376
5,009
2,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Ithuriel15
Hachiman
13
6 / 3 / 6
7,533
1,076
7,288
5,368
2,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
3 / 2 / 4
6,753
965
2,345
7,687
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
socksr
Chernobog
12
3 / 2 / 6
6,843
978
5,254
5,752
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
14
14
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
1
3
9
1.83
L
Zhong Kui
Deathruler1298
Zhong Kui
4
2
4
3
W
1
1
10
6
L
0
3
4
0.67
W
Hachiman
Ithuriel15
Hachiman
6
3
6
3
L
Lancelot
6
3
3
2.5
L
1
4
2
0.5
W
Ares
3
2
4
2.5
W
Chernobog
socksr
Chernobog
3
2
6
3
L
Surtr
twidles07
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,749
Damage
20,871
25,631
Taken
27,952
14,207
Mitigated
17,161
4,671
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
2,608
196
0
0
4,136
1,576
608
1,095
3,041
6,670
0
L
Zhong Kui
Deathruler1298
Zhong Kui
7,832
982
0
1,419
5,298
5,037
0
742
4,556
14,033
0
W
3,376
309
733
1,369
5,009
2,919
284
1,220
3,789
0
10,869
L
4,124
334
342
364
5,193
1,781
0
769
4,424
0
17,013
W
Hachiman
Ithuriel15
Hachiman
7,288
4,033
742
929
5,368
2,069
30
2,195
3,173
0
15,157
L
Lancelot
8,815
554
899
824
6,828
2,663
0
1,215
5,613
0
13,045
L
3,763
982
141
569
6,302
3,904
0
1,912
4,390
0
7,285
W
Ares
2,345
241
592
1,875
7,687
8,283
0
2,341
5,346
4,107
0
W
Chernobog
socksr
Chernobog
5,254
2,619
162
777
5,752
2,314
47
996
4,756
0
14,406
L
Surtr
twidles07
Surtr
215
58
0
113
2,010
822
0
315
1,695
41
635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
34,805
52
Minions Killed
69
0
Camps Cleared
0
598,453
Distance Traveled
631,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,690
956
7
1
0
120,301
0
L
Zhong Kui
7,315
1,045
15
2
0
131,047
0
W
Thor
6,986
998
17
2
0
137,701
0
L
Loki
6,110
873
16
2
0
137,810
0
W
Hachiman
7,533
1,076
17
2
0
106,038
0
L
Lancelot
7,406
1,058
12
2
0
156,836
0
L
Set
6,032
862
9
1
0
135,786
0
W
Ares
6,753
965
2
0
0
135,250
0
W
Chernobog
6,843
978
26
4
0
131,802
0
L
Surtr
4,920
703
0
0
0
36,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role