Player Matchup

Jing Wei
Jing Wei
BootKnocker
Jing Wei
Level 103
God Stats
5W - 7L
1,322 SR
Queue Stats
191W - 167L
1,447 Elo+
Solo
Discordia
Discordia
Coffeewithmemes
Discordia
Level 107
God Stats
2W - 1L
1,270 SR
Queue Stats
148W - 133L
1,406 Elo+
Solo
Cerberus
Cerberus
JoyfulMarker262
Cerberus
Level 69
God Stats
7W - 3L
1,578 SR
Queue Stats
581W - 579L
1,380 Elo+
Solo
Hercules
Hercules
Tigers X88X
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 239L
1,416 Elo+
Solo
Loki
Loki
qwvo
Loki
Level 79
God Stats
58W - 43L
1,574 SR
Queue Stats
138W - 124L
1,500 Elo+
Solo
Team Averages
Level 93
1,449 SR
1,430 Elo+

VS

Team Averages
Level 79
1,579 SR
1,382 Elo+
Shiva
Shiva
DeeleTxd
Shiva
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 46L
1,539 Elo+
Solo
Persephone
Persephone
Josemanuel0508
Persephone
Level 109
God Stats
3W - 3L
1,603 SR
Queue Stats
35W - 31L
1,281 Elo+
Party 1
Cupid
Cupid
PurpleBullet799
Cupid
Level 89
God Stats
41W - 28L
1,450 SR
Queue Stats
116W - 101L
1,427 Elo+
Solo
Thanatos
Thanatos
Xerx9915
Thanatos
Level 81
God Stats
3W - 8L
1,500 SR
Queue Stats
172W - 186L
1,165 Elo+
Solo
Ao Kuang
Ao Kuang
feli777kokun
Ao Kuang
Level 68
God Stats
0W - 2L
1,840 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BootKnocker
Jing Wei
15
4 / 5 / 5
9,431
496
8,669
14,047
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Coffeewithmemes
Discordia
18
6 / 0 / 1
11,331
596
11,440
4,107
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
13
3 / 6 / 6
8,904
469
8,531
12,793
11,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
Tigers X88X
Hercules
15
0 / 5 / 1
8,934
470
4,461
18,022
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
qwvo
Loki
18
14 / 2 / 5
11,400
600
15,635
15,356
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DeeleTxd
Shiva
17
6 / 0 / 3
11,051
582
13,912
14,296
18,043
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
Josemanuel0508
Persephone
15
0 / 7 / 2
9,281
488
4,128
10,847
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 8 / 5
8,050
424
6,013
15,875
3,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Xerx9915
Thanatos
15
3 / 6 / 4
8,883
468
4,763
17,120
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ao Kuang
feli777kokun
Ao Kuang
15
9 / 6 / 1
9,768
514
12,396
17,702
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
27
Kills
18
18
Deaths
27
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BootKnocker
Jing Wei
4
5
5
1.3
W
Discordia
Coffeewithmemes
Discordia
6
0
1
6.5
L
Shiva
DeeleTxd
Shiva
6
0
3
7.5
L
Persephone
Josemanuel0508
Persephone
0
7
2
0.14
W
Cerberus
3
6
6
1
L
0
8
5
0.31
W
Hercules
Tigers X88X
Hercules
0
5
1
0.1
L
Thanatos
Xerx9915
Thanatos
3
6
4
0.83
L
Ao Kuang
feli777kokun
Ao Kuang
9
6
1
1.58
W
Loki
qwvo
Loki
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,736
Damage
41,212
64,325
Taken
75,840
35,901
Mitigated
36,772
23,038
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BootKnocker
Jing Wei
8,669
5,261
0
4,719
14,047
4,023
715
7,104
6,943
0
68,718
W
Discordia
Coffeewithmemes
Discordia
11,440
360
0
744
4,107
1,385
723
691
3,416
79,743
769
L
Shiva
DeeleTxd
Shiva
13,912
2,817
42
3,837
14,296
18,043
304
1,515
12,153
0
82,653
L
Persephone
Josemanuel0508
Persephone
4,128
413
0
1,004
10,847
2,822
0
3,215
7,048
70,232
986
W
Cerberus
8,531
873
0
2,130
12,793
11,565
176
4,675
8,118
24,175
1,319
L
6,013
3,155
399
4,875
15,875
3,794
520
5,333
10,364
0
52,247
W
Hercules
Tigers X88X
Hercules
4,461
1,743
0
9,036
18,022
13,919
0
0
18,022
0
54,427
L
Thanatos
Xerx9915
Thanatos
4,763
1,272
0
8,193
17,120
5,929
0
3,668
13,161
0
66,454
L
Ao Kuang
feli777kokun
Ao Kuang
12,396
3,026
0
2,297
17,702
6,184
194
4,902
12,764
43,767
614
W
Loki
qwvo
Loki
15,635
4,738
0
6,409
15,356
5,009
0
4,134
11,222
0
91,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
47,033
542
Minions Killed
496
0
Camps Cleared
0
1,818,649
Distance Traveled
1,874,682
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,431
496
98
5
0
356,076
2
W
Discordia
11,331
596
162
9
0
355,128
0
L
Shiva
11,051
582
143
8
0
379,565
0
L
Persephone
9,281
488
122
6
0
382,613
0
W
Cerberus
8,904
469
50
3
0
373,684
0
L
Cupid
8,050
424
82
4
0
367,656
0
W
Hercules
8,934
470
109
6
0
329,373
4
L
Thanatos
8,883
468
98
5
0
366,671
0
L
Ao Kuang
9,768
514
51
3
0
378,177
0
W
Loki
11,400
600
123
6
0
404,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role