Player Matchup

Ao Kuang
Ao Kuang
Hazard4UrHealth
Ao Kuang
Level 69
God Stats
17W - 13L
1,535 SR
Queue Stats
42W - 33L
1,531 Elo+
Party 3
Chang'e
Chang'e
Killer442980
Chang'e
Level 118
God Stats
3W - 2L
1,847 SR
Queue Stats
20W - 17L
1,600 Elo+
Party 3
Bellona
Bellona
Otis7006
Bellona
Level 127
God Stats
13W - 5L
1,585 SR
Queue Stats
83W - 66L
1,559 Elo+
Party 3
Charybdis
Charybdis
TrueS0N1C89
Charybdis
Level 78
God Stats
33W - 40L
1,491 SR
Queue Stats
241W - 220L
1,491 Elo+
Solo
Neith
Neith
heater2198
Neith
Level 5
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 79
1,560 SR
1,536 Elo+

VS

Team Averages
Level 100
1,504 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
JWallk
Kumbhakarna
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,500 Elo+
Party 2
Surtr
Surtr
Tab0O
Surtr
Level 65
God Stats
2W - 2L
1,473 SR
Queue Stats
21W - 22L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
WUMBOLOGY7532
Guan Yu
Level 107
God Stats
2W - 1L
1,508 SR
Queue Stats
108W - 110L
1,487 Elo+
Party 2
Artemis
Artemis
XSC BUM
Artemis
Level 66
God Stats
6W - 8L
1,450 SR
Queue Stats
131W - 131L
1,497 Elo+
Party 1
He Bo
He Bo
chaseman323
He Bo
Level 121
God Stats
3W - 1L
1,587 SR
Queue Stats
465W - 442L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
6 / 2 / 1
6,086
609
4,398
9,125
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chang'e
Killer442980
Chang'e
8
1 / 2 / 2
5,459
546
3,348
7,465
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
Otis7006
Bellona
10
1 / 3 / 0
5,552
555
5,610
12,543
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TrueS0N1C89
Charybdis
8
1 / 3 / 1
4,843
484
4,731
6,865
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
7
0 / 2 / 2
4,441
444
2,234
2,998
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JWallk
Kumbhakarna
10
2 / 1 / 3
5,730
573
4,891
7,343
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Tab0O
Surtr
9
4 / 2 / 3
5,983
598
4,806
7,444
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
12
3 / 1 / 0
6,280
628
8,254
9,245
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
XSC BUM
Artemis
10
1 / 2 / 3
5,130
513
5,117
5,997
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 3 / 3
5,467
547
3,597
5,512
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
12
12
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
2
1
3.25
W
Kumbhakarna
JWallk
Kumbhakarna
2
1
3
3.5
L
Chang'e
Killer442980
Chang'e
1
2
2
1
L
Bellona
Otis7006
Bellona
1
3
0
0.33
W
Surtr
Tab0O
Surtr
4
2
3
2.75
L
Charybdis
TrueS0N1C89
Charybdis
1
3
1
0.5
W
Guan Yu
3
1
0
3
W
Artemis
XSC BUM
Artemis
1
2
3
1.25
W
2
3
3
1.17
L
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
26,665
38,996
Taken
35,541
16,137
Mitigated
17,774
12,591
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,398
1,326
0
1,616
9,125
2,708
0
3,565
5,432
34,921
0
W
Kumbhakarna
JWallk
Kumbhakarna
4,891
404
0
881
7,343
2,611
0
2,005
5,338
31,373
0
L
Chang'e
Killer442980
Chang'e
3,348
396
440
2,730
7,465
2,994
0
2,455
4,882
16,812
0
L
Bellona
Otis7006
Bellona
5,610
1,292
0
5,128
12,543
8,503
0
393
12,150
0
35,397
W
Surtr
Tab0O
Surtr
4,806
859
0
2,186
7,444
4,707
0
3,090
4,276
4,539
18,594
L
Charybdis
TrueS0N1C89
Charybdis
4,731
2,029
0
2,480
6,865
1,319
0
881
5,984
0
22,574
W
Guan Yu
8,254
1,608
0
4,053
9,245
7,381
0
0
8,492
0
43,786
W
Artemis
XSC BUM
Artemis
5,117
1,302
0
1,125
5,997
1,761
0
803
5,194
0
28,794
W
3,597
90
0
2,313
5,512
1,314
0
1,848
3,664
35,977
0
L
Neith
2,234
596
0
197
2,998
613
0
1,603
1,265
0
15,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
28,590
215
Minions Killed
265
0
Camps Cleared
0
892,822
Distance Traveled
1,025,683
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,086
609
65
7
0
201,665
2
W
Kumbhakarna
5,730
573
59
6
0
201,564
0
L
Chang'e
5,459
546
24
2
0
178,329
2
L
Bellona
5,552
555
62
6
0
171,893
0
W
Surtr
5,983
598
27
3
0
215,101
1
L
Charybdis
4,843
484
32
3
0
173,556
1
W
Guan Yu
6,280
628
73
7
0
214,805
1
W
Artemis
5,130
513
42
4
0
174,168
0
W
He Bo
5,467
547
64
6
0
220,045
0
L
Neith
4,441
444
32
3
0
167,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role