Player Matchup

Anubis
Anubis
DonQυijote
Anubis
Level 107
God Stats
1W - 0L
1,442 SR
Queue Stats
18W - 6L
1,699 Elo+
Solo
Artio
Artio
JJ90M
Artio
Level 97
God Stats
18W - 12L
1,607 SR
Queue Stats
43W - 33L
1,573 Elo+
Party 2
Hou Yi
Hou Yi
Mizuharа
Hou Yi
Level 210
God Stats
8W - 6L
1,578 SR
Queue Stats
125W - 70L
1,715 Elo+
Party 2
Team Averages
Level 138
1,542 SR
1,663 Elo+

VS

Team Averages
Level 154
1,330 SR
1,461 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CreativelyTrash
Baron Samedi
Level 156
God Stats
0W - 3L
1,073 SR
Queue Stats
195W - 200L
1,442 Elo+
Party 1
Serqet
Serqet
Galactique-Tiiti
Serqet
Level 150
God Stats
11W - 17L
1,418 SR
Queue Stats
168W - 190L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
15 / 0 / 9
11,432
1,143
17,746
8,766
3,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
JJ90M
Artio
15
3 / 1 / 18
9,401
940
5,354
11,221
10,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
Mizuharа
Hou Yi
16
7 / 1 / 13
10,159
1,016
14,432
6,590
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 8 / 0
6,980
698
2,593
16,579
12,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
CreativelyTrash
Baron Samedi
11
0 / 9 / 1
7,070
707
4,169
14,373
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 8 / 0
7,731
773
2,887
10,724
5,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
25
Kills
1
2
Deaths
25
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
8
0
0
L
Baron Samedi
CreativelyTrash
Baron Samedi
0
9
1
0.06
W
Anubis
15
0
9
19.5
L
1
8
0
0.13
W
Artio
JJ90M
Artio
3
1
18
12
W
Hou Yi
Mizuharа
Hou Yi
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,532
Damage
9,649
26,577
Taken
41,676
16,910
Mitigated
22,960
11,581
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,593
1,516
454
2,316
16,579
12,896
0
8,763
7,612
0
9,869
L
Baron Samedi
CreativelyTrash
Baron Samedi
4,169
129
294
1,213
14,373
4,828
0
7,651
6,627
14,780
0
W
Anubis
17,746
723
0
5,233
8,766
3,865
330
1,639
7,127
42,794
1,249
L
2,887
825
0
514
10,724
5,236
0
5,544
4,967
0
13,932
W
Artio
JJ90M
Artio
5,354
621
1,355
4,120
11,221
10,767
838
1,419
8,808
9,195
2,476
W
Hou Yi
Mizuharа
Hou Yi
14,432
7,390
0
873
6,590
2,278
2,129
1,136
5,220
0
49,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
21,781
139
Minions Killed
62
0
Camps Cleared
0
601,474
Distance Traveled
487,943
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,980
698
11
1
0
172,416
0
L
Baron Samedi
7,070
707
26
3
0
144,638
0
W
Anubis
11,432
1,143
48
5
0
200,067
1
L
Serqet
7,731
773
25
3
0
170,889
3
W
Artio
9,401
940
19
2
0
227,359
0
W
Hou Yi
10,159
1,016
72
7
0
174,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role